SueTheCake
84794c6e65
Mechs 3: Electric Boogaloo ( #7486 )
2019-11-25 23:04:19 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
Werner
b823b4eb05
Converts jobs and admin equipment to use outfits ( #5827 )
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Converts the jobs and admin equipment to use outfit datums.
2019-02-19 23:58:05 +02:00
BurgerLUA
8519dcc393
.loc = to forceMove() ( #4937 )
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As requested, this PR is changed to only include all .loc = to forceMove() changes.
2018-08-04 01:48:58 +03:00
NanakoAC
e240def2bf
Contained Sprites v2 ( #758 )
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Overhauls the contained sprites system to be feature complete in terms of what it can do and offers. Now almost all cases of clothing and other items may use the system properly.
2016-08-25 16:55:42 +02:00
Alberyk
c7796455bc
Fixing custom mech paint kits and adding the tiger's claw custom item ( #673 )
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Alright, I will keep the bay system, since it seems to work better, and now exosuit sprites will go in custom objects. Also, fixing a missing item, and zubari spawning with two fancy jakckets, in the new config, which should replace the actual one:
2016-08-06 02:42:25 +03:00
Alberyk
76d2630106
Custom items, second wave. ( #656 )
2016-08-03 22:07:28 +03:00
Zuhayr
b6e6d45952
Small tweaks to get rolldowns to work properly.
2015-08-09 17:01:07 +09:30
Zuhayr
9d11a367a6
Roll-down-jumpsuit now works properly with custom items, icon_override and (hopefully) species variants.
2015-08-09 16:22:19 +09:30
Chinsky
c7d9ce4697
Merge pull request #10046 from mwerezak/custom-item-icons
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Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-09 20:52:38 +03:00
mwerezak
8957412826
Custom items default to the inhands of the parent
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Makes custom items use the inhand states and icons of the parent item
type if inhand states are not present in CUSTOM_ITEM_MOB.
Makes item_icons take precedence over icon_override for inhands only.
2015-07-08 01:39:02 -04:00
PsiOmegaDelta
ed5a12c2a2
Revert "[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes"
2015-07-07 17:14:42 +02:00
PsiOmegaDelta
62017e7af2
Merge pull request #10008 from mwerezak/custom-item-icons
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[DNM] Makes custom items use the host item's inhand sprites if none are provided, knife fixes
2015-07-07 06:44:10 +02:00
mwerezak
c1bbc5c3a6
Fixes issues with raider equipping
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Fixes raiders not being able to ever spawn with guns that cannot be equipped to the belt, despite those gun types being in the raider_guns list.
Fixes raiders spawning with guns for which they have no ammo.
Fixes taj/unathi raiders having a 2/3 chance of spawning without any shoes.
2015-07-04 16:32:35 -04:00
mwerezak
7af63ede5a
Custom items default to the inhands of the parent
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Makes custom items use the inhand states and icons of the parent item
type if inhand states are not present in CUSTOM_ITEM_MOB.
2015-07-04 10:40:44 -04:00
Zuhayr
890693b839
Allowed accessories to function as custom items using icon_override
2015-05-16 01:37:04 +09:30
Zuhayr
f908119b98
Very minor oversight.
2015-05-12 23:56:51 +09:30
Zuhayr
49930fe55d
Debugging!
2015-05-12 21:30:06 +09:30
Zuhayr
f76a1d2024
Removed custom item defines, refactored mech kits.
2015-05-12 15:49:56 +09:30
Zuhayr
59af7e5c4d
Refactor/rewrite of custom item spawning.
2015-05-12 15:14:51 +09:30
Miniature
ed60b17f8d
Cherrypicking Mini's custom item code.
2015-05-12 11:02:34 +09:30
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
mwerezak
1b4e13aabc
Removes unnecessary and cruft procs from mob/inventory.dm
2015-03-30 05:28:09 -04:00
Boop
3dfc20eebe
Fix a runtime for Mloc
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(mloc is so lazy)
Also makes custom item spawning a tiny bit nicer!
file will only be loaded once, instead of every time someone spawns
2014-06-17 16:29:37 +01:00
Ccomp5950
69dbec4920
Custom Item Request
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Confirmed with Apple that this was acceptable.
2013-11-21 09:08:30 -06:00
Cael_Aislinn
1c9b04ec74
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 21:07:16 +10:00
Cael_Aislinn
e6c70937e5
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/game.dm
code/__HELPERS/type2type.dm
code/datums/helper_datums/getrev.dm
code/game/atoms.dm
code/game/gamemodes/events.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/newscaster.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/objs.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/getlogs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/flufftext/TextFilters.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mine_items.dm
code/modules/mining/mint.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/photocopier.dm
code/modules/power/gravitygenerator.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/human_face.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:07:36 +10:00
Chinsky
6f1852449d
Ported custom items system.
2012-10-30 02:27:51 +04:00
Chase Clary
570dda0e07
Fixes a tiny indention error that Cael showed me in line 55.
2012-09-15 20:31:47 -05:00
Chase Clary
565451fa78
REALLY fixes Roaper's custom item (I forgot to code the spawning thing-y for his ID) and adds mah cane.
2012-09-12 21:14:50 -05:00
Cael_Aislinn
15fa23331b
custom id cards should be able to access atms
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-09 14:51:59 +10:00
Cael_Aislinn
4a9383b5af
reworked id spawning, added some fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 14:33:19 +10:00
Nerezza
973c1ea876
Update code/modules/customitems/item_spawning.dm
2012-07-30 12:32:35 -05:00
Nerezza
ea9af8242e
modified: code/modules/customitems/item_defines.dm
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modified: code/modules/customitems/item_spawning.dm
modified: icons/obj/custom_items.dmi
2012-07-30 10:15:22 -05:00
CaelAislinn
a09fe3def3
forgot dat custom item
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Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au >
2012-05-08 15:48:32 +10:00
Miniature
6e453e0aa1
Housekeeping with custom items
2012-03-01 19:10:52 +10:30