Commit Graph

415 Commits

Author SHA1 Message Date
Zuhayr
c7973e0ab2 Made suit boots children of magboots. 2014-11-30 11:12:15 +10:30
Zuhayr
1500dbd505 Fixes #7128 2014-11-30 10:52:35 +10:30
PsiOmega
c14411d979 Robots can now be rebuilt after destruction.
Robotic borgs now have a circuit which can be re-installed in a new chassi after the destruction of the original.
2014-11-27 08:58:29 +01:00
Zuhayr
1c35f8825b Dummied out the AI movement code for a later project. 2014-11-22 08:04:06 +10:30
Zuhayr
05922375c5 Added the remaining missing icons (shitty codersprites, pls fix spriters) 2014-11-22 07:57:34 +10:30
Zuhayr
ffc37dc151 Compile fix. 2014-11-20 00:41:45 +10:30
Zuhayr
b083cdf266 Additional interface work. 2014-11-20 00:31:12 +10:30
Zuhayr
b6ee53a4c3 Added integrated AI hardsuit interface verb, tweaked Topic() a bit so the AI can use it. 2014-11-20 00:22:07 +10:30
Zuhayr
cfb5710166 Added module damage to breach checks. Attempted to add relaymove/hardsuit interface procs but failed. 2014-11-17 00:12:57 +10:30
Zuhayr
c573b38d47 Working on the interface and suit hacking. 2014-11-16 18:11:15 +10:30
Zuhayr
6526775f81 Converted Unathi breacher suits to rigs. 2014-11-16 15:28:58 +10:30
Zuhayr
823f01f4bf Changed helmet lights over to a general system/overlays. 2014-11-16 13:40:13 +10:30
Zuhayr
579ebb84bb Added science rig, replaced CE rig. 2014-11-15 19:17:45 +10:30
Zuhayr
ae66fb16d3 Added jetpack, added gear, fleshed out ERT hardsuits. 2014-11-15 17:39:44 +10:30
Zuhayr
ebbb9b36b5 Moved everything to a module-based hardsuit system.
Generalized all ninja power and gear code to work with new rig system.
Added shurikens, weapon mount, more work on deployable items.
Readded energy nets and energy blades.
Grenade launcher/charge stuff, interface stuff.
Renamed previously existing rigs to voidsuits, restructured rig and voidsuit files.
Refactored the energy net and teleportation proc.
Totally rewrote AI core/intellicard transfer procs.
Added rig sprites by Mordeth221, added step by steap suit sealing/inability to interfere with suit sealing process.
Updated map paths to use voidsuits.
Added chemical dispenser functionality, added power sink, added atom/drain_power() proc for later use.
Added rigsuit verbs, added voice changer.
Renamed MASKINTERNALS to AIRTIGHT, added internals checks for airtight helmets.
Added drain_power() procs to vulnerable machinery.
Reimplemented data theft.
Added suit maluses for losing your cell while wearing one.
Transitioned the rig suits to a back-mounted item that also controls a chestpiece.
Converted rig module to a storage item, convert ERT voidsuits to hardsuits.
2014-11-14 22:57:26 +10:30