Commit Graph

2599 Commits

Author SHA1 Message Date
Alberyk 457e3e2d61 Robotics upgrades: mech stuff and more rig word replacement (#7662)
* Robotics upgrades

* stuff.

* Adds this silly thing.

* Removes useless shit.

* updates this.

* Did a bad

* updates this.

* And this.
2019-12-16 08:06:12 +01:00
Doxxmedearly 9b965c69d4 Ruining Vaurca Christmas (#7693) 2019-12-15 23:49:09 +01:00
Mykhailo Bykhovtsev a3e8d9a97c Adding new special pens (#7425) 2019-12-14 21:45:42 +01:00
Joshie fbe06af535 Latex Gloves Begone (#7610)
* Increasing funding for Sterile Gloves Budget

* Changelog Edit

* Trying to Fix the Conflict

* Icon Fix
2019-12-12 08:42:43 +01:00
Matt Atlas df0cd6189a Brainmed Update (#7502)
gamer time.
2019-12-10 20:41:15 +02:00
Doxxmedearly 18672bc1a0 Smoke if you got 'em (#7613)
* Smoke if you got 'em

* rando
2019-12-10 19:02:13 +01:00
fernerr e7da5f417d Fixes the Mech RFD (#7626)
It didn't work, now it does. Better at least.
Also gave the mounted extinguisher a non-default name.
2019-12-08 13:21:18 +02:00
Wowzewow (Wezzy) a9ffb38f39 New money sprites (#7576) 2019-12-08 11:44:39 +01:00
Doxxmedearly 4adae78245 Donut Box Bugfix (#7607)
Fixes #7599
Fixes #4335 (Because it's an older report of the same bug)
2019-12-07 18:41:24 +02:00
Doxxmedearly 841bae3fab Wallets can hold rings now. (#7580)
What it says on the tin.
2019-12-07 18:40:02 +02:00
JohnWildkins a03f170f16 Ports BS12 fixes / refactor of visualnets. (#7572)
Ports (and adjusts) Baystation12/Baystation12#12521 et al. Essentially brings our visualnet code up to the standard of three years ago, rather than five.

Side effects of merging may include but are not limited to loss of AI vision, helmet camera failure, garbage collection implosion, infinite turf loops, and unintended layer shenanigans.

High-level changes:

    Overall, visualnet/chunk procs have been renamed and refactored to be clear as to their function.
    Fix some layering issues related to magic numbers, these have been set to constants.
    Visualnets now track source movement rather than overriding individual mob/obj procs.
    Adds obfuscation underlay to complicate memory fudging to remove camera static.
    Cameras now only add themselves to the cameranet if they're on open (non-restricted) networks.
    Helmet cameras now use cameras themselves rather than network defines.
    Adds a sorted object list insertion helper.
    The Camera MIU (presently unused) should now function properly.
    Unused cultnet / cult mask deleted because refactoring that would likely kill the few brain cells I have left
2019-12-07 18:37:40 +02:00
Wowzewow (Wezzy) a6688878a4 Bedsheet inhands and other fixes (#7559)
Adds more bedsheet inhands, because immersion.
Penlight has an inhand now.
Lanterns have new inhands.
Ashtray cigarette extinguish now properly plays the sound.
You can put cigarette butts in cigarette packets

also some more stupid drop sounds
2019-12-05 23:43:49 +02:00
Geeves 8447c489e8 Kataphract Team Update (#7543)
Added a Klaxan Kataphract Hopeful to the Kataphract response team.
    The Kataphracts now start with better and more stylized gear.
2019-12-05 12:12:36 +02:00
Alberyk ebab096e99 Adds the rosary to the loadout (#7548)
What it says in the title.
2019-12-04 08:58:51 +02:00
Wowzewow (Wezzy) f0d273af97 Fixes fancy box wrong description (#7550) 2019-12-02 20:24:28 +01:00
Joshie 17a0e9cefb Holiday Decor (#7540) 2019-12-01 14:00:09 +01:00
SueTheCake 84794c6e65 Mechs 3: Electric Boogaloo (#7486) 2019-11-25 23:04:19 +01:00
Geeves 587b219cfd Cardox Buff (#7471) 2019-11-25 12:45:32 +01:00
Matt Atlas 88a319a574 Splitting human life into organs + removes the advanced operating table (#7473) 2019-11-25 07:23:16 +01:00
fernerr aa2e02c1a6 Shuttle update: Part Two: The Legion Protects (#7457) 2019-11-23 18:50:19 +01:00
Matt Atlas 926727e904 New internals box sprite + added flare (#7458) 2019-11-23 11:12:42 +02:00
Wowzewow (Wezzy) 962c45b6fa P.P.A.P (Pen, Paper and PDA) update (#7410) 2019-11-21 15:49:17 +01:00
Matt Atlas ce6c12f8a6 Ports arterial bleeding and tendon severing (#7432) 2019-11-21 14:45:19 +01:00
Wowzewow (Wezzy) 3c376fe44a Chewable improvements, and new snacks (#7411) 2019-11-21 11:57:38 +01:00
Matt Atlas 5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00
Alberyk 9988d61a56 Fixes holster bloat and a bit more (#7435) 2019-11-19 23:10:17 +01:00
Werner 57688678e9 Fixed nullrod being invisible (#7445) 2019-11-17 22:47:27 +01:00
Geeves ca5550c5d7 Space Chaplains: Now Sensical (#7323) 2019-11-17 20:16:26 +01:00
Werner af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
Werner c86a01dbc7 Merge branch 'master' into lightTweak 2019-11-16 18:06:50 +01:00
JohnWildkins 129cf25763 Microwave Overhaul, or: death to user << browse (#7180) 2019-11-15 23:05:51 +01:00
alsoandanswer 8ec8f270cb ok travis 2019-11-14 14:26:04 +08:00
alsoandanswer 5acffc2e01 span 2019-11-14 13:04:17 +08:00
alsoandanswer 16c435c1b1 Merge branch 'pumpkin_head' of https://github.com/alsoandanswer/Aurora.3 into pumpkin_head 2019-11-14 04:24:14 +08:00
alsoandanswer 0a4b625fe3 fuck 2019-11-14 04:23:24 +08:00
alsoandanswer 235de471b8 Merge branch 'master' into pumpkin_head 2019-11-14 04:17:59 +08:00
alsoandanswer 17da42d377 ahh 2019-11-14 04:16:42 +08:00
fernerr 78c2dacbb9 Fixes the range and dropoff of some sounds (#7405) 2019-11-13 19:23:57 +01:00
alsoandanswer 2698972eca changes 2019-11-13 23:46:27 +08:00
Geevies 0b922a0cd9 yeet 2019-11-13 17:08:22 +02:00
Geevies c1e95ba005 light tweaks 2019-11-13 15:30:01 +02:00
alsoandanswer b425658bb7 pumpkin fix and sprite improvement 2019-11-13 20:56:37 +08:00
Geeves d5fffae7c8 buffs fireaxe (#7363) 2019-11-12 20:29:20 +01:00
JohnWildkins a45025b2a4 fix raiders and also (#7377) 2019-11-09 22:59:27 +01:00
JohnWildkins fc29268722 Trap Refactor (#7234) 2019-11-08 20:59:17 +01:00
Geeves d84588aec1 Adds the Unathi Kataphracts as a response team (#7345) 2019-11-08 20:47:26 +01:00
alsoandanswer a757303f96 Cool new sprites for PDAs, ID's, and cartridges (#7147) 2019-11-08 20:28:54 +01:00
Doxxmedearly 4728303bc1 Card holders actually hold cards (#7326) 2019-11-06 18:28:42 +01:00
fernerr 8ca8760c21 Replaces all instances of /turf/simulated/shuttle with simulated/wall/shuttle or simulated/floor/shuttle counterparts. (#7315)
Replaced all the snowflakey shuttle turfs with either /turf/simulated/wall/shuttle or /turf/simulated/floor/shuttle where I could, meaning shuttles are no longer indestructible but they can still take a lot of punishment.
    Added a few unsimulated turf variants to use on the cc z-level rather than having to use their simulated counterparts.
    Added smooth dark shuttle wall icons and a few more shuttle floor variants by AmoryBlaine.
    Fixed the dark shuttle corner blocks from looking weird after transit.
    A side effect of removing these shuttle turf types, conjure spells will now work inside of shuttles that used these removed turfs. Could perhaps be readded using areas if needed.

This is part 1 of the stuff from #5771 which will be split up and added in smaller batches beginning with adding the turf types with this pr.
2019-11-04 21:59:28 +02:00
JohnWildkins aa5482ca8e Antag loadout refactor, also deathsquads I guess (#7308)
all antags that previously had massive equip chains now use the outfit datum system
    commandos + deathsquad (aka Syndicate Commandos and NT Asset Protection) have been moved out of nested alert menu hell to the new ERT system as admin-spawned ERTs, they do not appear normally
    all outfit datums will now take into account backpack preferences
    made the ERT job announcement / details more obvious
2019-11-03 19:49:42 +02:00