This is part 1 of a project to, eventually, bring the render planes
system from /tg/ and bay into Aurora. This is a prerequisite and blocker
for many things the development team and community want to have, and
this was long overdue.
Many objects have been re-assigned layers, which are now thoroughly
defined. Maps have had their custom layer defines purged, as we should
be moving away from this in favor of saner definitions in the base
items.
This should be a test-merge due to the sheer amount of layers changed,
which will very likely create issues that I cannot possibly discover and
debug in a reasonable amount of time myself.
---------
Co-authored-by: Cody Brittain <cbrittain10@live.com>
* sdaf
* sdaf
* sdfa
* sadf
* sfda
* gfd
* reduce thrusters volume
* sdafsadsdaf
* sdfa
* Reduced some sound ranges and made some/more not ignore walls for loops
* health analyzers too
* ivdrip adjustment
* most tools now use play_tool_sound to have the sound played, reduced range for it
* Port of Call Template Flag
* oops
* bitflags
* bitflags but frfr
* I give up + fix
* bitflags again again
* Port of Call Day changes
* remove Horizon check
* small thing :)
* check day directly now
* new proc to check port of call, and possible fix
* Requested Changes
* requested gem changes
* gem gaming
* gemmmmmmmmmmmmmmmmmmmmmmmmmmm
---------
Co-authored-by: Benedict <Ben10083@users.noreply.github.com>
* Re-adds the message of the day.
* Re-adds the MOTD and adds mechanical support for ports of call.
* sddsds
* Destroy it all!
* incorrect info
* grammar and shit
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* radio stuff
* loads of code
* more news
* mor eradio stuff
* final fixes
* radio
* Lore Radio Tweaks (#32)
* adds geeves
* matt request
---------
Co-authored-by: Geeves <ggrobler447@gmail.com>
* first reordering, committed in case i fuck up badly next
* from the moment i understood the weakness of my flesh
* sdafa
* you asked for this
* we can't have nice things
* sdafasdf
* sdafasd
* sdfa
* fsa
* worth a shot
* more pain
* sdfasdf
* SSatlas.current_map
* hardsuit spell tab appears to clear correctly
* sdfsa
* from the moment i understood the weakness of my flesh, it disgusted me
* sdf
* Change various PAI abilities from proc to verb, init their verbs on creation
* Provide exit button on notFound and missingExport page
* Prevent programs with no ID from populating. Will still show in services. Things like pAI Flashlight
* allows pAIs to use PDAs they are inserted into
* prevent RTE for admin created pAIs
* adds error message when trying to download incompatible software
* fixes not being able to open pAI computer UIs if the client is closed with the UIs open
* changelog
* test fix?
* Revert "Provide exit button on notFound and missingExport page"
This reverts commit 77168da050.
* changelog change
* to_chat
* don't code 30s after waking up
* pain
* sadfas
* sdfa
* sdfasf
* sfa
* sdf
* might the lord have mercy on our soul
* i cri everidai
* adeste fideles
* sdf
* where will this lead, what's coming next, from your inventions
* dear lord
* gjvhk
* i cri everidai
* fsgf
* sdfa
* sdaf
* hiuhi
* Fixes SQL Death Tracking again
Removes the foreign key constraint from the ckeys.
-> Ckeys can have different values i.e. when someone dies while aghosted the ckey becomes @ckey
Ensurs that the char_id is set to null and not 0 -> To make sure the foreign key constraint there actually works
* Simpler changelog
---------
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* Adds SShttp
Adds a HTTP Subsystem with a integrated Retry-Queue for Status-Code 429 and 503
Changes the discord subsystems send message function to the new http subsystem
The previous http_ request functions remain but have been renamed to old to signify that they should not be used for new implementations
* Fixes lint error
* DMDoc Pass
* marks build_options as private
* SHOULD_NOT_SLEEP where its relevant
* update_channels is not a private proc, as it can be called by the API
* Remove comments
* Make fluffy happy
* Makes fluffy even happier
---------
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* Death Stats Fix
Changes how the coordinates for the death stats are stored.
-> One column for x,y,z instead of all mashed into one column
* Add missing GLOB
* convert indentation
* Rebase to latest master
* Adds the attackers char id aswell.
* Slight reformatting and add constraint
* Fix indentation
* Adds another check
---------
Co-authored-by: Werner <Arrow768@users.noreply.github.com>
* SDQL2 update
* fix that verb
* cl
* fix that
* toworld
* this is pointless
* update info
* siiiiick..
* vv edit update
* fix that
* fix editing vars
* fix VV
* Port the /TG/ globals controller.
* part 1
* part 2
* oops
* part 3
* Hollow Purple
* sadas
* bsbsdb
* muda na agaki ta
* ids 1-15
* 16-31
* 41-75
* bring me back to how things used to be before i lost it all
* the strength of mayhem
* final touches
* cl
* protect some vars
* update sdql2 to use glob
* stuff?
* forgot that is not defined there
* whoops
* observ
* but it never gets better
* a
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* autolathe 1
* FUCK MY LIFE
* more fixes
* autolathe queueing
* cl
* garbage collection
* wire fixes
* some final tweaks
* on second thought this might be annoying
* fix that
* whoopsies
* that didn't work for shit
---------
Co-authored-by: Matt Atlas <liermattia@gmail.com>
* Changes the discord bot into a subsystem and adds quite a bit of additional logging
* Removes a forgotten todo
* replaces call with RUSTG_CALL (to make it compile) and adds a comment
* Re-Add log prefix
---------
Co-authored-by: Werner <Arrow768@users.noreply.github.com>