PsiOmegaDelta
68644b0e5e
Merge pull request #7219 from Loganbacca/chairfix
...
Tape and chairs
2014-12-04 14:10:46 +01:00
Loganbacca
c4c90adc8e
Added tape roll
...
- Added 1x tape roll to office supplies pack
2014-12-04 21:54:41 +13:00
mwerezak
77288fb951
Merge remote-tracking branch 'upstream/dev' into camera
...
Conflicts:
code/game/machinery/portable_turret.dm
2014-12-03 23:37:02 -05:00
Ccomp5950
5fc6518e21
Merge pull request #7217 from mwerezak/syndie-suit
...
Adds mask and oxygen tank to uplink kits that provide space suits.
2014-12-03 17:02:48 -05:00
Ccomp5950
55b66b9039
Merge pull request #7220 from PsiOmegaDelta/DismantleThatWindow
...
Fixes #7214 .
2014-12-03 17:02:29 -05:00
mwerezak
01fbe4b542
Fixes portable turret ex_act()
...
Class 3 is the least severe, not the most.
2014-12-03 10:36:30 -05:00
mwerezak
fad5506683
Cameras can be broken by weapons/projectiles, fixes
...
Fixes being able to show papers to AIs through deactivated cameras.
Fixes being able to break doors with TOX, OXY, and CLONE damage.
Fixes camera alarms persisting after the camera is deleted.
Fixes #7021 .
Some camera cleanup.
2014-12-03 10:36:30 -05:00
PsiOmega
cb4a4d67a1
Merge remote-tracking branch 'upstream/dev' into Turrets
2014-12-03 11:38:54 +01:00
PsiOmega
52346094f8
Fixes #7214 .
...
Dismantling a window should now return an appropriate number of sheets for its type.
2014-12-03 11:06:33 +01:00
mwerezak
7049156519
Adds mask and oxygen tank to uplink kits that provide space suits.
2014-12-02 22:24:53 -05:00
Ccomp5950
19bbc4a004
Merge pull request #7212 from Loganbacca/ducttape
...
Duct Tape
2014-12-02 20:32:04 -05:00
Ccomp5950
cadfecddce
Merge pull request #7202 from PsiOmegaDelta/PlasticBag
...
Constructable blood packs.
2014-12-02 20:31:12 -05:00
Ccomp5950
25224491ce
Merge pull request #7195 from PsiOmegaDelta/BloodDrive
...
Cargo can now order empty blood packs.
2014-12-02 20:31:04 -05:00
Ccomp5950
f1c77dcb16
Merge pull request #7190 from PsiOmegaDelta/Topic
...
Fixes exploit that lets AIs use machinery even after cameras are disabled.
2014-12-02 20:29:47 -05:00
Snapshot
867e69c770
Merge pull request #7210 from Zuhayr/dev
...
Fixes #7209
2014-12-02 17:23:19 -08:00
Snapshot
378936c1a3
Merge pull request #7211 from Loganbacca/rigui
...
Hardsuit NanoUI rewrite
2014-12-02 17:14:46 -08:00
PsiOmegaDelta
4582c0038b
Merge pull request #7205 from Mloc/bs12-setdir
...
refactor 'dir = ' into 'set_dir()'
2014-12-02 14:38:31 +01:00
Loganbacca
c5833dfb9a
Allow reading of taped paper via examine
2014-12-03 00:02:47 +13:00
Loganbacca
76d87e7c84
Tape fixes
...
- Shrunk tape roll sprite
- Disabled tearing off individual strips of tape until they have a use
- Fixed a runtime when removing tape with nothing stuck to it
2014-12-02 23:45:33 +13:00
Loganbacca
26d428e659
Reverted wall repairing with tape
2014-12-02 23:17:46 +13:00
Loganbacca
224b2f3899
Duct Tape
...
First pass for adding duct tape.
It can stick paper to things.
It can patch up walls (crudely).
Coder sprites!
2014-12-02 23:17:45 +13:00
Loganbacca
3988b96459
Rig activate message fix
...
Electrowarfare and power sink modules weren't displaying the correct activate string message. Fixed both.
2014-12-02 22:24:00 +13:00
Loganbacca
9fb58d8568
Third rig UI pass
...
- Resized the initial ui window again
- Rewrote the modules section to a horizontal layout
2014-12-02 22:23:59 +13:00
Loganbacca
0f2b0b79bd
Initial rig ui pass
...
- Narrowed UI window, we shouldn't need it this wide once I'm done
- Started converting html template to divs for easier formatting
2014-12-02 22:23:59 +13:00
PsiOmegaDelta
529a610613
Merge pull request #7197 from Amunak/patch-1
...
Supermatter and SMES coil supply pack price changes
2014-12-02 07:21:40 +01:00
PsiOmegaDelta
b05c966b64
Merge pull request #7198 from atlantiscze/interactions
...
(mostly) silicon adjustments/features
2014-12-02 07:20:58 +01:00
PsiOmegaDelta
d6ea2b887a
Merge pull request #7201 from SparklySheep/patch-9
...
Adds pAI cards to the loadout.
2014-12-02 07:20:50 +01:00
Zuhayr
8e2b0978a8
Fixes #7209
2014-12-02 11:26:44 +10:30
Zuhayr
17f32c3ab3
Replacing a loop with the older code.
2014-12-02 02:58:26 +10:30
Zuhayr
33406d6e47
Removing macros.
2014-12-02 02:51:14 +10:30
Zuhayr
42c6efbc61
Fixes most of #7206 , fixes #7200 , fixes #7184
2014-12-02 02:34:34 +10:30
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
...
This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
Zuhayr
8240f14176
Fixes #7185 , works on #7184
2014-12-01 23:55:03 +10:30
PsiOmegaDelta
a1a66870ca
Merge pull request #7203 from Zuhayr/unarmed
...
Refactoring the context-based combat PR v2
2014-12-01 11:17:14 +01:00
Zuhayr
487117a0ae
Reverting a now unneeded var change.
2014-12-01 20:42:32 +10:30
Zuhayr
bee0b9d23d
Tweaks after testing.
2014-12-01 20:20:30 +10:30
Zuhayr
d65ead4f7e
Changed \red to span in unarmed_attack.dm.
2014-12-01 20:10:27 +10:30
Zuhayr
0ae473b6ea
Removed antag role buffs.
2014-12-01 20:06:43 +10:30
Zuhayr
855f75bd3c
Removed magboot stomp.
2014-12-01 20:03:08 +10:30
PsiOmega
8f342ada74
Constructable blood packs.
...
Can now make your own blood packs from plastic.
2014-12-01 08:40:58 +01:00
PsiOmegaDelta
e18d5f51f9
Merge pull request #7172 from Neerti/11_29_14_minor_borg_drone_changes
...
Minor changes to drone borg sprite.
2014-12-01 06:46:46 +01:00
PsiOmegaDelta
651008b822
Merge pull request #7176 from Amunak/super-patch
...
Supermatter fixes, code cleanup and refactoring. Shards don't announce anything.
2014-12-01 06:46:28 +01:00
SparklySheep
f8bc1708af
Lowered to 2 points.
2014-11-30 23:20:24 -06:00
SparklySheep
0a43dd0860
Adds pAI cards to the loadout.
2014-11-30 23:12:04 -06:00
Zuhayr
016a9d8ba2
Merge branch 'unarmed' of https://github.com/Zuhayr/Baystation12 into unarmed
2014-12-01 15:33:07 +10:30
PsiOmegaDelta
e5c5209f7a
Merge pull request #7183 from Zuhayr/dev
...
Hardsuit fixes.
2014-12-01 05:58:24 +01:00
Atlantiscze
64f9a502f9
Mining robot module upgrade
...
- Mining cyborgs can now properly work with drills.
- Mining cyborgs have received ore scanner, crowbar, and limited version of magnetic gripper.
- Mining cyborgs can now swap power cells inside mining drills, as well as upgrade them if provided better parts.
- As a bonus, cyborgs can now see how much ore is in ore boxes (because it makes sense that cyborg which mined ton of ore can check how much ore it mined)
2014-12-01 05:11:35 +01:00
Atlantiscze
166288293b
Cyborg Atmospherics Tools!
...
- Matter Decompiler now clears unused pipe assemblies. Long gone are the times where cyborgs couldn't remove old pipe parts.
- Engineering and Construction cyborgs now have pipe painter tool, which allows them to paint pipes properly.
2014-12-01 03:39:36 +01:00
Atlantiscze
772e42fd75
APCs now use percent-based channel values.
...
- Equipment now once again shuts down when APC reaches 30%
- Lighting shuts down at 15%
This is now correctly based on APCs power cell, instead of being hardcoded. This means atmospherics and similar areas won't just suddenly go from all lit working room to darkness.
2014-12-01 02:54:15 +01:00
Amunak
2ca4ccd23a
Lowered SMES coil price to 75
...
It is a valuable piece of technology, but alone it is not really powerful at all. This is the same price as the RUST core and TE generator, which are both admittedly much more complicated. I know this was for balance reasons, but as it is now engineers will rather steal the coils from solar panel SMESes than to deal with cargo who are not very supportive of ordering expensive stuff like this.
2014-12-01 02:27:17 +01:00