Commit Graph

27310 Commits

Author SHA1 Message Date
JohnWildkins
d7f7cccac3 Backend tweaks to find issue with firearms program (#10256) 2020-10-15 16:49:39 +02:00
Geeves
ec5e1503ae Admins: Super Meat (#10227) 2020-10-14 17:40:51 -03:00
Alberyk
100534dd97 Tajaran Consular Officer Updates: Diplomatic Incident Edition (#10228) 2020-10-14 17:40:36 -03:00
Matt Atlas
84c7c75efa Fixes pAI atmospherics sensor. (#10248) 2020-10-14 12:56:01 +02:00
Geeves
bf5134f64d Diona Name Fix (#10236) 2020-10-13 17:25:31 +02:00
Geeves
fc506f2264 Z-Move Fix (#10235) 2020-10-13 17:20:39 +02:00
Werner
121569bdf3 Odin Ghost Role Update (#10220)
* Odin Ghost Role Update

* Overhauls Odin Access according to the existing access levels
* Overhauls the get_cetncom_access proc
* Fixes nt ghost roles having complete access to everything (instead of just the station)
* Updates get_cetncom_access with actually used roles
* Updates jobs in get_all_centcom_jobs
* Adds a bartender / chef job to the odin
* Adds a janitor job to the odin
* Adds a medical doctor / pharmacist job to the odin

* * Add two hooks that are called when a emergency/crew transfer is called
* Add a chance that the odin chef / bartender role is enabled upon crew transfer
* Locks down the odin and spawns in the checkpoint security if a crew transfer / emergency shuttle under certain conditions

* * Increases the chef-count to 2
* Removes the produce from the chef-backpack as they have a vending machine full of it.

* * Changes the time when the lockdown occurs / the spawnpoints are enabled to after the transfer shuttle has departed.

* * Let CCIA enable (some of) those roles.

* Galoshes for the Janitor

* * Add logging

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-12 23:06:36 +02:00
Alberyk
5653f19dac Removes nearly all medical alt titles (#10218) 2020-10-12 19:37:53 +02:00
Geeves
4aa4f9a60a Morph Gore (#10186) 2020-10-12 19:26:38 +02:00
JohnWildkins
dcdd29ac98 Removes camera monitor from wristbounds/tablets. (#10215) 2020-10-12 12:20:23 +02:00
Werner
d88e219c04 Force Away Mission Verb (#10226)
Adds a admin verb to force a specific away mission.
(So there is no need to dig around the the SSpersist_config controller)

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-12 01:27:47 +02:00
Alberyk
df11c39f37 Fixes the sugar tree candy recipe not working properly (#10231) 2020-10-11 18:31:21 -03:00
Alberyk
f4abbd6f9a Restricts what accents synthetics can mimic (#10178) 2020-10-11 13:33:07 -03:00
Werner
20b4bcb1e9 Removes the eventshark again. 2020-10-11 14:21:30 +02:00
fernerr
0c092e576d Makes the character preview show more than 1 accessory (#10205) 2020-10-11 13:23:10 +02:00
TheStryker
04c4ab7426 Converts the diona accent into Rootsong and Voidsong. (#10203)
* dionaaccentrework

* I AM GROOT

* woops, sorry gadpathur
2020-10-11 13:12:20 +02:00
Werner
39a7f83fd0 Fixes for the event shark 2020-10-11 01:09:06 +02:00
Werner
3f66659fc1 Decreases the cargo shuttle move time (#10200) 2020-10-10 21:07:10 +02:00
Werner
01ff6eeb8e Adds a mob for the beach event. 2020-10-10 21:06:56 +02:00
JohnWildkins
72c40dda5f Revert "VueUI vending machines: buying space cola with aesthetics (#10197)" (#10224)
This reverts commit 88c38a664c.
2020-10-10 20:57:34 +02:00
JohnWildkins
0ed0cba6b7 Replace ID/PDA/Wallet checks with GetID() (#10204) 2020-10-10 12:58:41 +02:00
Werner
aa24c56893 Removes the Vox Trader (#10222)
It runtimes due to the missing language.

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2020-10-10 11:19:28 +02:00
JohnWildkins
88c38a664c VueUI vending machines: buying space cola with aesthetics (#10197)
* Port vending machines to Vue UI, implement ordering GUI

* changelog and whitespace

* handle coins, fix lint, remove comments

* add reset button
2020-10-10 11:19:16 +02:00
Geeves
bd8d269c7b Emergency Grill Things (#10212) 2020-10-10 00:54:32 +02:00
Werner
6003581ca6 Ghost Spawner: Better Integration for Atoms (#10160) 2020-10-09 18:24:01 +02:00
Geeves
bd36c23094 Alterable Organs and Vaurca Nighteyes Fix (#10208)
* Alterable Organs and Vaurca Nighteyes Fix

* why we test our code

* buggyfix
2020-10-09 18:00:02 +02:00
JohnWildkins
679ccf662c Fix runtimes related to comp not being passed properly on modular computer creation (#10214) 2020-10-09 17:58:23 +02:00
fernerr
e6fbd667a1 Fixes Ives being spawned from gold slime reactions (#10217) 2020-10-09 10:55:32 -03:00
Alberyk
e23d715c87 Adds a lore summary button to the title menu (#10164)
* kyres request

* stuff
2020-10-08 17:47:28 +02:00
JohnWildkins
da8c1b3864 Raise admin game panel resolution (#10201) 2020-10-08 17:47:11 +02:00
Werner
c8bac9f8b9 Merge branch 'trident_worm_phoron_no_pr' into master-upstream 2020-10-08 17:39:08 +02:00
Alberyk
d7ad45ceeb Fixes the colossal spider not changing sprites after using the Ceiling Climbing power (#10202) 2020-10-07 22:45:59 -03:00
Wowzewow (Wezzy)
03e29eb265 fixes loadout photos not fitting in lockets and sweater underwear (#10188) 2020-10-07 23:03:58 +02:00
Geeves
7a04e78cf5 Manifest Fix (#10189) 2020-10-07 23:03:50 +02:00
Geeves
f178386b3c Vaurca Night Eyes (#10179)
* Vaurca Night Eyes

* weaken
2020-10-07 23:03:20 +02:00
Geeves
894356a741 Vaurca Phoron Inhaler Removal (#10181) 2020-10-07 23:03:08 +02:00
Snakebittenn
faeebae31b Kinetic Accelerator Parts Addition (#10177) 2020-10-07 20:17:30 +02:00
Snakebittenn
4bb9e25d68 bishopped (#10176) 2020-10-07 20:06:00 +02:00
Snakebittenn
a9823aa800 Renames Illegal Tech (#10174) 2020-10-07 19:59:14 +02:00
fernerr
84a776cc34 Fixes the einstein engines uniform having no sprite (#10171)
* Fixes the einstein engines uniform having no sprite

* Removes leftover
2020-10-07 18:14:15 +02:00
Geeves
cb1535dc7b TCFL Helmet Cameras (#10159) 2020-10-07 16:44:52 +02:00
Geeves
75cb1d2bdf Assembly Code Clean-up (#10146) 2020-10-07 15:11:18 +02:00
Matt Atlas
b65a598b85 Completely removes Vox from the game. (#10028) 2020-10-07 13:52:08 +02:00
Geeves
3a836743b4 Modular Computer VueUI Update UIs (#10190) 2020-10-07 11:40:23 +02:00
Geeves
29e3bae81d Vehicle Shortcuts (#10064) 2020-10-06 13:43:55 -03:00
Alberyk
ecb35a2319 Re-adds appendicitis (#10000)
Time to piss off 99 med mains.
2020-10-06 18:37:56 +02:00
Geeves
eac305e39b Teleporter Safety (#9879)
* Teleporter Safety

* better keyword

* initialize can't handle skips
2020-10-06 14:30:53 +02:00
Geeves
bd064d3f53 Vaurca Breeder Health HUD Offset Fix (#10175) 2020-10-06 14:30:13 +02:00
FirinMaLazors
16e026e71e Fix kebab. (#10173)
Adds rods and brains to the permissible list of items that can be inserted into a cooking container, so you can make the hardcoded kebabs and brain sammiches.

Also fixes a problem with the variable food code that would cause recursion and fail to give the output food a name.

(Tbqh you can technically make kebabs and sandwiches out of anything buuuuuut. Kebab.)
2020-10-06 15:25:08 +03:00
Geeves
d19cf6e3d6 KA Leftovers Fix (#10165)
KAs no longer leave behind phantom projectiles that injure people.
    KAs no longer recursively destroy rocks when one breaks, but still retain AoE effects.
    KAs now have at least one tile of AoE on all modules.

Also fixes a runtime with pin attackby.
2020-10-06 15:06:10 +03:00