Commit Graph

1233 Commits

Author SHA1 Message Date
Alberyk e2d4cc0648 Phoron bolts no longer deal organ damage (#10252) 2020-10-17 00:45:09 -03:00
Matt Atlas b65a598b85 Completely removes Vox from the game. (#10028) 2020-10-07 13:52:08 +02:00
Geeves d19cf6e3d6 KA Leftovers Fix (#10165)
KAs no longer leave behind phantom projectiles that injure people.
    KAs no longer recursively destroy rocks when one breaks, but still retain AoE effects.
    KAs now have at least one tile of AoE on all modules.

Also fixes a runtime with pin attackby.
2020-10-06 15:06:10 +03:00
flpfs 511f0d3ec5 Changes crossbow damage type (#10131) 2020-10-03 13:42:16 +02:00
Alberyk 8fa0dc26fa Fixes the sawn-off improvised shotgun having no sprite (#10154) 2020-10-02 22:57:35 +02:00
Geeves ea5c5d2dda Unique Animal Hitzones (#10125) 2020-10-02 16:38:54 +02:00
Matt Atlas 556f1aa86f Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. (#10053)
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.

    Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.

    Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.

    Fixed the vampire frenzy overlay never showing.

    Unconsciousness is now FULL darkness.

    Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
Geeves ea9d9c5237 RFD-X Fixes (#10136) 2020-10-01 18:17:40 +02:00
Geeves cba559a32e Disruptor Nerf (#10085)
* Disruptor Nerf

* Update geeves-disruptor_nerf_two.yml
2020-09-28 20:42:30 -03:00
Geeves 157c899df1 Full Auto Fire Fix (#10091) 2020-09-28 13:35:45 +02:00
Geeves 749eea8cb1 Ammo Display Fix (#10096)
Fixed HUD ammo displays being lopsided when ammo counts were between 20 and 9.
2020-09-27 18:41:21 +03:00
Geeves 51729c979e Shotgun HUD Fix (#10093)
Shotgun ammo HUDs now properly update when racking the gun.
2020-09-27 18:35:58 +03:00
Geeves 896f1940c4 Ammo Pile Fixes (#10094)
Fixes ammo 'duplication' when stacking ammo from a storage container.
    Fixes ammo piles not taking the correct ammo types.

Fixes #9347
2020-09-27 16:14:09 +03:00
Geeves e4ce70530b Firearm Delay Fix (#10084) 2020-09-27 01:08:16 +02:00
Geeves 66d0a8142f Crossbow Stuff (#9999) 2020-09-25 23:59:10 +02:00
Matt Atlas d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
TheDanseMacabre df857171d0 Danse's Gun Changes: 3 - cleaning up my mess edition (#10043) 2020-09-23 10:50:50 +02:00
Alberyk 00405c72f3 Tweaks some guns names and description and also fixes zoom and recoil interactions (#10030) 2020-09-22 21:34:04 +02:00
mikomyazaki 16485289d6 Vision cones (#9624)
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2020-09-21 22:44:32 +03:00
Geeves da7bb8392c Raging Mages: A Magistake (#9891)
Added a new gamemode, Magistake, where a group of four rookie mages take the skipjack on a joyride to the station.
    Magical staves now show their ammo on the HUD.
    Magic missile no longer targets fellow magic users.

Note to maintainers: This should be added to the server's config after being merged, to allow it to happen in Secret.
2020-09-19 13:43:28 +03:00
TheDanseMacabre 43c5919307 Danse's Gun Changes 2: With a vengeance (#9878)
* joe

* Update bullets.dm

* Update boxes.dm

* Update automatic.dm

* Update minigun.dm

* Create dansemacabre-woodmanstillbad.yml

* Delete dansemacabre-woodmanstillbad.yml

* I'm stupid

* Update highly visible and dangerous weapons.dm

* Update bullets.dm

* Update bullets.dm

* reverts bluestocks

* Delete blaster_cabine.dmi
2020-09-19 12:12:18 +02:00
fernerr cc418ca761 Fixes mech part layering, rapidfire blasters (#9986) 2020-09-13 19:19:30 -03:00
Snakebittenn c62d5e1460 deadeye (#9979) 2020-09-12 23:09:41 +02:00
Werner 6b3212d52b Security Blasters - Ill be back edition. (#9932) 2020-09-12 00:42:35 +02:00
Alberyk bd1b602a37 Unapologetic Tesla Suit Buffs (#9929) 2020-09-11 18:51:41 +02:00
Wowzewow (Wezzy) 307c214541 makes w_class use defines (#9848) 2020-09-06 17:37:56 -03:00
fernerr d36a78471e Increases raider starting loadout diversity (#9839) 2020-09-03 11:00:25 +02:00
Geeves a24d2ce434 Adminspawn Cultstuff (#8296) 2020-09-02 10:49:57 +02:00
MarinaGryphon 8ed9f7e7fb fixes #9758, #9684, #7803 (#9774) 2020-08-31 11:46:23 +02:00
Matt Atlas 5d875f9bb5 Matt's Bugfix Galore (#9816) 2020-08-29 16:24:10 +02:00
Matt Atlas 0dd08df5b2 Refactors sound groups to use decls instead of a massive switch with dozens of global lists. (#9702) 2020-08-28 20:47:00 +02:00
MarinaGryphon 87e071fce5 Replaces \gender to fix metagaming issues. (#9745) 2020-08-25 11:46:34 +02:00
Cyantime 1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
Alberyk 59a3ed600b Bad Moon on the Rise: A Farewell to Arms edition (#9715) 2020-08-22 11:22:56 +02:00
Wowzewow (Wezzy) 7114d3525f More new sounds and fixes equip sounds (#9464) 2020-08-12 11:17:39 +02:00
Wowzewow (Wezzy) 9925a1353f .45 caliber ammo magazine fix (#9664) 2020-08-11 20:17:07 +02:00
Geeves 08964ec3f3 Hardsuit and Pickaxe Bugfixes (#9594) 2020-08-11 12:17:33 +02:00
kyres1 73a73c4e23 Adds ninja hardsuit selection (#9631) 2020-08-11 11:38:54 +02:00
mikomyazaki 4de53f1d56 Replaced all instances of armour/armoury with armor/armory (#9593) 2020-08-06 20:57:30 +02:00
mikomyazaki 41b3f23f3c Away-site firing pins now properly check their turf's z-lvl (#9451) 2020-07-25 15:07:04 +02:00
Geeves 592d2cc708 Holographic Ammo Display (#9250)
Added a holographic ammo display, that provides the number of bullets left as a number next to the sprite.
    Added the HAD to the devices and tools uplink, as well as to cargo under Zavodskoi.
    Fixes a bug with gunshot residue when certain gloves are worn.
2020-07-20 20:55:00 +03:00
Geeves 7dd0bb2b56 Robot Cleanup (#9332) 2020-07-17 14:26:30 -03:00
Geeves 33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
Geeves 7f7d56a0a9 Bodypart and Slot fixes (#9319) 2020-07-09 11:10:46 +02:00
Geeves 6616048bcc Robot Code Overhaul (#9304) 2020-07-07 18:58:27 +02:00
Geeves ca178cadc3 Flash Round Buff (#9270) 2020-07-07 17:29:51 +02:00
MarinaGryphon 37c80988ce Converts Reagents to Typepaths and Centralises Reagent Spawning (#9140)
Converts reagents to use typepaths instead of IDs.
    Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Matt Atlas 107bbc58d8 Ports emote decls from Bay + automatic pain emotes. (#9215) 2020-07-03 20:14:23 +02:00
Geeves 5fcfc33031 Ammo Piles (#9195) 2020-07-02 10:40:07 +02:00
Geeves efaeba97d8 Shotgun Powercreep (#9199)
You can now pump a shotgun or work a rifle's bolt without wielding it, but it takes two seconds to do so.
    Using the double-barreled shotgun in-hand now ejects its ammunition instead of changing the firing mode. Changing the firing mode has been put on alt click.
2020-06-27 18:42:48 +03:00