-you can't write runes on space or open space anymore
-teleporter runes do not work if they are on the central command level
-you can only summon nar'sie on the station's z levels
-improves the code a bit
This PR adds password protected files. When creating a file an additional prompt will come up. This will ask if you would like to set a password. If left blank a password will not be set and the file will function normally. If a password is set, when viewing, cloning, renaming, or deleting a file, the password prompt will again come up asking for the previously set password. When cloned, the cloned file retains the password.
Newscaster no longer keep photo in them after you take it out. Fixes#5216
Added missing cameras in the bar. Fixes#5207
Added two emergency O2 wall lockers to the bar and kitchen. Fixes#5241
Fixed reference in red track pants(was referring to blue). Fixes#5276
Beepsky/ED209 now stop moving after they are being disabled. Fixes#5244
Cyborgs can not open/close curtains. Fixes#5284
ED 209 no longer fires from long distance, but gets closer if target is too far away to shoot.
-ports a fix from eris that stops people from creating tracks when walking over open spaces, and allows blood and etc to fall down if someone is bleeding while floating on an open space
-ports species based tracks from baystation, adding paw and talon-like tracks when walking barefoot
-fixes the green glow mess not going away after some time, like it should
The Leyon Pistol has been changed to be closer to the original vision of it.
It is loaded via a special 10mm speedloader, however loading it takes some time.
Each gun (when ordered via cargo) will ship with a speedloader.
The speedloaders itself can not be ordered, but 10mm ammunition boxes can which can be used to restock the speedloaders or load the gun directly.
Reduces the price for the gun at the merchants from 1500 to 500 credits
And makes additional ammo boxes purchaseable
Also changes the path name of the 10mm ammo/mags/... to be consistent with the standard pathing for ammo
Adds additional messages if you can not load a gun with a single cartridge (currently it fails silently)
Both items taken from the tgstation.
Magic eightballs allow you to ask a question, picking up a random answer. Or they might ask the dead on the deadchat, if it is a haunted one.
The ouija board allows some possible limited communication with the ghosts, however anyone else can move the planchette, allowing people to mess with other person as well.
Adjusts the effect of a stun baton strike to the head. Instead of dealing 1.5x agony, it will now blur and disorientate the target.
Removes the arbitrary limitation on most hats that prevented them from actually covering the head. Their status as non-combat items should be represented by other values, as is standard for the rest of the clothing items.
Tweaks the head organ to also include the FACE as a body part applicable to def_zones. This may have some other trickle down effects, but should work normally.
Fixed the vendor sprite being wonky. (Unreported)
Fixes#5267
Adjusted Battlemonster Star calculation.
Slightly lowered the cost of battlemonster cards.
Deck searching speed is now based on the number of cards in the deck.
This pr adds a verb that allows admins to decide if they want to make the round spooky, without needing the active cultists, at their own will. Very useful for events.
credit to lohikar for the code, and fowl for pointing it out in the first place
comes with energy/biomass balance value tweaks that elohi needs to look at tomorrow. if you're reading this, don't let them forget. put them at nymphpoint if you must.
Full list of changes:
Attack logs now show general regions if the limb itself is obscured by clothing.
Wound flavortext is now hidden if the limb is obscured by clothing.
AOOC is now re-added to antagonists who de-admin.
Fixed the battlemonster coin not having a sprite. (Unreported)
Fixed legendary battlemonster cards not appearing in vendors. (Unreported)
Fixed new battlemonster decks incorrectly displaying 0 cards. (Unreported)
Fixes#5212
Fixed potential powernet issue with surface by removing redundant wires.
This pr ports the baystation's feature that allow people with a certain access to lock the holodeck, stopping people messing with it. Heads of staff and the chaplain can lock/unlock the holodeck.
Safer way accessing surge module in robot_damage.dm on emp_act that will not cause warnings or errors.
Updated antag up link description for surge module
-fixes the pancake and adhomian bread recipes once for all
-adds the icecream sandwhich recipe, so you can complete that bounty
-fixes some messages when you open/shake a can
-tweaks the vaurca drinks, since they are already considerated caffeine, giving them a chem boost is kinda pointless, also removes some extra vars that did not have any use
Adds a few drinks and four vendors to the station.
Zo'ra Soda contains VAAM (V'krexi vomit) which is similar to nicotine. The drinks themselves are energy drinks, particularly High Octane Zorane Might. C'thur Rockin' Raspberry and Royal Jelly (it gets you high) are available as contraband in the vendor.
Overview
Adds Battle Monster cards. Battle Monsters is a collectable card game clone like Yugioh or magic the gathering. Players can purchase card packs and use them in games with actual rules to them.
Checklist
Card Generation Framework: 100%
Sprites: 80%
Game Rules: 90%
Deck Framework: 5%
Monster Cards: 20%
Spell/Trap Cards: 5%
Obtainable Status: 0%