Geeves
7123c99890
Console AI Eject Fix ( #11234 )
2021-02-20 14:19:27 +01:00
Geeves
b1eede2789
Mining Drone Upgrade Fix ( #11232 )
2021-02-20 14:19:13 +01:00
Matt Atlas
c38f4bddf1
Moves wielding firearms to attack_self, adds unique-action and toggle-firing-mode hotkeys. ( #11205 )
2021-02-20 14:14:13 +01:00
Lady Fowl
6de69e624f
Fixes telescience portals ( #11173 )
2021-02-20 13:56:28 +01:00
Geeves
9b593b9a08
Pain Stored Removal ( #11238 )
2021-02-19 16:30:13 +01:00
Werner
b627b31d91
Update character deletion warning ( #11200 )
2021-02-19 13:38:00 +01:00
WilliamMurdoch
084d3b5dbe
IAC Labcoat ( #11198 )
2021-02-19 13:37:52 +01:00
Geeves
37d787d0a0
Skrell Fixes ( #11216 )
2021-02-19 13:24:20 +01:00
Geeves
4e3a027c5d
Shooting Lights ( #11188 )
2021-02-18 17:28:16 -03:00
Matt Atlas
af5bc7b869
Fixes BSTs spawning in with 100 health ( #11233 )
2021-02-18 20:36:47 +01:00
Geeves
6f08419ae3
Projectile Angles ( #11226 )
2021-02-18 16:52:56 +01:00
Matt Atlas
13af6304be
Makes the groin into a non-vital organ, changes to stance handling, bloody feet bugfix. ( #11195 )
2021-02-18 14:22:35 +01:00
Alberyk
708c51be78
Fixes vehicles not working ( #11223 )
2021-02-18 10:33:37 +01:00
Sparky
e8f53e38be
Grammar for Buckling ( #11210 )
2021-02-17 10:54:43 +01:00
Sparky
7c3ed19c4b
Real Time ( #11076 )
2021-02-16 20:47:45 +01:00
Yonnimer
26125cb563
Makes dionae insulated against shocks ( #11092 )
2021-02-16 20:37:20 +01:00
Sparky
bd4b88b045
You see me rollin' - Roller Bed Tweaks ( #11150 )
2021-02-16 19:41:55 +01:00
Matt Atlas
abc0212278
Fixes wizards being able to cast most spells while under incapacitation. ( #11194 )
2021-02-16 11:59:55 +01:00
Geeves
cdca8bc98a
Welding Kit Reagent Container ( #11143 )
2021-02-16 09:12:33 +01:00
Geeves
e4e8084af6
Turbo Lift Gibbing ( #11159 )
2021-02-16 09:12:14 +01:00
Geeves
80fc420fe7
Colourable Winter Coats ( #11160 )
2021-02-16 09:12:07 +01:00
Geeves
97ead4b39e
Wristbound Fix ( #11191 )
2021-02-15 20:12:49 +01:00
Matt Atlas
9e405f36b4
Fixes various items not initializing properly. ( #11196 )
2021-02-15 15:04:04 +01:00
Geeves
6f0af4cd62
Steel Carving ( #11142 )
2021-02-15 15:02:33 +01:00
MarinaGryphon
18e4922626
Makes \s be properly used. ( #11066 )
2021-02-15 12:49:27 +01:00
Geeves
c710fe52f5
Super Dismemberment ( #11086 )
2021-02-15 12:47:09 +01:00
Karolis
706f11cc24
Not sure how to feel about this ( #11108 )
2021-02-15 12:39:51 +01:00
Karolis
01c912ad70
VueUI game board. ( #11035 )
2021-02-15 12:23:15 +01:00
Geeves
985ac8e16f
Shredding Shields ( #11116 )
2021-02-15 12:13:17 +01:00
Geeves
656da99177
Pipegun ( #11138 )
2021-02-14 19:08:06 +01:00
Matt Atlas
c30cd94024
Reworks armor damage reduction + armor components + more goodies. ( #11106 )
...
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess.
Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
2021-02-14 17:54:45 +02:00
Erki
48ee791d98
Fix psync disabled not working ( #11184 )
...
* Fix the bug
* log da change
2021-02-14 01:51:37 +01:00
Sparky
6cd58d965a
Colourable Lighters for Loadout ( #11103 )
...
Makes the cheap lighters from the loadout colourable. Also shuffled about some stuff to do with overlays to allow for less copypasta in the future.
changes:
tweak: "Cheap lighters are now colourable in the loadout."
2021-02-13 21:29:00 +02:00
Geeves
6b3727b8ae
Grab Shields ( #11109 )
...
A neck grab and above will now always hoist the grabbee into a raised position.
If the person you have in a neck grab is lying down for whatever reason, you cannot use them as a shield.
You can only use a human shield if you're facing the direction you're being shot at. Bullets that come from behind you will bypass your human shield.
2021-02-13 21:28:33 +02:00
Geeves
18627bf222
TTV Timer Fix ( #11176 )
2021-02-13 13:22:03 +01:00
Doxxmedearly
7c599d89ed
Thetamycin Tweaks ( #11164 )
2021-02-13 12:57:03 +01:00
WickedCybs
9c1a777509
Tajara Flats & Bonus Xeno Boots ( #11165 )
2021-02-13 12:56:34 +01:00
Geeves
01bb640e14
More Revenant Tweaks ( #11146 )
2021-02-11 22:27:48 +01:00
kyres1
e84e55bcc4
Greimorians - spider reflavor ( #11154 )
2021-02-11 22:27:40 +01:00
Matt Atlas
8e33290361
Fixes the sleeved Morozi dress not being in the loadout. ( #11170 )
2021-02-11 22:27:27 +01:00
Geeves
5298d94de2
Ports Bay Blob ( #8328 )
2021-02-10 16:43:42 +01:00
Geeves
49e74b604f
Chem Dispenser Table Tweak ( #11136 )
2021-02-10 15:36:44 +01:00
Werner
4da5bdd6eb
Add capability to toggle permission sync for specific users. ( #11147 )
2021-02-09 22:58:42 +01:00
Werner
59387c6e62
Update TGS API to 6.0.2 ( #11148 )
2021-02-09 22:58:22 +01:00
Geeves
09bede224e
Belt Fix ( #11162 )
2021-02-09 21:28:41 +01:00
Matt Atlas
c94079b0a5
New Dominian dresses and red cape update. ( #11137 )
2021-02-08 20:14:58 +01:00
Wowzewow (Wezzy)
0dbad15736
Belt colors ( #11050 )
...
rscadd: "Adds colorable belts."
tweak: "Fannypacks are now recolorable."
rscadd: "Belts now have a dedicated loadout section.
2021-02-07 16:45:36 +02:00
Doxxmedearly
bf459a089d
Animal Renaming ( #11082 )
...
Allows renaming most animals, both simple animals as well as monkeys and their alien equivalents.
Since animal pathing is wild with regards to things like goats and guard dogs being under the hostile path, had to add a var for hostile animals to allow renaming without repeating a bunch of code.
2021-02-07 16:34:39 +02:00
Werner
49f3e15028
Revert "Update TGS API to latest version"
...
This reverts commit 6f1e76a145 .
2021-02-06 20:19:13 +01:00
Werner
6f1e76a145
Update TGS API to latest version
2021-02-06 20:16:47 +01:00