Commit Graph

7 Commits

Author SHA1 Message Date
Ccomp5950
bd60099a7e Removes unused pressure_resistance variable.
This is used with FEA not ZAS

Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
2016-02-03 18:17:52 -05:00
GinjaNinja32
06dd8010f3 fix wingrille spawners allowing initial ZAS init to expand zones through them 2016-01-15 00:16:22 +00:00
PsiOmegaDelta
7c7ed0f3fc Crescent windows are now indestructible. 2015-10-28 09:25:12 +01:00
PsiOmegaDelta
1ce65e0aa8 Post-merge decal cleanup.
Misc decal additions and merge fixes on most Z-levels.
Crescent windows were all kinds of a mess for some reason. Replaced instances with a spawner instead.
Asteroid solars were all cramped with solid walls. Gave them more space to allow for at least some power production.

Fixes warning stripe corners on all Z-levels. To correct the following search replace can be used:
/obj/effect/floor_decal/industrial/warning/corner{dir = 8} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 5}
/obj/effect/floor_decal/industrial/warning/corner{dir = 1} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 8}
/obj/effect/floor_decal/industrial/warning/corner{dir = 5} -> /obj/effect/floor_decal/industrial/warning/corner{dir = 1}
2015-08-18 12:33:49 +02:00
PsiOmegaDelta
a036e8d47e Adds support for polarized windows. 2015-06-25 16:09:04 +02:00
Zuhayr
93884c6a3e Spawners are now obj/effect, can be used post-roundstart, and use pooling. 2015-06-25 23:11:09 +09:30
Zuhayr
7ede629cde Ported window spawner, tyvm WrongEnd 2015-06-24 12:57:04 +09:30