Commit Graph

24009 Commits

Author SHA1 Message Date
Pacmandevil
b22cb0e59d [Ready for review until the inevitable map conflicts] Firing pins (#3375)
I'm going full steam ahead with this.

Adds firing pins/ Authentication mechanisms. these are needed to fire any specific weapon.

Weapons generally spawn with firing pins in them. or at least should. The exception to this is anything made in R&D - which needs to secure a firing pin from somewhere.

There's currently the following firing pins:

One that checks for a specific implant, EG a loyalty implant one.

One that always fails, and can replace other pins. (this one would likely be admin only. it's clown themed)

The Laser tag code got refactored to the pins. so each gun has a different pin. if you somehow got this pin, you could make it so you could only shoot a gun while wearing a laser tag vest, for example.

A Testing range pin, which only allows firing in specific areas - of which are mapped in currently.

A DNA locked one. and a subtype which will explode if someone else tries to use it.

the system's designed to be easy enough to add on to.

Feedback fourm is here:
2018-01-27 20:59:00 +02:00
Ron
d620bd194d Adds a toggle for the announcer voice. (#4143)
Adds a toggle for the announcer voice as some people find them annoying. Related thread: https://forums.aurorastation.org/viewtopic.php?f=18&t=10212
2018-01-27 20:17:44 +02:00
LordFowl
ad00601b81 Ports /tg/ Brain Trauma (#3979) 2018-01-27 12:13:19 -06:00
Erki
6fe90002dd Up-hint and UI cleanup (#3773) 2018-01-27 12:11:22 -06:00
LordFowl
e656f2743c [Ready For Review] Unapologetic Vaurca Buffs II: Attack of the K'ois (#4083)
Implements Black K'ois
Implements K'ois Mycosis
Implements Black K'ois Mycosis
Buffs K'ois' healing properties for Vaurca
Vaurca can now control where they bite
2018-01-27 17:52:30 +02:00
Alberyk
08d026884f Fix janitor job preference (#4148)
Janitor and security officer preferences are the same in the dev branch, this should fix this issue.
2018-01-27 17:51:38 +02:00
Alberyk
7ea1a89433 Phylactery and holy water additions (#4153)
-picking up a phylactery now gives a message of how this thing might be bad and flickers the lights around you
-holy water will now set the undead on fire
2018-01-27 13:31:59 +01:00
Erki
49b62faaae Fixes #4042 (#4154) 2018-01-26 23:24:31 +01:00
Ron
8093c534be Ports ambition system. (#4142)
Ports the ambition system from bay that lets antags set the ambition for themselves that displays at round end. Has no effect on the round. And removes a clown check.
2018-01-26 19:06:35 +01:00
Alberyk
769eec1bca Ports crawling from polaris (#4118)
What the title says; you can now crawl by dragging your sprite to a title next to your character. Also allows you to buckle yourself if you are lying down.
2018-01-24 22:37:16 +02:00
Lohikar
0abc1d2a65 Repath a bunch of things to /mob/abstract childtypes (#4111)
* Repaths eyes, observers, dview, and new_players to /mob/abstract subtypes.

* Adds /mob/abstract, a base type for 'abstract' mobs that aren't meant to be directly affected by the game world.
2018-01-24 11:27:14 +01:00
BurgerLUA
03dbee0220 Security Powercreep (Better Locker Sorting) (#4123)
Sorted locker equipment so it's much more effiecient in terms of loadout.
2018-01-24 10:18:23 +01:00
Lohikar
ac6ed6be7c Decal tweaks (#4126)
changes:

The asteroid now has random rock decals.
Ported TG's improved corner decals.
2018-01-23 16:10:23 +02:00
Alberyk
40f661202a Fixes some bugs related to modular lasers parts in the rd designs (#4131) 2018-01-22 22:23:00 -06:00
Alberyk
9c578178ab Brings back cyborg module examining from old code (#4134) 2018-01-22 22:21:00 -06:00
Werner
71af269cc7 Unifies access amongst the heads of staff (#4098)
Tweaks the access of all heads of staff. They now have all access to their department and basic access to the others.
2018-01-22 17:35:27 +01:00
skull132
0eca46a31d Fixes Alb's compile 2018-01-22 00:31:13 +02:00
skull132
1e973b2d6a Merge branch 'master' into development
# Conflicts:
#	code/modules/multiz/movement.dm
#	maps/aurora/aurora-1_centcomm.dmm
#	maps/aurora/aurora-3_sublevel.dmm
#	maps/aurora/aurora-4_mainlevel.dmm
#	maps/aurora/aurora-6_surface.dmm
2018-01-21 23:51:44 +02:00
Alberyk
5dd6e0e2a0 Fixes a broken custom item (#4133) 2018-01-21 23:14:18 +02:00
Lohikar
2fddb0a25c Bag styles (#4099)
changes:

You can now select in preferences if you want to take a generic (grey) bag instead of your job-specific variant.
Cleaned up some leftover bagcode from before the bag type vars.
2018-01-21 01:05:33 +02:00
Lohikar
90886a3076 Branded IPCs (#3388)
This PR adds 2 subtypes of industrial and two subtypes of baseline, one for each cybernetics manufacturer. Sprites by BRAINOS.

other changes:

IPCs can now be flashed or flashbanged.
Admin spawn paths have been added for subspecies that did not have them.
IPCs are no longer slowed by being cold.
2018-01-21 00:34:06 +02:00
Erki
7086e77207 Tick checks cargo (#4063) 2018-01-20 16:16:42 -06:00
Alberyk
92df6286e5 Tweaks lava interaction and fixes the missing openspace_override_type (#4087)
-tweaks a bit more how lava do damage
-fixes the missing openspace_override_type that were removed on accident
2018-01-20 23:41:54 +02:00
LordFowl
6dd5c2dbfd Unapologetic Scientist Buffs (#3957)
Implements the long-promised modular RnD energy weapon system I embarked upon in the ancient days of August 2016. Currently just a basic framework based heavily on Printer's recent work.

Relevant thread: https://forums.aurorastation.org/viewtopic.php?f=18&t=9755
2018-01-20 23:39:14 +02:00
Alberyk
f0029705c8 Custom items 18/01 (#4124)
Adds the following items, and tweaks some sprites icons for sleepy and strudel's items:

Armored Detective Jacket - Nelson Blessing - seniorscore
Tailored Tajara Dress - Katya Al-Tahara - coalf
Messy Work Clothes - Katya Al-Tahara - coalf
Elyran Navy Holotags - Jamie Knight - superballs
Martian Militia Dress Uniform - Kalren Halstere - brutishcrab51
Martian Militia Dress Cap - Kalren Halstere - brutishcrab51
Martian Militia Officer Coat - Kalren Halstere - brutishcrab51
Sol's Dog Handler Beret - Freya Chunley - thesmiley
Worn Maraziite Shroud - Iksaeors Keorat - dasfox
-Charred Iron Mask - Iksaeors Keorat - dasfox
2018-01-20 23:08:42 +02:00
Werner
e1b1671667 Malf Buffs (#4049)
Severely Buffs the Malf AI:

Increases the speed and point bonus a single APC grants
Removed Failure from Advanced Encryption Hack (Announcements)
Reduced Failure Chance for Elite Encrytion Hack (Alert Levels)
2018-01-19 21:43:46 +02:00
Alberyk
1a475d6f8e fix this really annoying bug (#4115)
What the title says, so if the bullet hits your left leg and there is shrapnel, it should not go to your chest instead.
2018-01-19 21:33:50 +02:00
Matt Atlas
58cf265cdd Makes the mateba great again (#4107)
Adds a new firing sound, new caliber (.454), new description all at the cost of one clumsily made PR!
2018-01-16 15:19:11 +02:00
Alberyk
a367240477 Returns old alien weeds (#4075)
This update returns the alien weeds to their old behavior, instead of just being regular vines that turns any alien round into a giant clusterfuck. Also fixes alien acid being unable to melt the floor.
2018-01-16 15:14:59 +02:00
Lohikar
cc94a2417c Fix tick overcommit (#4101)
Fixes a bug with the MC where the entire tick would be reserved for the MC instead of 25% of it. Result of bad port.
2018-01-16 15:02:42 +02:00
Matt Atlas
03fbd00e02 Lowers the Heist readied player requirement and minimum antags (#4023) 2018-01-16 01:15:10 -06:00
BurgerLUA
9e260124c3 CHIPS AND DIP and also burritos (#4079) 2018-01-16 01:11:48 -06:00
Alberyk
9b30fce672 Changes the languages' descriptions to fit the lore (#4100) 2018-01-16 01:10:18 -06:00
LordFowl
148ba78e64 Unapologetic Janitor Buffs (#4006) 2018-01-15 21:25:22 -06:00
Lohikar
79b0531d7d Fix OTs being added to ZCopy twice (#4065) 2018-01-15 09:37:44 -06:00
Hayden
32a9afb941 Fix infinite while loop in chemistry (#4113) 2018-01-14 23:15:21 -06:00
Ron
842f20e137 Bug Fixes (#4076)
Fixes #4074
Fixes #4047
Fixes #4005
Fixes #3995
Fixes #3953
Fixes #3855
Fixes #3426
2018-01-14 22:14:11 +02:00
Werner
905879151c Remove the banhammer from arcade machines (#4109) 2018-01-14 13:18:21 -06:00
BurgerLUA
6e2b95395e Arcade Machine Powercreep (#4070)
Adds various items to the arcade Machine
2018-01-14 18:58:55 +01:00
Lan
12788617d2 Penguins (#4072)
Adds penguins, penguin babies and updates the holodeck winter with penguins
2018-01-14 18:57:26 +01:00
Alberyk
463496ade2 Adds the rest of the navy blue uniforms and jacket to the custom loadout (#4088)
Since the navy security officer jumpsuit is already there, this adds the rest of the items, with the matching jackets.
2018-01-14 18:47:16 +01:00
Lohikar
499b4db460 Fully replace old capgun with better one (#4073) 2018-01-11 13:09:54 +01:00
Ron
ba7fdb4314 Fixes ninja shoes on dev (#4090) 2018-01-09 20:49:24 -06:00
Ezuo
79ff21654a Removes the lambda battery from the merchant trader list (#4093) 2018-01-09 09:49:42 -06:00
Lohikar
eb59c61066 Fix image GC lag (#4086) 2018-01-08 16:43:03 +01:00
Alberyk
ac6b1c689c Unathi cuff breaking now should cost stamina (#4084)
Unathi cuff breaking now should cost stamina, at request of the lore master.
2018-01-08 13:24:41 +01:00
Alberyk
8630498363 Fucking dumb animals (#4067)
Now simple animals should not take someone's hp in consideration, only if they are awake or not when attacking. This should fix simple animals stopping attacking when someone has 100 of total damage.
2018-01-07 19:54:16 -06:00
LordFowl
93cbf1ec56 Unapologetic Big Brother Buffs (#4066)
Replaces the subversive elements report with a new report that details various metrics such as loyal crew, opposed crew, opposed departments, and a percentage of crew supportive of NT actions.
2018-01-07 19:53:31 -06:00
Erki
79564fb7d5 Fix code phrases/responses and add to more people (#4058) 2018-01-07 19:46:22 -06:00
Alberyk
005f7f8c30 Adds lava interaction (#4037)
Adds lava interaction: humans walking on lava titles will suffer a slowdown then being set on fire, cyborgs and simple mobs will only take burn damage.

Added the lava and basalt turfs to a random map generator, and replaces the tundra's ocean with the title just named water.
2018-01-07 11:21:42 +02:00