Commit Graph

20546 Commits

Author SHA1 Message Date
NanakoAC
b0f7a54aa3 Fixes #477, fixes #478, fixes #481 (#483) 2016-06-28 00:14:36 +03:00
Alberyk
9c6393a12d Small bookbag and janibelt fix (#463)
Now you can carry seven books into it.

* Fixing janitor's belt

Now it probably has enough space
2016-06-26 03:34:07 +03:00
skull132
17f8a390a9 Fixes #458 (#459) 2016-06-25 01:25:18 +03:00
LordFowl
ba2997d231 Fixes #454 and Hivenet (#453) 2016-06-25 00:38:12 +03:00
skull132
9400104bf5 Fixes wonky feedback messaging for guns (#456)
Also fixes guns consuming 2 projectiles.
2016-06-25 00:09:36 +03:00
Alberyk
1b83381f82 Small derringer fix (#455) 2016-06-25 00:09:26 +03:00
skull132
d402f879fc Hotfix - Markup (#450)
No more breaking of links.
more options.
2016-06-24 22:21:26 +03:00
skull132
24a33c59ef Fix lighting quick (#449)
Fixes an amazing bug.
2016-06-24 21:47:09 +03:00
skull132
8c3de9ccd2 Apparently we're talking Siik'maas (#448)
Changes the default Taj language to Siik'maas
2016-06-24 17:21:21 +03:00
skull132
bdb040bf9f Hotfix - Vaurca Language Removal (#447)
You used datums instead of text.
2016-06-24 17:09:13 +03:00
skull132
f60d46f2ba Unban Reason When Lifting Bans (#446)
Unbanning staff will now be prompted to enter a reason for lifting the ban. The log of a ban being lifted will now also be entered into the player's notes.
2016-06-24 16:29:11 +03:00
LordFowl
56e288e910 Vaurca Content 2 (#426)
Vaurca hivemind language added.
Vaurca appropriate name generator added.
Tied Vaurca language to their neural socket organ.
Added a method for non-Vaurca to intercept the Vaurca hivenet so long as they construct the correct item.
Sprites for Vaurca organs.
Neutered all Vaurca.
Cutting open a Vaurca for surgery now requires heavier equipment.
Injecting a Vaurca with a syringe now will take time.
Adds various Vaurca cosmetic items available via loadout.
Adds a few new burst-fire weapons exploiting the burstfire fix - obtainable via research or adminbus.
Ports the ability to stick heads on spears from Paradise-code.
Added an error message when trying to bite someone before the cooldown expires.
Removed spoken Vaurca language.
Heavily nerfed K'ois' properties.
Halved the nutrition value of nutriment, returning it to old-code state.
Nerfed the damage dealt by bite, while reducing the cooldown.
Fixed burstfire weapons spamming attack messages when fired, allowing for more automatic weapons.
Fixed Vaurca player ability to select coloured eyes.
2016-06-24 14:55:44 +03:00
skull132
740c0efb0b Fax Alerts (#445)
Makes fax machines and request consoles ping a set of linked PDAs upon the receipt of a message. You can link your PDA with any of these machines through the UI.
2016-06-24 14:51:51 +03:00
Bedshaped
b104c36ccb Fixes #402 (#443) 2016-06-23 19:20:37 +03:00
skull132
83253fc1f7 Chat markup (#441)
Enables you to use Skype/Discord style mark-up in OOC, LOOC, and IC chat.
2016-06-23 16:44:33 +03:00
skull132
b70cbfac22 Version Bump to 510.1347 (#438)
Updates the TravisCI config to use the latest stable BYOND release.
Adds client version control taken from /TG/station.
Updates the recommended version for hosting.
2016-06-23 14:45:15 +03:00
skull132
fa128c7294 510 - Fixes Blindness (#440)
Removes the blindness due to outdated overlay control.
2016-06-23 14:45:01 +03:00
skull132
02b42862c1 processScheduler Update to 510 (#398)
Updates code to be 510 compile compatible.

Also introduces the new updates to the GOON processScheduler, which should make for better gameplay and less lag. Specially on high population.
2016-06-23 02:47:12 +03:00
Alberyk
6dfd6bf3a0 Adding an improvised shotgun (#420)
The shotgun code and how to build it.
2016-06-23 02:26:54 +03:00
Alberyk
e115df45b0 Resolves #171 (#393)
Those hairstyles existed in old code, Sue sprited them.
2016-06-23 02:25:43 +03:00
NanakoAC
cc3570f16f Armourpockets (#404)
Added pocket slots to most armours that didn't have them. 2 slots for vests, 4 slots for coats and fullbody suits. Improved useability of the Tactical Armour internal holster, it functions like a uniform-attached holster now.
2016-06-23 02:25:06 +03:00
NanakoAC
6b5d8e196e Buckled/medical machine tweaks (#359)
More tweaks to how buckling and putting people into medical machines works. Standardised between mousedrop/grab versions, fixed the duplication bug ocurring with operating tables.
2016-06-23 02:24:39 +03:00
Alberyk
8ff246ae13 Adding more barsigns (#421)
Adding more barsigns sprites that the bartender can select.
2016-06-23 02:19:03 +03:00
Alberyk
703b3ca15a Fixing heist not ending when the shuttle docks on cc (#399)
Fixing heist not ending when the shuttle docks.

Also, adding extended round description to the gamemodes missing them.
2016-06-23 02:18:48 +03:00
Alberyk
0914d1701f Autotraitor, ling and vampire job restrictions (#396)
Adding captain, hos and iaa to restricted job and regular sec jobs to protected.

Also tree people can't be vampires anymore.
2016-06-23 02:17:35 +03:00
Alberyk
36cacd28a4 Gun update (#387)
This pull adds bolt actions rifles, they are like pump shotguns, with the capacity for 5 7.62mm bullets.
Also adds a 7.62mm clip in the hacked autolathe. Raiders have a chance to spawn with one.
2016-06-23 02:16:57 +03:00
NanakoAC
27ff6d3e4c Borg Jetpack Overhaul (#341)
Somewhat rewrote the cyborg jetpack to be an internal component instead of a software upgrade. this allows it to be removed or destroyed, and to work without putting something in the borg's inventory. Also fixed it, it was broken. Cyborg jetpack can now be installed on a wider array of borgs that have reason to go EVA: Crisis, security, engineering, construction (also the unused combat borg, incase that gets re-enabled)
2016-06-23 02:16:37 +03:00
NanakoAC
6d0f8388a7 Medical HUD useability improvements (#413)
- bugfix: "Medical huds will now properly update as wounds heal
passively, or when bandaged"
- rscadd: "Added a new Medical HUD state between 70 and 100%, to better
recognise very small amounts of damage"
- rscadd: "Medical huds will no longer show the healthbar on crewmembers
who are at full health"
- rscadd: "Added a healthbar fadeout effect for when someone heals up to
100% while you're watching"
- tweak: "Medical huds now update more frequently"
2016-06-23 02:16:06 +03:00
NanakoAC
8a4bf1d738 Alt-attack and trays (#394)
Added alt-attack function to held items/weapons, triggered by holding alt while clicking. Opens a lot of future possibilities. Works for cyborgs too. Only trays use it right now.

Overhauled trays to be useful and not-broken. See changelog for specifics.
2016-06-23 02:14:55 +03:00
skull132
d3d53a9c4d Config Age Restrictions (#437)
Backports the old age restrictions system from old code. Age restrictions can now easily be applied by simply modifying a text file.
2016-06-23 02:13:43 +03:00
NanakoAC
e179215a1b Laptop Camera Reset Fix (#410)
Laptop camera monitors will no longer reset the scrollbar position after every click.
2016-06-23 02:13:26 +03:00
NanakoAC
049c9f9b90 Smallcreatures (#380)
Most small animals can now be scooped up, including mice, lizards, chickens, chicks, kittens and walking mushrooms. All scoopable animals now have an individually appropriate size set, which determines whether they can fit in pockets/boxes/backpacks/trashbags, etc.

Small animals now have a density of zero, allowing them to move under people, or be walked over, without blocking the tile.

Scooped critters can now be petted or crushed while held in your hands, using help/harm intent.

Drones and nymphs can now be petted while not-held They are picked up by dragging them onto yourself.

Dead cats can be picked up.

Tabby cats now look correct when held in hand.Medical Records Laptops and Employment Records Consoles are no longer solid. Creatures that can walk on tables, can walk on them.
2016-06-23 02:05:46 +03:00
skull132
5d85c7c06f Merge remote-tracking branch 'origin/master' into development 2016-06-22 10:56:26 -04:00
skull132
4432cfa69c Fixes #369, #357 (#436)
while() loops now properly kick you out when you et knocked unconcious (presence).

And they can be toggled off if you lack the blood required to activate them.
2016-06-22 17:50:16 +03:00
NanakoAC
cd012f1055 Skrell are immune to slipping (#362)
Skrell are now immune to slipping on wet floors, due to eons of evolution towards balancing in amphibious environments. A minor/situational mechanical bonus.

Approved by Loow
2016-06-21 16:02:25 +03:00
Alberyk
11126fff4a Fixes #321
Fixes wet floortiles never drying. Ported from Polaris.
2016-06-20 19:00:31 +03:00
Alberyk
2a262cd234 Porting book bags (#390)
Adding books bags, also the librarian starts with one.
2016-06-20 17:53:58 +03:00
Alberyk
bfcb0a4207 Adding military and janibelts (#391)
* Adding military and janibelts

Adding the syndicate and janitor belts from the old code.

* Belt sprites

* Adding more sprites

* Adding changelog.

* Adding the janitor belt to the janitor's locker

* Mercenaries start with the belt on spawn

Because I have no idea how to merge map things.
2016-06-20 17:53:44 +03:00
NanakoAC
e70157ebfc Botany Tweaks (#389)
Watering hydroponics trays with a bucket of water will no longer waste
the excess water.
Fertilizer bottles now contain 60u. Amounts in vendors and biogenerator
cost adjusted appropriately
2016-06-20 17:34:30 +03:00
Alberyk
ea0e6114c8 Adding skrell snacks to the vending machine (#395)
Before, you could only get those by hacking the machines.
2016-06-20 16:14:14 +03:00
Alberyk
e9c0dce6cf Adding more options to the custom loadout (#401)
Adding regular gloves for tajaran and unathi, besides the Synthetic Intelligence Movement armband and the return of the wallet.
2016-06-20 16:13:42 +03:00
NanakoAC
e5d64716c2 Plantbag fixes (#388)
Fixed icons getting stuck onscreen when emptying a plantbag into a
biogenerator or grinder
Increased the biogenerator's capacity to be able to hold an entire plant
bag. because it's a giant stationary machine and the small capacity was
nonsensical
2016-06-20 16:12:33 +03:00
NanakoAC
4e61099040 Vomiting Overhaul (#365)
Centralises vomiting code to remove duplication and standardise effects.
Makes vomiting empty your stomach a bit (30u, the capacity of a drink
glass)
Adds Ipecac, an emetic to cause vomiting
2016-06-20 15:49:44 +03:00
Werner
58fc709614 Fixed merc round end declaration, if objectives are disabled (#375)
* Resolves #371

Fixed round end declaration, if objectives are disabled
2016-06-13 00:09:53 +03:00
skull132
0145b38820 Fixes the employment records light colour (#397)
They are no longer green, despite the sprite being blue.
2016-06-11 21:07:39 +03:00
skull132
ccbb2e84a0 Temporarily Disable Cleanbots (#379)
Because infinite loops. Until #225 is fixed.
2016-06-04 23:33:29 +03:00
skull132
3217de8b83 Fixes #370 (#376)
Characters that somehow get a datum as their h_style or f_style are now saved properly. Primarily concerning the Vaurca.
2016-06-04 22:45:06 +03:00
Werner
1d24964ac9 Hotfix/tsc fix (#374)
* Fix telescience
2016-06-04 22:44:19 +03:00
skull132
124b3d3911 Fixes #366 (#367)
* Skills are now properly loaded from the database.
* Skills are now properly migrated from old format to the database.
2016-06-01 21:25:36 +03:00
LordFowl
013eb1c466 Vaurca Bugfix #1.1 (#364)
* Vaurca Bugfix

New Vaurca bugfix. Fixes lack of seeds in seed storage, Vaurca spawning
without shoes.
2016-06-01 21:11:42 +03:00