Commit Graph

12 Commits

Author SHA1 Message Date
Matt Atlas
3837112bd1 Revert "Fix missing pixels in new hairstyle" (#20854)
bad merge
2025-06-17 02:33:31 +02:00
Batrachophreno
156620ad4f Fix missing pixels in new hairstyle (#20828)
See title- the new haircuts leave two pixels of the head uncovered, this
fixes that. My bad, know better testing now... :(
2025-06-16 22:16:59 +00:00
Cody Brittain
0782d0f29c Balloon alert improvements (#20798)
Updated balloon alerts with the latest changes from tgstation.
Improvements include a new plane for them, and their duration changes
depending on their length.

Unfortunately, since they were added, they have been abused for really
long text that is difficult to parse in-game (by myself included).
Balloon alerts are useful, but they are not smoking guns and have
limitations due to their lack of persistence. I have clamped down on
their abuse in favor of the standard established by tgstation, [seen
here](https://hackmd.io/0Cvr4hpcTe-KI6SbgfUWtw#balloon_alertballoon_alert_to_viewers).
We lack updated runechat so I will not propose this be a fully
implemented standard at this time, but I have cut down all existing
balloon alerts to size.
2025-06-11 09:52:13 +00:00
Cody Brittain
ddb14f4036 Planes & Layers part 1: The Re-Layering Redux (#18741)
This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.

Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.

This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
2024-04-01 14:50:27 +00:00
Fluffy
3236d83cc2 Ballon Alerts and Baloon Chat update (#18587)
* asdf

* sdfa

* sdf

* fghd

* sdf

* dsaf

* sdfsad

* offset more, hopefully fix harddel 4real this time

* sadf
2024-03-09 22:12:20 +00:00
Fluffy
32aed1c984 sdaf (#18492) 2024-02-21 11:44:05 +00:00
Fluffy
03a6fef3f1 Baloon alert runtime and vsc missing reparse fix (#17226)
* Atomization

* sdfsd

---------

Co-authored-by: FluffyGhost <FluffyGhost>
2023-09-02 18:25:02 +00:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Wildkins
a77539ee65 Unify flash handling under flash_act (#15563) 2023-01-18 21:14:43 +01:00
Wildkins
2fcfa8adb7 Ports /tg/ spatial grid system, refactors telecomms, destroys lag (#15140) 2022-12-09 12:35:33 +01:00
Wildkins
1007e23d29 Optimize playsound, starlight, and visualnet generation (#13540) 2022-04-19 19:35:21 +02:00
Geeves
b04be7bcda Balloon Alerts (#12020) 2021-07-21 14:19:39 +02:00