Commit Graph

305 Commits

Author SHA1 Message Date
Matt Atlas
b7b9db101f Adds an origin and culture system to govern possible faction items, citizenships, accents, religions. (#13400) 2022-04-24 17:29:44 +02:00
Matt Atlas
8f9d5a4e71 Revert "Tail Stuff (#12785)" (#13582)
This reverts commit 42f5ff082c.
2022-04-19 19:41:46 +02:00
Geeves
42f5ff082c Tail Stuff (#12785) 2022-04-19 12:02:00 +02:00
Casper3667
34dc42d3e1 fixes classic satchel (#12701) 2021-10-30 00:24:36 -03:00
Casper3667
6dd2102a06 Change NT relation into economic status: Round 3 (#11967)
* remakes the economy PR

* SQL migration

* changelog & final migration change

* updates migration

* updates migration

* fixes a stray nt_relation

* updates the database migration

Co-authored-by: TheGreyWolf <mc-casper@hotmail.dk>
2021-08-07 13:52:42 +02:00
Casper3667
d2c67e34e6 Wrist & headphone radios (#12225) 2021-07-31 12:48:09 +02:00
Geeves
7f9fdbd9a2 Primary Radio Selection (#12026)
You can now choose which slot is your primary radio slot between your left and right ears. If both ears have a headset on them, the primary radio will be used.
2021-07-21 15:39:06 +03:00
Casper3667
7b3b33468c Adds several new bag types (#12028) 2021-06-21 18:19:19 -03:00
Wildkins
38554f1f62 Fix more preference runtimes (#11865) 2021-05-07 00:14:20 +02:00
MarinaGryphon
d9e1907449 Fixes a runtime in /datum/preference/New(). (#11837) 2021-05-05 15:23:49 -03:00
Matt Atlas
3cc5f38f04 Adds a preference for floating chat color. (#11791)
Gaming.

    Added a preference for floating chat color. This is per-character and updates in game when you update it on the pref window too.
    Windows like the accent and citizenship window no longer go under the pref window when opened.
    Loading a new character now actually updates the preview window.
2021-05-04 20:11:52 +03:00
Geeves
3d29638315 Hotkey Preference (#11534) 2021-03-29 12:31:04 -03:00
Wildkins
a07700f8a6 Fix runtime errors while running without a connected database (#11473) 2021-03-19 22:08:00 +01:00
Geeves
412eeec1df Character Creation Tweak (#11207) 2021-03-12 22:52:11 +01:00
Casper3667
8aac323b15 new characters now return to lobby if their job preferences are unavailable (#11358) 2021-03-07 19:03:19 +01:00
Werner
b627b31d91 Update character deletion warning (#11200) 2021-02-19 13:38:00 +01:00
Wowzewow (Wezzy)
5afbb615f9 Fair Hades (sic!) (#10718)
adds hair fades ported from polaris

https://github.com/PolarisSS13/Polaris/pull/7313/files
2020-12-28 15:06:28 +02:00
Geeves
ce4b382915 Character Preview Alignment Tweak (#10765)
The character preview directions are now aligned correctly.
2020-12-16 23:23:06 +02:00
Wowzewow (Wezzy)
c4ce4dd232 Choose type of headset from loadout (#10540)
Choose type of headset from loadout
2020-11-22 13:45:26 +02:00
Jiří Barouš
37cbb8fdb8 Categorized latejoin menu and made it into VueUI, improved crew manifest logic and made Verb manifest same as VueUI program, Job fixes (#10470) 2020-11-12 17:08:31 +01:00
JohnWildkins
616776f886 Modular PDAs: The End of an Era (#10319)
PDAs are dead, long live PDAs. All trace of old PDAs has been scoured from the codebase, and in its place are modular computer PDAs that are feature-equivalent. Essentially every PDA function except the Syndicate detonation feature and Notepad has been ported over, and battery life for handheld computers has been boosted alongside the addition of charging cables to make things easier.
2020-11-01 21:09:50 +02:00
Geeves
78c5778342 Autohiss QoL (#10377) 2020-10-31 14:59:33 +01:00
Matt Atlas
d4666caaac Ports Goonchat from Baystation. (#9635)
changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
mikomyazaki
16485289d6 Vision cones (#9624)
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2020-09-21 22:44:32 +03:00
fernerr
35c45cb459 Makes the character preview not be intended for ants (#9948) 2020-09-13 02:03:40 -03:00
Cyantime
1a8940bbd8 Adds defines for species and bodytypes (#9707) 2020-08-24 13:59:24 +02:00
mikomyazaki
3f2a515a8b Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). (#9432)
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().

Many interactions expect a target to have an update_icon(), so they should all be the same.

Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
Matt Atlas
f3c2b5316f Ported MAP preferences from Vore + custom preview backgrounds. (#9300)
Todo:

Figure out the big empty space thing

SQL
2020-07-09 18:09:13 +03:00
Alberyk
7fbdeb2a02 Adds an accent system (#9196) 2020-07-03 21:36:08 +03:00
Matt Atlas
641ee26141 Adjusts the new player options window and adds a map blurb. (#8897)
With inspiration taken heavily from Baystation's current window.
2020-05-22 22:34:12 +03:00
Alberyk
4044c79884 Ports multiple loadout slots from baystation (#8813)
What it says in the title. Characters can have up to three loadout slots now.
2020-05-17 15:22:47 +03:00
skull132
0907c95842 Revert "Revert "IPC Tag Project (#8649)""
This reverts commit bf11747fc3.
2020-05-08 23:30:08 +03:00
Werner
bf11747fc3 Revert "IPC Tag Project (#8649)"
This reverts commit f076f391f4.
2020-04-28 15:29:36 +02:00
Geeves
f076f391f4 IPC Tag Project (#8649) 2020-04-28 14:45:56 +02:00
Geeves
01c26be826 Floating Messages (#8724)
What's the worst that could happen?
2020-04-25 16:13:24 +02:00
Matt Atlas
15bcc0f6d5 Radials, Tooltips, RCD and Borg Selection (#8710) 2020-04-24 17:00:30 +02:00
Matt Atlas
700e49f047 New Underwear (#8343)
If there is a God, then He will prevent me from clicking the green button.
2020-03-23 20:27:57 +01:00
Matt Atlas
3f87bb63ee Medbay Job Reshuffling (#7986) 2020-01-25 11:15:04 +01:00
Werner
cb4a712851 Enforces Lineendings and adds Editorconfig (#7657) 2019-12-21 16:19:24 +01:00
Matt Atlas
5da2a9c24b Splits organs into organ/internal (#7441) 2019-11-20 23:07:10 +01:00
Matt Atlas
3b6f7996c4 Human Sprites 2: The Desimpsonifying (#7057) 2019-11-09 11:23:42 +02:00
Lady Fowl
f9334feb41 Client FPS Tweak (#7127)
Allows you to set your FPS via preferences
2019-10-18 23:37:44 +03:00
Karolis
c540d9d021 dark skin for reals (#7084)
This passed review with (#7035) let's get this.
2019-09-28 23:09:01 +03:00
Karolis
61f6e5a6c1 Styles basic HTML UIs (#7001) 2019-09-24 00:42:15 +04:00
Werner
612bb40e30 Removes the option to join as random job. (#6886) 2019-09-08 12:24:42 +03:00
Alberyk
2824a51cf0 Adds more depth to citizenship and religion choices at the character setup (#6785)
This pr adds some depth to the citizenship and religion choices at the character setup.
Citizenship will now affect your loadout and mission as a consular officer.
Religion will now affect your chaplain's religion name, bible name and sprite.
Selecting any option will bring a small lore pop up for citizenship and religion choices.
2019-08-16 19:16:20 +03:00
Erki
38e4b5d77b Implement "send_link" macro (#6767)
When to_chat gets converted to a proc, then the construct of to_chat(some, link(url)) will no longer work. Or will produce odd results.

As a result, the send_link macro is now created. Replaced existent instances of the previous construct and added a simple grep check for this as well. It won't catch all, probably, but it'll catch the most common instances.
2019-07-22 01:22:44 +03:00
Erki
bd2d9a184d Better factions and contractors (#6493)
Intent of this PR: make factions actually matter.

How we're going to do this:

Make factions limit job choices.
Make factions have alternative loadouts that override job uniforms
Make factions be visible in the employment records.
Revert existing faction loadout options or put them behind a preference, in favour of new shit.
2019-07-16 00:21:34 +03:00
LordFowl
8d436c4a03 Converts all necessary << outputs into the to_chat() macro. (#6076)
This PR will lead us towards the Promised Day, for in its wake there shall be much celebration and ecstasy as this world becomes a world suitable for developer hegemony. The first strike is thusly;

All << is converted into to_chat().
2019-03-10 23:39:03 +02:00
Werner
7a03f16d1c Fix Logging Error (#5823) 2018-12-23 01:28:51 +02:00