skull132
5909bf65ba
Nuke 17 useless files ( #1653 )
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All files deleted and disabled were either:
Not touched for 2+ years
Replaced with native DM functions (JSON specifically)
Generally replaced with newer iterations
2017-01-29 21:45:11 +02:00
Lohikar
7375af6c19
Minor Nightmode Fixes ( #1305 )
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bugfix: "Global nightmode toggle no longer affects security as was originally intended."
tweak: "Manually turning on nightmode will prevent the automatic system from turning it off."
2016-12-26 01:42:40 +02:00
Lohikar
70ad90663b
Nightmode Fixes ( #1293 )
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rscadd: "Added a night-mode control program for the Chief Engineer."
tweak: "Changed how night-mode works internally."
tweak: "Red alert now disables night-mode."
spellcheck: "Slightly changed alert messages."
Fixes #1200
2016-12-25 20:10:46 +02:00
Werner
5df9509435
Computer tweaks ( #1285 )
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Pulling in some computer changes from bay.
2016-12-25 14:19:50 +02:00
NanakoAC
c7e56daaa6
Exosuit program, tracking, and downloader improvements ( #1264 )
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A minor project focusing on Modular computers and exosuits. Changelog is small, since most of this is changes to unreleased content
In brief:
Adds an exosuit monitor program
Fixes many visual issues with the downloader program
Tweaks Exosuit killswitch and EMP mechanics
2016-12-23 00:52:54 +02:00
skull132
e9b688e1f6
Merge branch 'development-2' into development
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Christ on a stick. SO MANY ERRORS. REEE.
# Conflicts:
# baystation12.dme
# code/_helpers/lists.dm
# code/_helpers/logging.dm
# code/_helpers/text.dm
# code/_onclick/click.dm
# code/controllers/configuration.dm
# code/controllers/master_controller.dm
# code/datums/supplypacks.dm
# code/game/antagonist/antagonist.dm
# code/game/antagonist/antagonist_print.dm
# code/game/antagonist/outsider/commando.dm
# code/game/antagonist/outsider/ninja.dm
# code/game/area/areas.dm
# code/game/gamemodes/cult/cult_items.dm
# code/game/gamemodes/game_mode.dm
# code/game/jobs/access.dm
# code/game/machinery/atmoalter/canister.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/recharger.dm
# code/game/machinery/suit_storage_unit.dm
# code/game/mecha/mech_fabricator.dm
# code/game/mecha/mecha.dm
# code/game/objects/effects/spiders.dm
# code/game/objects/items.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/flash.dm
# code/game/objects/items/devices/lightreplacer.dm
# code/game/objects/items/devices/paicard.dm
# code/game/objects/items/devices/scanners.dm
# code/game/objects/items/devices/suit_cooling.dm
# code/game/objects/items/devices/uplink.dm
# code/game/objects/items/robot/robot_upgrades.dm
# code/game/objects/items/toys.dm
# code/game/objects/items/weapons/cards_ids.dm
# code/game/objects/items/weapons/handcuffs.dm
# code/game/objects/items/weapons/manuals.dm
# code/game/objects/items/weapons/material/kitchen.dm
# code/game/objects/items/weapons/material/misc.dm
# code/game/objects/items/weapons/material/swords.dm
# code/game/objects/items/weapons/melee/energy.dm
# code/game/objects/items/weapons/melee/misc.dm
# code/game/objects/items/weapons/scrolls.dm
# code/game/objects/items/weapons/storage/belt.dm
# code/game/objects/items/weapons/stunbaton.dm
# code/game/objects/items/weapons/tools.dm
# code/game/objects/objs.dm
# code/game/objects/structures/crates_lockers/closets.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/game/objects/structures/janicart.dm
# code/game/sound.dm
# code/game/turfs/simulated.dm
# code/game/verbs/ooc.dm
# code/global.dm
# code/modules/admin/verbs/debug.dm
# code/modules/admin/verbs/modifyvariables.dm
# code/modules/client/client procs.dm
# code/modules/client/preferences.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/head/hardhat.dm
# code/modules/clothing/head/helmet.dm
# code/modules/clothing/head/jobs.dm
# code/modules/clothing/head/misc_special.dm
# code/modules/clothing/shoes/jobs.dm
# code/modules/clothing/spacesuits/alien.dm
# code/modules/clothing/spacesuits/captain.dm
# code/modules/clothing/spacesuits/miscellaneous.dm
# code/modules/clothing/spacesuits/rig/rig_pieces.dm
# code/modules/clothing/spacesuits/rig/suits/alien.dm
# code/modules/clothing/spacesuits/spacesuits.dm
# code/modules/clothing/spacesuits/void/merc.dm
# code/modules/clothing/spacesuits/void/void.dm
# code/modules/clothing/suits/armor.dm
# code/modules/clothing/suits/jobs.dm
# code/modules/clothing/suits/storage.dm
# code/modules/clothing/suits/utility.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/clothing/under/jobs/security.dm
# code/modules/economy/Events.dm
# code/modules/economy/Events_Mundane.dm
# code/modules/economy/economy_misc.dm
# code/modules/events/blob.dm
# code/modules/events/event.dm
# code/modules/events/event_container.dm
# code/modules/events/event_manager.dm
# code/modules/events/money_lotto.dm
# code/modules/events/prison_break.dm
# code/modules/events/spacevine.dm
# code/modules/hydroponics/trays/tray.dm
# code/modules/mob/dead/observer/observer.dm
# code/modules/mob/emote.dm
# code/modules/mob/holder.dm
# code/modules/mob/language/station.dm
# code/modules/mob/living/bot/cleanbot.dm
# code/modules/mob/living/carbon/alien/diona/diona.dm
# code/modules/mob/living/carbon/alien/diona/diona_attacks.dm
# code/modules/mob/living/carbon/give.dm
# code/modules/mob/living/carbon/human/emote.dm
# code/modules/mob/living/carbon/human/human.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/inventory.dm
# code/modules/mob/living/carbon/human/life.dm
# code/modules/mob/living/carbon/human/species/outsider/vox.dm
# code/modules/mob/living/carbon/human/species/station/golem.dm
# code/modules/mob/living/carbon/human/species/station/station.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/carbon/metroid/metroid.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/living_defense.dm
# code/modules/mob/living/living_defines.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/admin.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/drone/drone.dm
# code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
# code/modules/mob/living/silicon/robot/emote.dm
# code/modules/mob/living/silicon/robot/robot_items.dm
# code/modules/mob/living/silicon/robot/robot_modules.dm
# code/modules/mob/living/silicon/silicon.dm
# code/modules/mob/living/simple_animal/bees.dm
# code/modules/mob/living/simple_animal/friendly/cat.dm
# code/modules/mob/living/simple_animal/friendly/corgi.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob/living/simple_animal/friendly/mouse.dm
# code/modules/mob/living/simple_animal/friendly/spiderbot.dm
# code/modules/mob/living/simple_animal/hostile/hostile.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/logout.dm
# code/modules/mob/mob.dm
# code/modules/mob/mob_grab_specials.dm
# code/modules/mob/mob_helpers.dm
# code/modules/mob/new_player/sprite_accessories.dm
# code/modules/organs/organ.dm
# code/modules/organs/organ_alien.dm
# code/modules/organs/organ_external.dm
# code/modules/paperwork/faxmachine.dm
# code/modules/projectiles/ammunition/boxes.dm
# code/modules/projectiles/ammunition/bullets.dm
# code/modules/projectiles/guns/energy/nuclear.dm
# code/modules/projectiles/guns/energy/rifle.dm
# code/modules/projectiles/guns/energy/special.dm
# code/modules/projectiles/guns/projectile.dm
# code/modules/projectiles/guns/projectile/automatic.dm
# code/modules/projectiles/guns/projectile/pistol.dm
# code/modules/projectiles/guns/projectile/revolver.dm
# code/modules/projectiles/guns/projectile/shotgun.dm
# code/modules/projectiles/projectile/bullets.dm
# code/modules/projectiles/projectile/special.dm
# code/modules/reagents/reagent_containers.dm
# code/modules/reagents/reagent_containers/food/drinks.dm
# code/modules/research/designs.dm
# code/modules/research/destructive_analyzer.dm
# code/modules/research/rdconsole.dm
# code/modules/spells/artifacts.dm
# code/modules/spells/spellbook.dm
# code/modules/tables/tables.dm
# code/world.dm
# config/example/config.txt
# icons/mob/items_lefthand.dmi
# icons/mob/items_righthand.dmi
# icons/obj/lighting.dmi
2016-10-31 00:01:52 +02:00
skull132
48c9b27143
Silicon UI check runtime ( #973 )
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A missing sanity check was causing runtime errors whenever a borg had no cell, and had a nanoUI window open.
2016-09-20 15:39:11 +03:00
PsiOmegaDelta
04234a5b67
Camera fixes and performance tweaks.
...
Improves camera EMP handling. Now uses a var and processing to determine when the EMP should end, preventing inconsistent states when a camera is EMPd multiple times.
Reduces the process and bandwidth need for cameras.
* There is now a common camera repository, responsible for setting up cameras once for every invalidation.
* Camera consoles now only updates when the camera cache is invalidated, not every second.
* The console now only presents one network at a time, and only sends the data necessary to view that network (as opposed to sending the data for all cameras).
2016-01-30 17:41:12 +01:00
PsiOmegaDelta
da10a96120
Fixes the NanoMap generator not respecting the turf dir.
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This ensures turfs are rotated correctly, mainly noticeable when looking at shuttle corners of which 75% were a mess.
2016-01-21 08:55:45 +01:00
Atlantis
9f4b5c6920
Power monitor tweaks
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- Power monitor now has modular computer header icon.
- Power monitor now updates the computer's texture depending on whether there is a power network alert or not, as it used to do in the past.
2016-01-09 06:28:32 +01:00
Atlantis
265c0d2567
Modular Computer Multitasking + Fixes
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- Modular computers now support multitasking.
- New hardware type added. Basic CPUs may be obtained when purchasing a laptop or tablet, Photonic CPUs can be printed at research at imprinter. This hardware piece determines how many programs can be on background.
- Programs can now have an icon that is rendered in main UI's header (along with the power icons, etc.) when the program is on background. As an example, these icons have been added to NTNRC client (Dark icon when no messages have been received, blinking when new message is waiting), Alarm monitor (Blinking red when an alarm is active, green otherwise) and downloader program (Animated arrow when downloading, stationary when finished.)
- Adds missing crew monitor icon to tablets. Fixes #11937
2016-01-08 01:34:30 +01:00
Atlantis
605b78d377
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into NTOSv2
2015-12-29 20:25:34 +01:00
Chinsky
60e785da97
Merge pull request #11458 from PsiOmegaDelta/151117-MultitoolPower
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Multitool Upgrade
2015-12-09 21:34:12 +03:00
PsiOmegaDelta
185faaeb82
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
.travis.yml
code/game/turfs/turf.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/mob_grab_specials.dm
2015-12-08 08:23:10 +01:00
PsiOmegaDelta
5fcf13ac55
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/surgery_limbattachment.dm
code/modules/mob/living/carbon/human/human_defense.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/organs/organ.dm
code/modules/organs/organ_external.dm
code/setup.dm
2015-12-08 08:09:37 +01:00
PsiOmegaDelta
6299f9cc13
Fixes the broken Antag Uplink.
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NanoUI re-assigns src_object, rather than merely acquiring the host, causing ui_interact() updates to be called on the wrong object.
Fixes #11607 .
2015-12-06 16:24:40 +01:00
PsiOmegaDelta
12fb0bdb10
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/modules/nano/nanoui.dm
2015-12-06 12:10:33 +01:00
PsiOmegaDelta
b89e19e5a5
Merge remote-tracking branch 'upstream/dev-freeze' into dev.
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Conflicts:
code/datums/datacore.dm
code/defines/procs/records.dm
code/game/machinery/camera/camera_assembly.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/mob/language/station.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/species/species.dm
code/modules/mob/living/carbon/human/species/station/station.dm
code/modules/surgery/organs_internal.dm
html/changelogs/.all_changelog.yml
2015-12-06 11:48:20 +01:00
PsiOmegaDelta
6a22086c17
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/verbs/suicide.dm
code/modules/nano/modules/crew_monitor.dm
2015-12-06 11:34:36 +01:00
PsiOmegaDelta
94b999772b
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/station_alert.dm
2015-12-04 11:22:27 +01:00
Chinsky
5df915b638
Merge pull request #11534 from PsiOmegaDelta/151129-GeneralTasks
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Adds a process for general tasks
2015-12-04 11:26:00 +03:00
PsiOmegaDelta
cc72f82371
Backports NanoUI fixes from dev.
...
Fixes #11579 .
2015-12-03 21:50:24 +01:00
PsiOmegaDelta
ad67887706
Adds a remote interaction state for NanoUI.
...
This state has two checks:
A preliminary check of the remote target, ensuring it's powered, etc. If the remote target is fully disabled, it closes the window and conducts no further checks.
It then makes a full check, ensuring that the mob is capable, within range of the source remoting to the remote target, etc.
Unlike most other static interaction states, whoever initializes the remote state is responsible for deleting it properly.
2015-12-03 10:15:11 +01:00
PsiOmegaDelta
c30a518221
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/modules/mob/living/silicon/ai/ai.dm
2015-12-02 09:18:07 +01:00
PsiOmegaDelta
88de024ad6
Relables alarm (un)registration to (un)register_alarm.
2015-11-29 12:32:19 +01:00
PsiOmegaDelta
50fb4a8de7
Merge remote-tracking branch 'upstream/dev' into 151117-MultitoolPower
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Conflicts:
code/game/objects/items/devices/multitool.dm
2015-11-23 08:57:12 +01:00
PsiOmegaDelta
11db663fac
Ghosts can now view any object with a NanoUI interface.
...
However, ghosts can now also only view objects in range to ensure that the NanoUI window count is kept low.
Admins do not suffer this restriction and may also interact with these windows.
2015-11-22 12:21:41 +01:00
PsiOmegaDelta
79016f6d44
It is now possible to use a multitool to configure alert console circuits, and the available alarm sources.
2015-11-21 15:10:29 +01:00
PsiOmegaDelta
446356510a
Engineering alarm monitors now include camera alarms.
2015-11-21 11:52:10 +01:00
PsiOmegaDelta
47ece50813
Allows the AI to utilize its multitool where applicable.
2015-11-18 11:01:08 +01:00
Chinsky
5acf5f1b7b
Merge pull request #11177 from PsiOmegaDelta/150923-FlexibleSetup
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Character setup refactor.
2015-10-26 05:44:13 +03:00
PsiOmegaDelta
e116721977
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta
357c716a2b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-29 11:52:48 +02:00
PsiOmegaDelta
86223d65bf
TODO done.
2015-09-29 11:28:31 +02:00
PsiOmegaDelta
597631687b
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-09-29 11:26:42 +02:00
PsiOmegaDelta
d77bcd7937
The silicon law manager now only requires the host to be conscious.
...
This should mean that the law manager is available even for carded AIs, even with the wireless interface disabled. Fixes #11139 .
2015-09-28 21:23:10 +02:00
PsiOmegaDelta
7ce27f76fd
Macro refactoring.
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Turns several of the is* procs into istype defines.
2015-09-16 12:57:14 +02:00
PsiOmegaDelta
94b4c483ba
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-08 08:22:37 +02:00
PsiOmegaDelta
2f183e1cee
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/uplink.dm
code/modules/nano/modules/human_appearance.dm
2015-09-08 07:58:25 +02:00
Zuhayr
c2908bfc50
Fixes #10951
2015-09-07 14:43:12 +09:30
PsiOmega
93a8a3a13f
Observers can now view radio settings, admins can alter them.
2015-09-04 10:07:41 +02:00
Zuhayr
9f54a71c2c
Limbs now copy hair data from their owner and may have optional body hair icons blended into them.
2015-08-31 16:34:13 +09:30
PsiOmegaDelta
bf3040cc2d
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-08-27 09:01:50 +02:00
PsiOmegaDelta
d293b9ea25
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/ZAS/Controller.dm
code/modules/admin/verbs/adminsay.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/stripping.dm
code/modules/mob/living/carbon/human/update_icons.dm
2015-08-27 08:53:22 +02:00
Atlantis
46280123ee
First implementation of NTNet Software Downloads, Fixes
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- As usual, fixes various issues through the code, but likely creates more as this is still WIP project.
- Most importantly, NTNet software downloader program now exists and more or less works.
- Your device's connectivity has effect on how quickly you can download. Right now, things with wired connection (consoles) download at 0,5GQ/s, mobile devices on station where signal is good at 0,1GQ/s and mobile devices off station where signal is bad are limited to 0,025GQ/s. This is all controlled by three defines.
2015-08-27 07:09:04 +02:00
GinjaNinja32
c1ff84dd97
properly fix #7884
2015-08-25 09:11:23 +01:00
GinjaNinja32
ec043ea392
Revert "Revert "Fixes #7884 , should fix #10859 ""
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This reverts commit c1dc9d3f7e .
2015-08-25 09:10:11 +01:00
Atlantis
01c5de790f
Configuration Utility + Fixes
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- Adds a computer configuration utility program, that is pre-installed on each computer. This program shows detailed component information and offers component toggling possibility.
- Bandaid fix for NanoUI runtimes which seem to be caused by nanoUIs sometimes being somehow opened on null object. Such UI is force-deleted if this happens.
- Programs now have properly defined usage_flags (Note to self: AND is not OR!)
- Minor visual adjustment to buttons in UIs.
2015-08-25 05:26:27 +02:00
Atlantis
e6cbd7866d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into NTOSv2
2015-08-25 02:39:23 +02:00
Chinsky
c1dc9d3f7e
Revert "Fixes #7884 , should fix #10859 "
2015-08-25 03:35:19 +03:00