mikomyazaki
bc1fa2f8da
Mech punch attack log. ( #8339 )
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Mechs can push buttons.
2020-02-23 19:53:19 +01:00
mikomyazaki
2fa40870fd
Emotes from borers inside hosts will only be shown to their hosts. ( #8337 )
2020-02-23 19:53:03 +01:00
fernerr
3dbf50da89
Adds a random gun option to the uplink, Replaces the renegade's weapon with this kit ( #8282 )
2020-02-23 02:46:34 -03:00
mikomyazaki
1277770019
Health scanner will report rough target radiation level ( #8314 )
2020-02-23 02:46:00 -03:00
mikomyazaki
1f30e4675d
Using a gun whilst cloaked will decloak you. ( #8317 )
2020-02-23 02:45:02 -03:00
mikomyazaki
21f348ec57
Adds a unit test to check for any missing initial icon states ( #8332 )
2020-02-23 02:43:12 -03:00
Geeves
e6d6e0dfb6
Jamming Tweaks ( #8261 )
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Tweaked how gunjamming works. You now have to spam the Z button, or keep clicking the gun sprite if you don't have hotkeys, to unjam it.
Added sounds to jamming and unjamming guns.
2020-02-22 21:52:37 +02:00
Geeves
c0ff0d90d6
vaurca vestigial arms ( #8280 )
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Allows Vaurca to hold small items in their lil vestigial arms. The suit slot counts as pseudo-arms.
2020-02-22 21:52:02 +02:00
mikomyazaki
e86909d8f7
Light ICs work inside clothing assemblies ( #8321 )
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Fixes #8185
Also light ICs no longer produce UV for Dionas to bask in
Light ICs now project a cone like flashlights rather than an omnidirectional light
2020-02-22 21:49:39 +02:00
mikomyazaki
1fd46b575d
Centcomm timeout doesn't spawn your personal loadout items and duplicate them ( #8316 )
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centcomm_timeout() doesn't need to spawn your loadout items, just the job items.
Fixes #8199
Fixes #8142
2020-02-22 21:49:07 +02:00
mikomyazaki
3acac2a8c4
Adds root beer to the soft drink dispenser ( #8309 )
2020-02-22 00:05:29 -03:00
mikomyazaki
5eb6a6e4f0
Keeps air when building new flooring ( #8323 )
2020-02-21 12:53:13 -03:00
Geeves
476d9c676b
Mining Drone Tweaks ( #8262 )
2020-02-20 18:54:43 +01:00
mikomyazaki
2cd59d7154
Arrivals computer will no longer announce afk MMIs ( #8312 )
2020-02-20 15:14:42 +01:00
mikomyazaki
0cc3866d54
Operating Tables don't make IPCs sleep ( #8315 )
2020-02-20 15:14:28 +01:00
Geeves
0a953ab8a6
fixes vaurca+ arterial bleeding ( #8297 )
2020-02-19 23:15:44 -03:00
Werner
70286d7618
Reworks Away Mission Selection ( #8292 )
2020-02-20 00:14:00 +01:00
Geeves
c86b625b80
Backend: Added Wristbound Computers ( #8241 )
2020-02-19 23:48:53 +01:00
Wowzewow (Wezzy)
cbc6ed325f
PDA boop sounds ( #8251 )
2020-02-19 23:39:57 +01:00
Skayven
a780cf289b
MY EYES! - In which I revisit blinds again. ( #8268 )
2020-02-19 23:39:04 +01:00
mikomyazaki
008293770a
Adds a status_flag for mobs to prevent them being selected by auto-traitor. ( #8302 )
2020-02-19 23:36:36 +01:00
mikomyazaki
99c15b738e
Implements TIMER_LOOP. Fixes looping sounds. ( #8264 )
2020-02-19 23:25:51 +01:00
Geeves
af2ff7a586
Insurrection ( #8267 )
2020-02-19 23:25:36 +01:00
Geeves
fe883ac968
Acolytes ( #8266 )
2020-02-19 23:24:24 +01:00
Geeves
028490adac
Pylons and Cult Constructs ( #8279 )
2020-02-19 23:23:57 +01:00
mikomyazaki
b22a4803d9
Golems are no longer told to serve their previous ghostmob ( #8310 )
2020-02-19 23:19:40 +01:00
mikomyazaki
e9cd29b91b
Prosthetic and Robot limb fabrication is now separate. ( #8300 )
2020-02-19 23:18:42 +01:00
mikomyazaki
c40e9530e5
Removes mention of the halogen counter ( #8311 )
2020-02-19 18:45:30 +01:00
mikomyazaki
3505a48b8c
Can clear records in char setup. ( #8304 )
2020-02-19 18:44:18 +01:00
mikomyazaki
cbb94e74f8
Guns in holsters/bags keep their safety icon ( #8308 )
2020-02-19 14:28:09 -03:00
mikomyazaki
8bcf5cd89d
Crowbars have a usesound ( #8305 )
2020-02-19 14:27:32 -03:00
mikomyazaki
4127da9ee1
Crowbars can't open robots when not Adjacent ( #8307 )
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* Crowbars can't open robots when not Adjacent
* Adds some messages to the user when they are too far away.
2020-02-19 01:25:47 -03:00
mikomyazaki
5ad6486c5c
Removing an IC light turns the light off ( #8306 )
2020-02-19 01:25:41 -03:00
mikomyazaki
9820143f39
PDA messenger now has psychiatrist listed ( #8303 )
2020-02-19 01:25:31 -03:00
mikomyazaki
d9b56d55ec
Diona no longer split into nymphs when they cryo. ( #8301 )
2020-02-19 01:25:14 -03:00
mikomyazaki
0e849e40d6
Fixes roller bed rack icon. ( #8298 )
2020-02-18 21:37:08 +01:00
Pratepresidenten
4db3ab2d6d
Solidifies the organcooler. ( #8273 )
2020-02-18 16:00:31 +01:00
Matt Atlas
7e10f31776
Welders and cable coil now automatically repair the targeted robotic limb. ( #8246 )
2020-02-18 15:54:27 +01:00
fernerr
6dd1fbda22
Adds some new tile types, grates. Fixes #3332 ( #8263 )
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This pr adds some assets that are not mapped in yet, but are to be used in future projects among other things.
Added a new type of linoleum, rubber carpets, dark/light metal grates. Added some proper footramp damaged states.
Makes blue/green (circuit/strata) tiles craftable somehow like requested here, though via autolathe instead.
Blown up footramps will no longer result in a 'Fix me!' icon appearing.
2020-02-17 20:42:05 +01:00
mikomyazaki
2904743d2c
Fixes scanning slimes with only two mutation possibilities. ( #8284 )
2020-02-17 18:49:22 +01:00
Geeves
4ffb8654e1
Cult Fixes ( #8277 )
2020-02-17 16:45:08 +01:00
mikomyazaki
acb46bda09
Fixing fax machine UI runtime. ( #8293 )
2020-02-17 03:25:09 +01:00
mikomyazaki
b8fc53ac72
Fixes add_armor runtime. ( #8290 )
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add_armor runtimes when you're wearing any clothing without armor due to not handling armor = null, which is the default state. This fixes that.
2020-02-16 20:22:35 -03:00
mikomyazaki
0a9be4720a
Fixes more dreamchecker addition errors ( #8289 )
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Fixes problems relating to list cutting runtimes.
2020-02-16 18:49:01 -03:00
mikomyazaki
9ddca0bc3c
Post dreamchecker fixes ( #8287 )
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Fixes lack of chat tags, and runtime on player panel preventing it from displaying stuff.
Don't really understand the problem with Cut() on the player panel data["players"], it should leave an empty list behind right..? Anyway. Let's see if this passes dreamchecker.
2020-02-16 22:22:14 +02:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
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Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Geeves
95613ebf6b
Some Mech Things ( #8256 )
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Redoes how mechs assign their bodyparts and hardpoints. Should be much easier to make new mechs now, mechs can also now handle having children. Bless.
Created the backbone for having a mounted autolathe, however it needs a mech_equipment sprite, and a new GUI, which isn't something I'm capable of doing.
2020-02-16 19:48:44 +02:00
Wowzewow (Wezzy)
59119fd3d0
fixes lack of proper onfire states for paper ( #8260 )
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so apparently i missed this while testing the cigpaper PR
burning crumpled paper shows uncrumpled paper.
I added some missing sprites for it.
2020-02-16 19:27:53 +02:00
Matt Atlas
850dc38f1d
Adds SPAN_X macros and FONT_X macros. ( #8253 )
2020-02-16 10:07:12 +01:00
Wowzewow (Wezzy)
8cb59cbab0
Hypospray sprite change and some tweaks ( #8216 )
2020-02-15 17:27:03 -03:00