Ccomp5950
5fc6518e21
Merge pull request #7217 from mwerezak/syndie-suit
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Adds mask and oxygen tank to uplink kits that provide space suits.
2014-12-03 17:02:48 -05:00
PsiOmega
52346094f8
Fixes #7214 .
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Dismantling a window should now return an appropriate number of sheets for its type.
2014-12-03 11:06:33 +01:00
mwerezak
7049156519
Adds mask and oxygen tank to uplink kits that provide space suits.
2014-12-02 22:24:53 -05:00
Ccomp5950
19bbc4a004
Merge pull request #7212 from Loganbacca/ducttape
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Duct Tape
2014-12-02 20:32:04 -05:00
Ccomp5950
cadfecddce
Merge pull request #7202 from PsiOmegaDelta/PlasticBag
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Constructable blood packs.
2014-12-02 20:31:12 -05:00
Loganbacca
c5833dfb9a
Allow reading of taped paper via examine
2014-12-03 00:02:47 +13:00
Loganbacca
76d87e7c84
Tape fixes
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- Shrunk tape roll sprite
- Disabled tearing off individual strips of tape until they have a use
- Fixed a runtime when removing tape with nothing stuck to it
2014-12-02 23:45:33 +13:00
Loganbacca
224b2f3899
Duct Tape
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First pass for adding duct tape.
It can stick paper to things.
It can patch up walls (crudely).
Coder sprites!
2014-12-02 23:17:45 +13:00
Mloc-Argent
117ca6a135
refactor 'dir = ' into 'set_dir()'
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This should have little/no gameplay effect right now, just paving the
way for directional lights.
Replaced handle_rotation() on buckly things with this.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-12-01 13:44:02 +00:00
PsiOmega
8f342ada74
Constructable blood packs.
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Can now make your own blood packs from plastic.
2014-12-01 08:40:58 +01:00
Zuhayr
0903bd7fc5
Working on some suit bugs, attempted to fix the welding overlay issue with no success.
2014-12-01 01:51:52 +10:30
Zuhayr
a5ee32d4ca
Fixes some colour macros, removes inactive jetpack icon for rigs.
2014-11-30 23:47:34 +10:30
Zuhayr
4c1ea8cd3a
Several hardsuit fixes.
2014-11-30 12:46:03 +10:30
Chinsky
8cdd094e1b
Merge pull request #7156 from PsiOmegaDelta/RadioFix
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Radio fixes
2014-11-30 00:56:53 +03:00
PsiOmega
0f8156e77e
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/game/objects/structures.dm
code/game/objects/structures/inflatable.dm
2014-11-29 10:09:03 +01:00
mwerezak
b84bb4ff23
Fixes bubble/hull shield generators not updating air zones, update_nearby_tiles() cleanup.
2014-11-28 19:37:31 -05:00
PsiOmega
8ae93e2616
Radio fixes
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Intercoms no longer have to check wiring, they can simply use the listening/receiving flags.
Can no longer enable reception/broadcasting if the relevant cables have been cut.
2014-11-27 17:10:26 +01:00
PsiOmegaDelta
fae43793a4
Merge pull request #7142 from PsiOmegaDelta/Singularity
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Syndicate beacon power consumption and objective.
2014-11-26 22:08:48 +01:00
Chinsky
ee815b719e
Merge pull request #7129 from PsiOmegaDelta/Wires
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Wires
2014-11-27 00:02:39 +03:00
PsiOmega
d6c0ebf138
Syndicate beacon power consumption and objective.
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Cleans up syndicate beacon power consumption.
Objectives are now only given if not disabled.
Relative-proc cleanup.
2014-11-26 09:56:15 +01:00
GinjaNinja32
48343a23fb
Fix most nullspace items, rewrite floor tiles not to del() on every place/remove
2014-11-24 17:05:46 +00:00
PsiOmega
e98649fa5e
Plastique wiring.
2014-11-24 11:21:31 +01:00
PsiOmega
1e479536db
Radio wires.
2014-11-24 10:19:57 +01:00
PsiOmega
dc5ab9bb64
Merge remote-tracking branch 'upstream/master' into dev
2014-11-23 12:07:45 +01:00
PsiOmegaDelta
8e50a32ba8
Merge pull request #7103 from Segrain/dev
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Robotic appearances.
2014-11-23 12:05:51 +01:00
PsiOmegaDelta
6db8680406
Merge pull request #7097 from GinjaNinja32/sensors
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Crew Monitoring Computer improvements, wallets working with computers
2014-11-22 22:36:40 +01:00
PsiOmegaDelta
d9aae79a32
Merge pull request #7008 from Zuhayr/spaceninjas
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Hardsuit/voidsuit change, ninja refactor.
2014-11-22 09:30:54 +01:00
Ccomp5950
d0383883c2
Merge pull request #7094 from Neerti/borg_hud_port_2
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Semi-ports /tg/'s cyborg HUD, now with less merge conflict!
2014-11-22 03:27:10 -05:00
ccomp5950
eb83d5ccec
Solves a runtime when someone tries to mop up blood.
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proc name: afterattack (/obj/item/weapon/mop/afterattack)
source file: mop.dm,45
runtime error: undefined proc or verb /obj/effect/decal/cleanable/blood/tracks/footprints/clean().
2014-11-22 03:02:40 -05:00
Zuhayr
1c35f8825b
Dummied out the AI movement code for a later project.
2014-11-22 08:04:06 +10:30
Zuhayr
c8e8e663f9
Merge resolution.
2014-11-22 07:31:44 +10:30
Segrain
7f199874fb
Examining robomodules.
2014-11-21 19:28:46 +03:00
GinjaNinja32
116705b61b
Fixes wallets, makes CMC use alt-titles, actually remove dead block
2014-11-21 10:42:52 +00:00
Neerti
72c9b2eb15
Resolves conflicts, cherrypicks my code.
2014-11-21 03:32:00 -05:00
PsiOmegaDelta
350273dea4
Merge pull request #7071 from Segrain/dev
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Equipping custom loadout.
2014-11-21 08:03:24 +01:00
Atlantiscze
3003777b6a
Adds mwerezak's suggestions
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- Power monitor is now /computer/ subtype
- Different rounding of values in power monitor display
- Unfortunately, PDA power monitoring for engineers is broken and probably won't be fixed as it relies on old powernet monitoring computers. Laptops work OK
2014-11-20 16:24:26 +01:00
Atlantiscze
78a4b424ae
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2
2014-11-20 10:55:33 +01:00
Chinsky
af6a262a2c
Merge pull request #7059 from PsiOmegaDelta/Headsets
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Dynamic Headset Description
2014-11-20 02:41:08 +03:00
Segrain
77ba15aea5
Slot_tie flags.
2014-11-19 18:29:51 +03:00
Ccomp5950
088c86f692
Merge pull request #7065 from Zuhayr/combitool
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Added combi-tool.
2014-11-19 08:37:15 -05:00
Zuhayr
2b4cd94650
Merge resolution.
2014-11-19 23:28:09 +10:30
Zuhayr
660b32629e
Merge resolution.
2014-11-19 23:19:33 +10:30
Zuhayr
cec617a414
Merge resolution, compile fixes with outdated glass paths/map.
2014-11-19 23:17:25 +10:30
Zuhayr
0f0bca6889
Merge pull request #7038 from mwerezak/diona-scream
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Fixes #7026
2014-11-19 23:11:50 +10:30
Zuhayr
c11cb65e19
Added combi-tool.
2014-11-19 23:04:09 +10:30
Atlantiscze
61990872d8
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into powernet-sensors-mk2
2014-11-19 13:15:40 +01:00
PsiOmega
45c5f01363
Dynamic Headset Description
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Headsets now generate a description of available radio channels based on the installed encryption key(s).
Currently only updates on creation, not when changing encryption keys, to ensure that less than legal keys are not detected by a mere casual glance.
2014-11-18 18:43:12 +01:00
PsiOmega
f7bc35f333
Binary Tracking
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The AI can again finally track entities using the binary channel.
2014-11-18 12:24:54 +01:00
mwerezak
af8da7de03
Adjusts glass sheet construction menu input
2014-11-16 22:30:07 -05:00
Chinsky
ce3618a200
Merge pull request #6987 from MagmaRam/labcoat
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Reworked labcoat buttoning
2014-11-17 04:17:16 +03:00