Commit Graph

90 Commits

Author SHA1 Message Date
Fluffy
8cf49025ae CI improvements (#17632)
* the boulder must be pushed

* awk?

* sadfasdf

* sadf

* sadfsda

* asdf

* sdfasafd

* asdfsad

* asdf

* dsfafa

* despair

* sadfsda

* sdfsadf

* 1589

* sdaf

* sadfasd

* asdf

* safsadf

* fdsafsa

* add create and destroy

* fdsa

* sdafasfsda

* pods for away sites

* oopsie

* hgdfs

* i am speed

* sdafas

* hopefully this works first trAHAHAHAH

* asdf

* dfsadasf

* sfasdf

* 6461

* dsfasfd

* sfda

* fsd

* sdfas

* fsdaf

* sadf

* safasf

* sudo

* sadfsad

* dfsdf
2023-11-13 21:25:33 +01:00
Matt Atlas
baeb7c6afd Updates subsystem definitions to new standards. (#17470)
* My heart is dragging me down into...

...oblivion!

* drifting closer to the edge but she won't have me

* ever round me we are dead before we meet her

* for the last time

* wake up in sweat

* n

* fff

* uff

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-10-01 14:24:40 +00:00
Fluffy
870f97c1c7 Icon smoothing subsystem update (#17383)
* sfasdf

* sfsaf

* sadfas

* sdfasdf
2023-09-27 10:23:15 +00:00
Werner
97bae226e0 Various Minor Fixes/Backend-Changes (#17419)
* Removes the dynamic maps system

* Adds some basic doc strings to the gear tweaks / Fix startup lag

* Adds the pull request labeler to (partially) replace the bot

* Changelog

* Fix spelling mistake

* Fix compile error
Add javascript and sounds to labeler

* Log Query during SQL Errors

* Use log_sql for sql connection errors

* Fix extra space in dbcore

* Fix mapping label names

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-09-24 09:15:34 +00:00
Fluffy
b183188689 Better logging (#16164)
* Initial

* Cleared duplicates

* More work, get rid of log_error

* more

* log_debug() to macro LOG_DEBUG

* More work

* More

* Guh

* Maybe better?

* More work

* gah

* Dear lord

* *inserts swears here*

* gdi

* More work

* More

* dear lord

* fsdfsdafs

* rsdaf

* sadfasf

* sdafsad

* fgsd

* small fuckup fix

* jfsd

* sdafasf

* gdi

* sdfa

* sfdafgds

* sdafasdvf

* sdfasdfg

* sdfsga

* asdf

* dsfasfsagf

* ihibhbjh

* fsadf

* adfas

* sdafsad

* sdfasd

* fsda

* vhb

* asf

* for arrow

* removed source file-line logging, added header for tgui
2023-08-05 21:53:11 +00:00
Fluffy
58809cce5b Align our MC / Subsystems more towards TG's, fix AFK message during init (#16635)
* the death of aurora

* Added changelog

* Now with the correct author
2023-07-08 10:14:46 +00:00
Fluffy
5e1332d60f OpenDream linting (#16468)
* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
2023-06-26 17:05:38 +02:00
Matt Atlas
659752e2ea Removes goonchat, adds TGChat and TG Stat Panels (#16514)
* tgui the beginning

* binaries and the like

* Bring in the last of it

* Example radio UI

* delete example

* NTOS Main Menu, start on manifest, tgui states

* tasks.json

* gunnery ui pt 1

* okay

* fix everything

* scss update

* oops

* manifest gigablast

* downloader part 1

* download prt 2

* NTOSDownloader final

* mfw committing to_worlds

* gunnery console pt2

* i cooked

* targeting (finished)

* one vueui down

* voting ui almost done

* MY MIND FEELS LIKE AN ARCH ENEMYYYY

* voting ui down

* photocopier

* ntos config + download fixes

* photocopier 2

* refactor define

* NTOS client manager + fixes

* fax machine final (it also uses toner now)

* marching forwards... left behind...

* ntnrc part 1

* canister

* add quotes

* portable pumps pt1 + more backgrounds

* oops

* finish the portable pump

* freezers

so I'll keep on pushing forward... you haven't seen the last of me... oooooooh...

* doors ui pt1

* finish doors UI (forgive me wildkins it's a bit of shitcode)

* vitals monitor, make things use labeled lists, new backgrounds

* mais j'envoyé aucun mayday...

* maglock pt1

* pour ça je me suis perdu...

* infrared

* fix that

* prox sensor pt1

* prox sensor

* signaler (this was actually pretty hard)

* atmos control pt1

* atmos control pt1.1

* atmos pt 2

* fuel injector

* multitool UI

* jammer

* list viewer

* APC

* portgen

* targeting console updates + SMES ui

* new themes, shield generator

* supermatter

* Add ore detector and (shitty) NTNet Relay

* orderterminal pt1

* orderterminal pt2

* smartfridge

* Add (air-)tank GUI update ore detector size

* Adds Transfer Valves

* Add AtmoScrubber

* analyzer pt1

* weapons analyzer pt2

* bodyscanner pt1

* bodyscanner pt2

* fix this shitcode

* seed storage

* appearance changer

* appearance changer final

* sleeper pt1

* sleeper

* gps

* vehicles

* chem dispenser

* lily request

* holopad

* tgui modules pt1

* ppanel

* damage menu

* fixes

* im here too now

* follow menu, search bars

* quikpay

* quikpay fixes

* circuit printer

* ppanel

* ppanel updates

* pai

* turret controls (i want to kill myself)

* tweak

* remove the boardgame

* guntracker

* implant tracker

* penal mechs

come close to me, come close to me

* chem codex

* pai radio

* doorjack

* pai directives

* signaler removal, sensors

* ghost spawner

* spawnpoint

* fixes

* teleporter

* one more to the chopping block

* account database

* remove divider

* scanner, atmos

* latejoin ui pt1

* latejoin

* records pt1

* RECORDS UI DONE

* delete interpreter & records

* CHAT FUCKING CLIENT

* data updates

* fix some things

* final UI, log

* basic nanoui fix

* antag panel

* remove vueui

* atm update

* vending update

* warrants, cameras

* ntmonitor

* time comes for all

* preserve this legacy

* bring that back (oops)

* rcon, ui auto update for computer UIs, remove rcon computers

* alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles)

* A LIKE SUPREME

* a

* power monitor

* lights on

* fuck this code, fuck nanoui modules, and fuck nanoui

* LEAVE IT OH SO FAR BEHIND

* fix alarm monitoring for synths

* I SAW IN YOU WHAT LIFE WAS MISSING

* comms console

* idcard and record updates

* turn the light on

* arcade

* pt2

* news browser

* static

* crusher

* f

* COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO

* codeowners & suit sensors

* html ui style removal

* make lint happy

* tgchat

* tgpanels pt1

* THE SOUL LONGS FOR OBLIVION!!!!!!!!!!!!!!!!!

* figure out why stat isnt working

* goodbye ping

* shhh

* stat updates

* An oath sworn in scors! Omni vortex lies!

* final almost edits

* fix that

* last skin adjustments

* resist and disorder

* i slowly get up and turn off the noise, already fed up...

* pleaseeeeeeeeeeeeeee

* THE CREDIT LARP IS NECESSARY

* i hold the keys

* RISE UP

* fix that?

* harry's suggestions xoxo

* runtime fix pt2

* You are the only thing that I still care about

* fix runtimes and cl

* whoops

* misc fixes

* fix that too

* adds build workflow

* f

* Update update_tgui.yml

* adds some needed steps

* ATM

* misc fixes and tweaks

* fixes 2

* make newscasters usable and fix use power on freezers

* turret control is clearer

* remove duplicate

* makes some verb tabs work properly

* makes verbs work properly for real

* sans moi

* fixes pt2

* fix the chat unnecessarily reloading

* fixes

* epic

* fixes

* fix missing consoles

---------

Co-authored-by: John Wildkins <john.wildkins@gmail.com>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
Co-authored-by: Geeves <ggrobler447@gmail.com>
Co-authored-by: harryob <me@harryob.live>
2023-06-26 02:00:14 +02:00
Wildkins
c8d4ef3b97 Speeds up init by ignoring contrib guidelines (#16217) 2023-04-19 20:57:56 +00:00
Wildkins
3f4786ab23 Fix several hard-dels, add harddel ref tracking (#16174) 2023-04-10 20:42:20 +00:00
Fluffy
dc9c30a5b2 Are they atomic enough, Wildkins? (#16087) 2023-03-27 16:04:25 +00:00
Fluffy
076f1701cf Xenoarch Initialize Explicit Background (#16134) 2023-03-27 15:37:48 +00:00
Wildkins
c369124fe9 Increase error logging to diagnose server conking (#15662)
* Increase error logging to diagnose server conking

* more logging and db retry

* whoops

* rename error() to log_error() to better reflect what it does
Move a bunch of world.log messages to log_error

* Fix compile error

---------

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-03-13 21:51:39 +00:00
Alberyk
1097153d0f The horizon is now the default map if no map is set (#15948) 2023-03-05 14:42:41 +00:00
Geeves
4c60ca6b38 Datumized Tips (#15348) 2023-02-05 20:31:07 +01:00
WickedCybs
19e8d47bed A Multi-Z Away Site: The Blue River (#15634) 2023-02-03 23:56:03 +01:00
Matt Atlas
dd482c63af Update the codebase to 515. (#15553)
* Update the codebase to 515.

* edit that

* WHOOPS

* maor

* maybe works

* libcall and shit

* do that too

* remove that

* auxtools isnt updated so get rid of it

* actually remove auxtools lol

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-01-23 21:21:37 +01:00
Matt Atlas
ce008a820e Fixes diagonal ship to ship combat, fixes overmap projectiles being slower than they should be, other fixes. (#15057) 2022-11-09 17:34:08 +01:00
Matt Atlas
65cece06b7 Adds a ship to ship combat system and weapons for the Horizon. (#14851) 2022-11-05 20:11:16 +01:00
SleepyGemmy
22f087082c Xenoarcheologist Dedicated Role (#14532) 2022-08-25 16:23:14 +02:00
Matt Atlas
fb51373bfb Fixes the Xenoarch subsystem entering into a potential infinite loop. (#14432) 2022-07-14 16:56:02 +02:00
Wildkins
2bb8db37b9 Clean up runtime errors, fix VueUIs opening offscreen (#14025)
* Clean up runtime errors, fix VueUIs opening offscreen

* woops

* myazaki is based
2022-05-20 18:36:14 +02:00
Wildkins
77f896d609 Fix away sites not initializing (#13519) 2022-04-15 12:17:34 +02:00
Matt Atlas
ea24a47802 Fixes matriarch drones and other do_late_fire ghost spawners. (#13494) 2022-04-13 23:51:36 +02:00
mikomyazaki
134e2803c4 Late Miscellaneous Init speedup (#13304) 2022-03-05 13:00:51 +01:00
Matt Atlas
f3be650719 Exoplanet ruins, away sites, overmap submaps and maploader goodies. (#12933) 2022-02-18 15:34:10 +01:00
Matt Atlas
5bcf84cb23 Overmap exoplanet generation, ported from Bay. (#12362) 2022-01-17 22:16:48 -03:00
Geeves
39b3180c2c Matriarch Maintenance Drone Fix (#12301)
You can now actually inhabit matriarch maintenance drones, if you have the command whitelist.
2021-08-07 14:51:09 +03:00
Geeves
e9531b9927 Xenoarch Stuff (#11815) 2021-05-31 12:45:24 +02:00
Alberyk
da4f065701 Where No Spaceman Has Gone Before: a space sector system (#11801) 2021-05-31 00:32:07 +02:00
Geeves
6d2da2d893 Autolathe Things (#11545) 2021-04-10 18:28:40 +02:00
Geeves
bde76874de Maze Generation (#11453) 2021-03-18 20:34:34 +01:00
Geeves
2473281555 Mining Drone Stuff (#10739)
Mining drones now come equipped with an RFD-M, a tethering device, and a stack of purple flags.
    Mining drones can now bump against doors to open them.
    Mining drones now have external airlock access.
    You can now click-drag with the RFD-M to lay down track.
    The charge cost for robots using the RFD-M has been lowered to 200, down from 500.
    Mining drones no longer appear as a unique role on the round join menu.
    Mining drone lights are now much brighter, and illuminate in a circle around the drone.
2020-12-13 12:36:15 +02:00
Geeves
5a1231082e Maintenance Drone Fix (#10479)
Fixed the maintenance drone ghost spawner.
    Added more info as to why certain ghost spawners are disabled to the ghost spawner menu.
2020-11-10 08:15:14 +02:00
Jiří Barouš
7c3aa58b6a Changes cargo defines (STOCK_ITEM_*) to fix a deep recursion (and eventual runtime) issue (#10465)
The defines now create a subtype under cargo_master for every spawner
proc and use that to define probability and register the spawner instead
of making tons of proc overrides.

This also allows for more flexibility when defining the spawners if
desired.
2020-11-07 19:31:35 +01:00
Werner
d88e219c04 Force Away Mission Verb (#10226)
Adds a admin verb to force a specific away mission.
(So there is no need to dig around the the SSpersist_config controller)

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-12 01:27:47 +02:00
Matt Atlas
556f1aa86f Fullscreen overlay rework, full-black unconsciousness overlay, overlay fadeout animations + more. (#10053)
Ported the clickcatcher from tg/bay. You can now click black spots to turn. Isn't that handy, especially with vision cones.

    Reworked fullscreen overlays into an easier and better system, courtesy of PsiOmegaDelta.

    Similiarly, added fadeout animations to all pain overlays, plus unconsciousness.

    Fixed the vampire frenzy overlay never showing.

    Unconsciousness is now FULL darkness.

    Flashing mobs is now an inbuilt proc.
2020-10-02 08:53:14 +03:00
fernerr
b9db49aded CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686) 2020-08-19 10:24:25 +02:00
Erki
7097912fd1 Adds LDAP but for 2d spessmen (#9527) 2020-08-10 13:56:39 +02:00
Geeves
33ad8096fb The Great Spanning (#9320)
This PR get rid of all (most of) the span("thing", spans and replaces them with the SPAN_THING( variant, which has gained more popularity recently.
2020-07-12 15:53:28 +03:00
MarinaGryphon
546b70652e Lobby Menu Improvements (#9246)
The lobby menu now fades in and out smoothly.
    Removes the old background object which was left in by accident.
    The buttons now get bigger when you mouse over them. Responsiveness!
2020-07-04 00:51:29 +03:00
Matt Atlas
2e5fdf970c Landmark Shuttles (#8512)
The lifeless live again. Or in this case, what never actually lived here.

Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will.

I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to.

Changes:

    "Shuttle code has been completely reworked."
    "Shuttles can now be modified to have more than one destination."
    "Shuttles now have a takeoff sound."
    "You can now throw mobs against walls to damage them. A lot."
    "You now need a neckgrab to throw mobs."
    "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it."
    "Adminghosts can now interact with all shuttles."
2020-04-05 21:15:31 +03:00
Matt Atlas
82437acd43 Materials subsystem, material defines instead of strings, structure materials. (#8447)
The shitcode crusade begins.
2020-03-18 20:19:11 +01:00
Werner
70286d7618 Reworks Away Mission Selection (#8292) 2020-02-20 00:14:00 +01:00
mikomyazaki
6074224d00 dreamchecker (#8233)
Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
skull132
3d058d65e1 Fix dynamic maps 2020-01-13 21:42:09 +02:00
Werner
af16a489a6 Removes Weapons (#7415)
* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
2019-11-16 18:36:13 +01:00
Karolis
8b785b3815 New record consoles and removal of old datacore, adds SSrecords (#4878)
This PR is depending on #4868 for it's ui framework. This PR mostly makes new SSrecords subsystem responsible for storing records. This should replace old datacore.

Make new SSrecords.
Make things use SSrecords and whole code compile
Made VueUi button <vui-button> to push parameters as JSON, preserving client side data stricture.

    Add new records console and admin record management.

I am mostly looking for feedback regarding SSrecords and it's data storage mechanism criticism (It's using lists for storage)
2019-07-27 12:24:16 +03:00
Alberyk
8ceefde494 Replaces the IAA with the Representative job (#6752)
This pr does what is suggested in this thread: https://forums.aurorastation.org/topic/12395-iaa-rework-representatives/
2019-07-25 01:15:21 +03:00
Werner
6849b23191 Prevents ghosts from freely observing on the derelict. (#6670) 2019-07-12 02:47:00 +02:00