Commit Graph

791 Commits

Author SHA1 Message Date
Alberyk
b66f5e0ef1 Implements Bluesecurity Icons (#815) 2016-08-27 18:21:34 +02:00
NanakoAC
75e13303ea Medical, borg and misc tweaks (#714)
tweak: "Tweaked surgeon cyborg modules: Added chemistry gripper, removed fire extinguisher, and added soporific to their hypospray."
tweak: "Removed chemistry gripper from crisis borg."
maptweak: "The chemistry and botany fridges are now see-through, so you can more easily chat with people on the other side."
tweak: "Cost of cyborg renaming module vastly decreased"
tweak: "Renamed medical's Chemical Closet, to Chemistry Equipment Closet. Nobody ever stores chemicals in an unrefridgerated closet."
rscadd: "Added two boxes of empty spraybottles to the chemistry equipment closet."
2016-08-15 19:51:23 +03:00
NanakoAC
eba855d423 Fixes #643 (#649) 2016-08-02 21:46:57 +03:00
Alberyk
83ed43896e Allowing energy weapons and chainswords to slice apart regular walls (#645)
All energy weapons and chainswords can slice apart regular walls, as suggest in the forums, sometime ago.
2016-08-02 21:46:35 +03:00
NanakoAC
d1f79a6168 Janitor slot and janicart tweaks (#612)
Adds an extra janitor slot and some mapping work to support it, reworks the janicart a fair bit.

changes:

rscadd: "Increased number of janitor slots to two."
rscadd: "Janitorial carts can now be constructed with metal sheets, and deconstructed with a wrench, welder or plasmacutter if empty."
tweak: "Janicarts now come without a bucket. Click and drag a mop bucket onto a cart to mount it, and you can unmount it from the janicart interface."
tweak: "Placing a mop into a janicart, and pouring containers into the bucket, is now done with alt-click. A leftclick will now always wet the mop, and throw objects into the trashbag, respectively."
rscadd: "Janicarts can now be climbed over like tables - Click and drag your sprite onto it."
tweak: "Custodial closet's Spraycleaner, cleaning grenades, and spare lights, are now inside the janitorial locker instead of on table/floor."
tweak: "Added an extra janitorial locker in the custodial closet."
bugfix: "Fixed the Captain's deluxe soap being unuseable for cleaning"
tweak: "Soap can now clean more tiles when wetted"
tweak: "Soap and rags can now be wetted in buckets, mopbuckets, watertanks and janicarts"
2016-08-02 21:42:48 +03:00
Alberyk
fef1c0181b Adding the .38 back to the detective locker (#504) 2016-08-02 21:39:45 +03:00
Alberyk
624e5bfd2f New firesuits sprites and atmos firesuits (#582)
New and better sprites, from old code, for firesuits as a whole and adding atmos firesuits and fire helmets.
2016-07-24 23:51:22 +03:00
LordFowl
a6c1085e37 Fowl's Bugfixes 1 (#521) 2016-07-10 01:13:29 +03:00
Alberyk
8ff246ae13 Adding more barsigns (#421)
Adding more barsigns sprites that the bartender can select.
2016-06-23 02:19:03 +03:00
Alberyk
bfcb0a4207 Adding military and janibelts (#391)
* Adding military and janibelts

Adding the syndicate and janitor belts from the old code.

* Belt sprites

* Adding more sprites

* Adding changelog.

* Adding the janitor belt to the janitor's locker

* Mercenaries start with the belt on spawn

Because I have no idea how to merge map things.
2016-06-20 17:53:44 +03:00
skull132
17938853d5 Of Helper Procs & Dumbs
Makes a mob/proc/can_use_hand(), which determines whether or not a mob can use a given hand.

Redefined in human.dm to check a hand's status and usability.
2016-03-25 20:33:10 +02:00
skull132
39303fbcec Merge pull request #113 from skull132/master
Hotfix Roundup
2016-02-11 21:17:52 +02:00
skull132
4fd56183fc Can Pick Vox 2016-02-11 20:54:00 +02:00
FelisCorax
5e4e000a28 emptying reagent containers in sink
filling/emptying syringes from sink
2016-02-08 21:39:08 -05:00
skull132
fe48f26d71 Porting forensics from Aurora. 2016-02-01 17:08:47 +02:00
Loganbacca
07e81c059c Fixed bullets traveling diagonally through windows
- Fixes #11465
2015-12-18 20:12:46 +13:00
Atlantis
89f5c9f405 Fixes #11540 2015-12-02 11:27:28 +01:00
Bjorn Neergaard
ef1f91e334 Fix Laptop Vendors and Personal Lockers not accepting ID Containers
Fixes #11092
2015-11-22 00:27:03 -06:00
Hubblenaut
f0481b551e Fixes grab-buckling overwriting pixelshift 2015-09-26 14:11:01 +02:00
Hubblenaut
4eef7ab65d Fixes beds occasionally buckling in odd directions 2015-09-19 15:27:24 +02:00
mwerezak
db95743784 Merge pull request #11105 from PsiOmegaDelta/150914-ForcedWheelchair
Converts some loc = to forceMove()
2015-09-14 12:11:09 -04:00
PsiOmegaDelta
bb5680193f Converts some loc = to forceMove()
Fixes #11102.
2015-09-14 11:13:15 +02:00
PsiOmega
0c21ef741e Fixes #10988.
Lights now update when objects are moved into crates and lockers.
Partial port of https://github.com/ParadiseSS13/Paradise/pull/1926.
2015-09-12 20:43:24 +02:00
Zuhayr
bcca0d4aee Merge pull request #10842 from mwerezak/showers
Fixes cryogenic showers
2015-08-25 07:38:19 +09:30
Zuhayr
863d75076d Merge pull request #10759 from mwerezak/girders
Fixes reinforcing girders through windows, adds an SS13-like interface for reinforcing
2015-08-24 17:28:08 +09:30
mwerezak
286e16a0f3 Fixes cryogenic showers
Changes shower temperature settings to use more reasonable temperature values. A menu is now shown when adjusting shower temperature.
2015-08-24 00:11:40 -04:00
mwerezak
d62ff87ec9 Fixes #10689
Also some refactoring of locker stuffing.
2015-08-22 14:32:15 -04:00
Zuhayr
bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
8701205783 Pariah nerfs.
Conflicts:
	code/modules/mob/living/carbon/human/species/outsider/vox.dm
	code/modules/organs/organ_alien.dm
2015-08-22 02:51:42 +09:30
mwerezak
8626fbfd39 Removes the reinforce girder verb 2015-08-20 23:50:40 -04:00
mwerezak
db7ba70415 Adds SS13-like interface for reinforcing girders 2015-08-20 23:50:16 -04:00
mwerezak
efc3121f68 Fixes reinforcing girders through windows, unbalanced span 2015-08-19 20:41:24 -04:00
mwerezak
f09b754a19 Fixes #10636 2015-08-16 15:20:59 -04:00
mwerezak
887a515483 Fixes #10659 2015-08-16 14:58:50 -04:00
Null Snapshot
0255b79114 Fixes a problem with crates containing animals not spitting out their mobs. 2015-08-14 22:47:53 -07:00
PsiOmegaDelta
c560bd8d79 Merge pull request #10404 from mwerezak/stack-fix
Material stack related fixes
2015-08-08 09:56:25 +02:00
PsiOmegaDelta
8ca5d01dcf Crematorium Destroy()
Adds a missing Destroy() for the crematorium tray.
Changes X.loc = loc into X.forceMove(loc).
2015-08-06 08:39:24 +02:00
mwerezak
d1bd146b1a Changes reinforced glass material name
Gives the reinforced glass material a name that is easier to verify for
correctness.
2015-08-03 23:01:34 -04:00
mwerezak
0ceb0e291d Fixes #10314
Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
mwerezak
e3609bac94 Adds common proc to obtain the material of an object
Adds a common get_material() proc to objects, and implements overrides
where applicable
2015-08-01 23:03:21 -04:00
mwerezak
6df770cab3 Fixes projectiles being able to hit humans in organs they do not have.
Will also prevent body shields blocking bullets with non-existant limbs. Expands on the special return values for bullet_act(), adds defines for them.
2015-07-28 20:23:26 -04:00
PsiOmegaDelta
9b0497e01e Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-07-24 10:46:32 +02:00
Kelenius
d509bdbbfe Uses capitalize() 2015-07-21 11:58:39 +03:00
Kelenius
6b2daae752 Fixes #6264 - labeling janicart messes its ui
Janicart now uses nanoui and is immune to labeling screwing up its
interface
I've even resisted making pointless spacing changes this time!
2015-07-20 16:27:58 +03:00
PsiOmegaDelta
8da7141af1 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mining/abandonedcrates.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-07-14 08:11:11 +02:00
PsiOmega
e11ffcdfc9 Fixes #10143.
Morgue/crematorium trays should now garbage collect properly.
2015-07-13 15:06:02 +02:00
mwerezak
0fc12eb22b Fixes #9927
Fixes issues with deca code crates.
2015-07-13 00:45:36 -04:00
Zuhayr
c59dc2445c Fixes #10062 and #10061 2015-07-12 07:04:35 +09:30
PsiOmegaDelta
8fef02501c Merge pull request #9936 from mwerezak/fire
Balances fire to work better with very low concentration phoron gas burning
2015-06-26 13:34:21 +02:00
mwerezak
9d7a1b9ad6 Fixes misleading path and proc name 2015-06-26 00:40:31 -04:00