Werner
59e7377798
UDP Logging ( #1997 )
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This implements UDP Logging with GELF.
It will allow full text search over all the logs and attributes sent over GELF to the log server.
2017-04-01 23:47:00 +03:00
NanakoAC
da63b8d171
Gripper overhaul + New borg sprites ( #1518 )
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Fixes #1489
Fixes #1499
Grippers basically torn up and remade, i went down to the root and incorporated them into cyborg click and inventory code. This should make them resistant against future bugs.
Fixes all current known gripper bugs. Grippers work properly with all the stuff they should. Minor tweaks to borg modules.
In addition, i went and raided VG, TG, paradise and bay repositories, and ported all their best sprites that were suitable for us. VG station was the most lucrative by far, about 70% of the new ones came from there.
2017-01-13 00:07:18 +02:00
skull132
e9b688e1f6
Merge branch 'development-2' into development
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Christ on a stick. SO MANY ERRORS. REEE.
# Conflicts:
# baystation12.dme
# code/_helpers/lists.dm
# code/_helpers/logging.dm
# code/_helpers/text.dm
# code/_onclick/click.dm
# code/controllers/configuration.dm
# code/controllers/master_controller.dm
# code/datums/supplypacks.dm
# code/game/antagonist/antagonist.dm
# code/game/antagonist/antagonist_print.dm
# code/game/antagonist/outsider/commando.dm
# code/game/antagonist/outsider/ninja.dm
# code/game/area/areas.dm
# code/game/gamemodes/cult/cult_items.dm
# code/game/gamemodes/game_mode.dm
# code/game/jobs/access.dm
# code/game/machinery/atmoalter/canister.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/recharger.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/mecha/mech_fabricator.dm
# code/game/mecha/mecha.dm
# code/game/objects/effects/spiders.dm
# code/game/objects/items.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/flash.dm
# code/game/objects/items/devices/lightreplacer.dm
# code/game/objects/items/devices/paicard.dm
# code/game/objects/items/devices/scanners.dm
# code/game/objects/items/devices/suit_cooling.dm
# code/game/objects/items/devices/uplink.dm
# code/game/objects/items/robot/robot_upgrades.dm
# code/game/objects/items/toys.dm
# code/game/objects/items/weapons/cards_ids.dm
# code/game/objects/items/weapons/handcuffs.dm
# code/game/objects/items/weapons/manuals.dm
# code/game/objects/items/weapons/material/kitchen.dm
# code/game/objects/items/weapons/material/misc.dm
# code/game/objects/items/weapons/material/swords.dm
# code/game/objects/items/weapons/melee/energy.dm
# code/game/objects/items/weapons/melee/misc.dm
# code/game/objects/items/weapons/scrolls.dm
# code/game/objects/items/weapons/storage/belt.dm
# code/game/objects/items/weapons/stunbaton.dm
# code/game/objects/items/weapons/tools.dm
# code/game/objects/objs.dm
# code/game/objects/structures/crates_lockers/closets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/janicart.dm
# code/game/sound.dm
# code/game/turfs/simulated.dm
# code/game/verbs/ooc.dm
# code/global.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/verbs/modifyvariables.dm
# code/modules/client/client procs.dm
# code/modules/client/preferences.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/head/hardhat.dm
# code/modules/clothing/head/helmet.dm
# code/modules/clothing/head/jobs.dm
# code/modules/clothing/head/misc_special.dm
# code/modules/clothing/shoes/jobs.dm
# code/modules/clothing/spacesuits/alien.dm
# code/modules/clothing/spacesuits/captain.dm
# code/modules/clothing/spacesuits/miscellaneous.dm
# code/modules/clothing/spacesuits/rig/rig_pieces.dm
# code/modules/clothing/spacesuits/rig/suits/alien.dm
# code/modules/clothing/spacesuits/spacesuits.dm
# code/modules/clothing/spacesuits/void/merc.dm
# code/modules/clothing/spacesuits/void/void.dm
# code/modules/clothing/suits/armor.dm
# code/modules/clothing/suits/jobs.dm
# code/modules/clothing/suits/storage.dm
# code/modules/clothing/suits/utility.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/clothing/under/jobs/security.dm
# code/modules/economy/Events.dm
# code/modules/economy/Events_Mundane.dm
# code/modules/economy/economy_misc.dm
# code/modules/events/blob.dm
# code/modules/events/event.dm
# code/modules/events/event_container.dm
# code/modules/events/event_manager.dm
# code/modules/events/money_lotto.dm
# code/modules/events/prison_break.dm
# code/modules/events/spacevine.dm
# code/modules/hydroponics/trays/tray.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/emote.dm
# code/modules/mob/holder.dm
# code/modules/mob/language/station.dm
# code/modules/mob/living/bot/cleanbot.dm
# code/modules/mob/living/carbon/alien/diona/diona.dm
# code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
# code/modules/mob/living/carbon/give.dm
# code/modules/mob/living/carbon/human/emote.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/inventory.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/outsider/vox.dm
# code/modules/mob/living/carbon/human/species/station/golem.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/carbon/metroid/metroid.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defense.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/admin.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/drone/drone.dm
# code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
# code/modules/mob/living/silicon/robot/emote.dm
# code/modules/mob/living/silicon/robot/robot_items.dm
# code/modules/mob/living/silicon/robot/robot_modules.dm
# code/modules/mob/living/silicon/silicon.dm
# code/modules/mob/living/simple_animal/bees.dm
# code/modules/mob/living/simple_animal/friendly/cat.dm
# code/modules/mob/living/simple_animal/friendly/corgi.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob/living/simple_animal/friendly/mouse.dm
# code/modules/mob/living/simple_animal/friendly/spiderbot.dm
# code/modules/mob/living/simple_animal/hostile/hostile.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob.dm
# code/modules/mob/mob_grab_specials.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_alien.dm
# code/modules/organs/organ_external.dm
# code/modules/paperwork/faxmachine.dm
# code/modules/projectiles/ammunition/boxes.dm
# code/modules/projectiles/ammunition/bullets.dm
# code/modules/projectiles/guns/energy/nuclear.dm
# code/modules/projectiles/guns/energy/rifle.dm
# code/modules/projectiles/guns/energy/special.dm
# code/modules/projectiles/guns/projectile.dm
# code/modules/projectiles/guns/projectile/automatic.dm
# code/modules/projectiles/guns/projectile/pistol.dm
# code/modules/projectiles/guns/projectile/revolver.dm
# code/modules/projectiles/guns/projectile/shotgun.dm
# code/modules/projectiles/projectile/bullets.dm
# code/modules/projectiles/projectile/special.dm
# code/modules/reagents/reagent_containers.dm
# code/modules/reagents/reagent_containers/food/drinks.dm
# code/modules/research/designs.dm
# code/modules/research/destructive_analyzer.dm
# code/modules/research/rdconsole.dm
# code/modules/spells/artifacts.dm
# code/modules/spells/spellbook.dm
# code/modules/tables/tables.dm
# code/world.dm
# config/example/config.txt
# icons/mob/items_lefthand.dmi
# icons/mob/items_righthand.dmi
# icons/obj/lighting.dmi
2016-10-31 00:01:52 +02:00
skull132
87e041aa75
Merge remote-tracking branch 'bay12-upstream/master' into development
2016-10-07 00:58:39 +03:00
NanakoAC
2e0389ed19
Light Replacer Improvements ( #772 )
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rscadd: "Light Replacers can now be used on a box of lights to automatically refill them."
rscadd: "Added an Advanced Light Replacer, creatable at science. It sucks up broken bulbs into an internal storage, greatly expediting mass-light-fixing"
tweak: "Custodial cyborg module now comes with an advanced light replacer."
2016-09-10 22:40:16 +03:00
NanakoAC
78c8951030
Cyborg beakers and grippers ( #338 )
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* Fixing Borg Beakers
*Crisis and Research borgs now have a Chemistry Gripper instead of a
beaker. The gripper can hold beakers, bottles, pillbottles, pills, hand
labellers, and phoron crystals
2016-05-31 01:09:31 +03:00
skull132
3f1416e2e5
Fixes #179
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Merge pull request #11121 from Dennok/patch-1
2016-03-25 16:52:49 +02:00
Ccomp5950
bd60099a7e
Removes unused pressure_resistance variable.
...
This is used with FEA not ZAS
Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
2016-02-03 18:17:52 -05:00
Chinsky
9a156c56de
Merge pull request #11513 from Karolis2011/Constructable_Cargo
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Constructable Cargo
2015-12-19 09:18:45 +03:00
Zuhayr
1ab263f662
Rewrote targeting.
2015-12-16 10:10:13 +10:30
PsiOmegaDelta
12078c48e9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/__defines/mobs.dm
code/game/asteroid.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/silicon/robot/robot_modules.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/recycling/disposal.dm
2015-12-13 10:47:33 +01:00
SkyMarshal
a97da84b18
Fixes #11093
...
Also fixes a runtime error trying to disposal monkeys and the like. It was doing a type check too late.
2015-12-11 21:32:00 -07:00
SkyMarshal
02d1a875d1
Fixes #7075
...
Disposal holders will now be emptied if they get expelled from a disposal pipe, instead of sitting there hoarding their contents.
2015-12-11 18:26:52 -07:00
Karolis2011
1774743f24
Made part of recycling code to use atom.forceMove() and
...
fixed minor bugs:
Delivery chute deconstruction use no fuel.
2015-12-10 19:53:42 +02:00
Merchoven
0fbc298616
Fix for disposal pipes not vanishing under floors.
...
This is a fix for issue #291 . Disposals pipes should now properly stop
displaying when a floor is placed on top of them.
2015-12-04 09:58:08 +01:00
Karolis2011
551df1bb97
Few Fixes
...
Made destination tagger window bigger.
Added user checks.
2015-11-24 11:50:25 +02:00
Karolis2011
70245abe20
Made conveyors constructable and linkable with switches, but
...
currently there is no way to obtain new conveyors or switches
2015-11-23 11:55:08 +02:00
Karolis2011
ee79020cb8
Added option to enter custom destination to tagger and
...
Made code to look closer to today's code standarts
2015-11-23 11:53:28 +02:00
Dennok
536a3a6070
fix #10882
2015-09-16 14:34:20 +03:00
SkyMarshal
772c320303
Multi-Z.
2015-08-30 14:15:20 -07:00
GinjaNinja32
111400505d
Conveyors, signs, door buttons and crematoriums will now rotate correctly with client.dir
2015-08-18 15:48:55 +01:00
Zuhayr
3b712adb5f
Removed intact var in favour of is_plating() proc, fixed issues with invisible initialized pipes.
2015-08-16 17:51:19 -07:00
Kelenius
d8d94b9d64
Merge branch 'dev' into ofSleepersAndNano
...
Conflicts:
code/game/machinery/Sleeper.dm
maps/exodus-1.dmm
2015-08-13 09:20:51 +03:00
PsiOmegaDelta
8ca5d01dcf
Crematorium Destroy()
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Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00
Karolis2011
a38ac6c8b7
Fix for invisible tagger pipes
2015-07-30 12:37:10 +03:00
Kelenius
f948932bee
Updates sleepers
...
WIP
2015-07-29 11:17:15 +03:00
PsiOmegaDelta
5575acccfd
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-11 09:51:24 +02:00
Loganbacca
8848a51fe8
Fixed dropping modules on conveyor belts
2015-07-11 03:26:41 +12:00
mwerezak
51eecd54f0
Fixes disposal bins filling instantly
...
Fixes disposal bins filling instantly, side effect of fixing
air_contents having the wrong volume
2015-06-24 22:09:47 -04:00
mwerezak
cb0b3a30da
Fixes runtime
...
Fixes the other runtime in #9310
2015-06-24 00:13:41 -04:00
mwerezak
a147a4e15e
Removes fat mutation checks
2015-06-23 23:36:19 -04:00
mwerezak
285ce84044
Fixes disposals not transferring gas to holder, creating air_contents with the wrong volume, runtime due to terrible management of shared gas_mix
...
Fixes one of the runtimes in #9310
2015-06-23 23:32:27 -04:00
Karolis2011
9ff27dc038
Now when welding sorting pipe, game update it's name
2015-06-04 20:48:57 +03:00
Karolis2011
0999f1ab78
Made sorting pipes dispesible
...
also fixes #9305
2015-05-16 17:27:39 +03:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Zuhayr
bc50ba5166
Merge resolution.
2015-05-11 11:47:24 +09:30
PsiOmega
3866fda394
Merge remote-tracking branch 'upstream/master' into dev
...
Conflicts:
code/ZAS/Turf.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/living.dm
code/modules/recycling/sortingmachinery.dm
2015-05-02 21:50:11 +02:00
mwerezak
cd707d8279
Resist verb cleanup
...
Fixes #8922 and cleans up resisting.
Moves various code pieces to new procs, subtypes, or other objects where
appropriate.
2015-05-01 01:23:26 -04:00
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
PsiOmega
e7d85f8edc
Adds Destroys.
2015-04-24 17:11:14 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
...
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
volas
855755f808
sanitize() refactor: first pass (sanitize)
2015-03-22 23:31:19 +03:00
Zuhayr
a8089d4437
Merge master into dev.
2015-02-12 23:01:08 +10:30
PsiOmega
12e17e666f
Minor casing fix.
...
I couldn't unsee the lowercase t in sentences beginning with "\the" instead of "\The". I'm sorry..
2015-02-11 19:53:08 +01:00
PsiOmega
a57cd8c380
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-02-03 14:51:54 +01:00
volas
8abd7d0735
correction of all copytext(sanitize(..)) to sanitize(copytext(..))
2015-02-01 22:54:56 +03:00
PsiOmega
6fabf503e1
Merge remote-tracking branch 'upstream/master' into dev
2015-02-01 17:39:19 +01:00
Kelenius
10de826ca3
Removes FPRINT and TABLEPASS flags
2015-01-23 22:27:32 +03:00
ccomp5950
27765f799f
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
...
Conflict resolution.
Conflicts:
code/ATMOSPHERICS/components/unary/vent_pump.dm
2015-01-06 12:36:28 -05:00
mwerezak
f9344a5a2d
Atmos machine update
...
Takes a pass at updating ATMOSPHERICS to take advantage of the new powernet changes.
Also removes var/on definitions from many atmos machines. Machines generally shouldn't
be doing "on" things if they aren't using power, and most players don't expect a machine
to use power if it isn't "on," so I guess this is fair game.
Also, further refactoring.
2015-01-02 01:46:18 -05:00