Matt Atlas
b65a598b85
Completely removes Vox from the game. ( #10028 )
2020-10-07 13:52:08 +02:00
Alberyk
8fa0dc26fa
Fixes the sawn-off improvised shotgun having no sprite ( #10154 )
2020-10-02 22:57:35 +02:00
Geeves
51729c979e
Shotgun HUD Fix ( #10093 )
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Shotgun ammo HUDs now properly update when racking the gun.
2020-09-27 18:35:58 +03:00
Matt Atlas
d4666caaac
Ports Goonchat from Baystation. ( #9635 )
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changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
2020-09-24 23:06:04 +03:00
TheDanseMacabre
df857171d0
Danse's Gun Changes: 3 - cleaning up my mess edition ( #10043 )
2020-09-23 10:50:50 +02:00
Alberyk
00405c72f3
Tweaks some guns names and description and also fixes zoom and recoil interactions ( #10030 )
2020-09-22 21:34:04 +02:00
TheDanseMacabre
43c5919307
Danse's Gun Changes 2: With a vengeance ( #9878 )
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* joe
* Update bullets.dm
* Update boxes.dm
* Update automatic.dm
* Update minigun.dm
* Create dansemacabre-woodmanstillbad.yml
* Delete dansemacabre-woodmanstillbad.yml
* I'm stupid
* Update highly visible and dangerous weapons.dm
* Update bullets.dm
* Update bullets.dm
* reverts bluestocks
* Delete blaster_cabine.dmi
2020-09-19 12:12:18 +02:00
Wowzewow (Wezzy)
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
fernerr
d36a78471e
Increases raider starting loadout diversity ( #9839 )
2020-09-03 11:00:25 +02:00
Matt Atlas
0dd08df5b2
Refactors sound groups to use decls instead of a massive switch with dozens of global lists. ( #9702 )
2020-08-28 20:47:00 +02:00
Alberyk
59a3ed600b
Bad Moon on the Rise: A Farewell to Arms edition ( #9715 )
2020-08-22 11:22:56 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
kyres1
73a73c4e23
Adds ninja hardsuit selection ( #9631 )
2020-08-11 11:38:54 +02:00
mikomyazaki
4de53f1d56
Replaced all instances of armour/armoury with armor/armory ( #9593 )
2020-08-06 20:57:30 +02:00
MarinaGryphon
37c80988ce
Converts Reagents to Typepaths and Centralises Reagent Spawning ( #9140 )
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Converts reagents to use typepaths instead of IDs.
Centralises reagent spawning in a lot of places to use reagents_to_add instead of a variety of custom methods or initialise overrides.
2020-07-05 20:47:48 +03:00
Geeves
efaeba97d8
Shotgun Powercreep ( #9199 )
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You can now pump a shotgun or work a rifle's bolt without wielding it, but it takes two seconds to do so.
Using the double-barreled shotgun in-hand now ejects its ammunition instead of changing the firing mode. Changing the firing mode has been put on alt click.
2020-06-27 18:42:48 +03:00
Geeves
9dffea6eea
(Syndicate) Cyborg Improvements ( #9148 )
2020-06-19 23:57:17 +02:00
Geeves
1fd1f528d2
Kataphract Supplies ( #8529 )
2020-06-16 23:29:33 +02:00
Erki
60d0977760
Fixes firemodes being a footgun ( #9058 )
2020-06-10 11:20:46 +02:00
Geeves
1f213e48c0
Description Consolidation ( #9038 )
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I moved the desc_info to their parent thingies, because alt clicking the type and being sent to the description.dm was infuriating.
2020-06-10 09:03:44 +03:00
TheDanseMacabre
4cf08ab516
Ports fully automatic drag-to-fire functionality from Bay. ( #8917 )
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Watch the video until the end. The gatling gun is slow to shoot, for some reason, but the rest are all full-auto.
2020-05-22 22:39:32 +03:00
Wowzewow (Wezzy)
e28d09f88a
description_fluff, description_antag and description_info shortening ( #8896 )
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* description_fluff, description_antag and description_info shortening
* Update wezzy_desc-shit.yml
* Update html/changelogs/wezzy_desc-shit.yml
Co-authored-by: Werner <Arrow768@users.noreply.github.com >
Co-authored-by: Werner <Arrow768@users.noreply.github.com >
2020-05-21 12:45:22 +02:00
Alberyk
c328c808b5
Reduces the presence of contractors in some departments ( #8653 )
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And adds Zavodskoi.
2020-05-13 19:12:14 +02:00
Alberyk
8e56590dd9
Replaces the mateba sprite, name and description ( #8748 )
2020-04-27 22:38:04 +02:00
Alberyk
1649ee1290
couple of stuff.
2020-04-22 13:52:51 -03:00
Alberyk
60552d11c4
fixes stuff, i guess.
2020-04-22 13:17:19 -03:00
TheDanseMacabre
0522bcd3ae
Detective Gun Rebalance - Flash ammo edition. ( #8634 )
2020-04-18 23:41:44 -03:00
Matt Atlas
6fda700635
Removes extra move delay on a lot of automatic guns + fixes recoil. ( #8487 )
2020-03-26 21:19:01 +01:00
Wowzewow (Wezzy)
b9b42f4f8f
Janitor, hydroponics and medical inhands ( #8456 )
2020-03-21 13:36:49 +01:00
TheDanseMacabre
ade4a8ead6
Fixed a pair of problems with the new detective gun. ( #8230 )
2020-02-26 13:52:54 -03:00
fernerr
3dbf50da89
Adds a random gun option to the uplink, Replaces the renegade's weapon with this kit ( #8282 )
2020-02-23 02:46:34 -03:00
mikomyazaki
6074224d00
dreamchecker ( #8233 )
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Implements dreamchecker plus fixes all errors
2020-02-16 20:42:32 +02:00
Matt Atlas
16aeb5c9d9
Many balance changes to halloss and damage. ( #8160 )
2020-02-08 15:39:06 +01:00
TheDanseMacabre
75e9e92cdb
Remake of #8134 ( #8148 )
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* Add files via upload
* Update pistol.dm
* Update security.dm
* Add files via upload
* Create dansemacabre-revolverswillbecrushed.yml
* Forgot the ammo
2020-02-04 13:19:40 +01:00
Geeves
d93a0030db
Makes All Guns Contained Sprites ( #8105 )
2020-01-31 20:27:03 +01:00
Alberyk
1910c1defb
Mandatory yearly gun pr: 2020 edition ( #8001 )
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-adds the harpoon gun, to the merchant list and as a raider weapon
-adds the foldable shotgun, to merchant list and as a raider weapon
-adds a new sprite and firing sound for the silenced pistol, giving it to the dpra consular as well
-makes harpoons better as a throwing weapon
-tweaks some guns' names
2020-01-15 17:51:36 -03:00
Geeves
931d56672a
Uplink Revamp ( #7974 )
2020-01-15 18:28:11 +01:00
Werner
cb4a712851
Enforces Lineendings and adds Editorconfig ( #7657 )
2019-12-21 16:19:24 +01:00
TheDanseMacabre
2e93ab6877
Gun prettyfication project: 2 ( #7608 )
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Remake of #7600
2019-12-12 21:53:03 +02:00
Matt Atlas
df0cd6189a
Brainmed Update ( #7502 )
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gamer time.
2019-12-10 20:41:15 +02:00
fernerr
06b9d15ee8
Adds some new mech weaponry for the legion, changes the way mech decals are applied ( #7534 )
2019-12-03 18:35:14 +01:00
Sharp
9dd094feea
Added flavor to guns Vol1 ( #7495 )
2019-11-26 20:34:24 +01:00
Alberyk
beb35d6fd3
Adds two away missions ghost roles ( #7450 )
2019-11-21 20:55:59 +01:00
Wowzewow (Wezzy)
962c45b6fa
P.P.A.P (Pen, Paper and PDA) update ( #7410 )
2019-11-21 15:49:17 +01:00
Werner
af16a489a6
Removes Weapons ( #7415 )
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* Adds icon and hitsound where needed.
* Moves alt_attack to /obj/item and deletes weapons.dm
* Replaced /obj/item/weapon with /obj/item
* Fixes merge issues.
* Fix merge issues.
2019-11-16 18:36:13 +01:00
Alberyk
07d3c25ca8
Adds an unique gun to the pra consular officer ( #6992 )
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What it says in the title. It also changes some items to be more lore friendly and have new description_fluff.
2019-09-17 21:56:06 +03:00
Alberyk
b0e6ece48b
Gun update: the end of the space cold war ( #6742 )
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-replaces the sprites of the guns that were pretty much justreferences to guns in real life, like the uzi and the dragunov, with new future sprites made by kyres
-adds the hand cannon
-makes some guns cheaper at the merchant
-fixes a broken message with the prank guns
-added a small animation when someone is hit by a blaster projectile
2019-07-24 21:31:09 +03:00
Matt Atlas
d9fb393845
Unifies wield-shotgun and wield-rifle into wield-firearm. ( #6591 )
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Title says it all.
This needed some changes to offhand (which is now a subtype of weapon, not /weapon/gun), but otherwise it seems to work well in testing.
2019-07-21 22:53:27 +03:00
Alberyk
ad9caa77ae
Adds a couple of lore themed mercenary gear loadout ( #6644 )
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Adds a bit of what is related here: https://forums.aurorastation.org/topic/11941-antagonist-rework-20/
Pretty much, adds a couple of gear crates that mercenary teams, seeking to do a lore related gimmick, can buy by pooling their crystals. Right now, it is just adds a couple of human related factions, such as eridani, sol alliance, elyra and the frontier.
2019-07-04 21:13:17 +03:00
alsoandanswer
1bab746d17
adds new sounds (the not stupid version) ( #6307 )
2019-05-05 23:51:08 +02:00