Alberyk
e089338105
Reworks NanoTrasen medals ( #9889 )
2020-09-08 15:42:47 -03:00
Hockaa
e636c47767
Various RMT pill tweaks + bugfix ( #9914 )
2020-09-08 14:02:04 +02:00
Sparkyhotdog
f03cfab62e
Replica Katana Missing Sprites Fix ( #9872 )
2020-09-07 20:24:55 +02:00
Matt Atlas
f498343146
Fixes drinking glasses and beakers not shattering when thrown. ( #9904 )
2020-09-07 16:38:36 +02:00
Wowzewow (Wezzy)
307c214541
makes w_class use defines ( #9848 )
2020-09-06 17:37:56 -03:00
Alberyk
a13e9eeaec
Adds a generic photo item to the custom loadout ( #9833 )
2020-09-02 21:43:51 -03:00
MarinaGryphon
f060df8b24
Cooking Update: Cooking Moona ( #9454 )
2020-09-02 10:49:14 +02:00
sadkermit
36dc8a5220
Chemical Improvements & Tweaks: Side-effects, overdoses, and more. ( #9708 )
2020-09-01 14:29:40 +02:00
Geeves
a24f4ddb79
Crystal Agitators ( #8609 )
2020-09-01 14:04:12 +02:00
Hockaa
737c201738
Fixes compressed matter implants + allows items to be retrieved from them. ( #9829 )
2020-09-01 14:03:59 +02:00
TheGoret
6da513282a
Re-add the butcher's cleaver in-hand sprite ( #9817 )
2020-08-29 11:19:56 +02:00
Matt Atlas
0dd08df5b2
Refactors sound groups to use decls instead of a massive switch with dozens of global lists. ( #9702 )
2020-08-28 20:47:00 +02:00
mikomyazaki
34c6b3ed87
Pulling lockers, chairs, etc. now gives you a slowdown. ( #9785 )
2020-08-28 20:46:03 +02:00
Geeves
052b65ae0d
Material Deconstruction ( #9377 )
2020-08-25 11:52:35 +02:00
MarinaGryphon
87e071fce5
Replaces \gender to fix metagaming issues. ( #9745 )
2020-08-25 11:46:34 +02:00
Cyantime
1a8940bbd8
Adds defines for species and bodytypes ( #9707 )
2020-08-24 13:59:24 +02:00
Wowzewow (Wezzy)
bf18696df3
Fixes mop not updating inhands when wet ( #9724 )
2020-08-21 14:42:44 +02:00
Alberyk
12d8ca9885
Fixes the canned fatshouters meat having the wrong trash ( #9731 )
2020-08-21 14:41:41 +02:00
fernerr
b9db49aded
CC-zlevel flattening, Antag base refurbishment, bugfixes and more ( #9686 )
2020-08-19 10:24:25 +02:00
Erki
e5034aed01
VueUI ports: part 84.1 ( #9568 )
2020-08-17 11:25:09 +02:00
TheStryker
4afd2cb88c
Adds zippo lighters and a colorable trenchcoat to the loadout. ( #9665 )
...
* Fixes high skirt.
* Lighters and Trenchcoats
* Himeo Zippo, Cross Zippo
* Adds support for different lighter flames.
* Lighter in-hand sprites
* Merges .dmis with adds ninja hardsuit selection #9631
* More trenchcoat fixes
* The last iteration of the trenchcoat, I swear.
* Removes redundant code for lighter sounds.
* Decapitalization of ZIPPO LIGHTER
* Made a set_flame_light proc
* New zippo color system: variable edition
* set_flame_light proc destroyed
2020-08-16 12:23:51 +02:00
Wowzewow (Wezzy)
7114d3525f
More new sounds and fixes equip sounds ( #9464 )
2020-08-12 11:17:39 +02:00
Geeves
08964ec3f3
Hardsuit and Pickaxe Bugfixes ( #9594 )
2020-08-11 12:17:33 +02:00
fernerr
2280992904
Makes centcom airlocks unhackable via door hacking tools, be affected by ex_act or emps ( #9660 )
2020-08-11 12:04:51 +02:00
Matt Atlas
c7c5d44a97
Reworks stasis, reshuffles life order, makes gases use defines. ( #9409 )
2020-08-09 13:20:06 +02:00
Doxxmedearly
6ec4b4be66
Huniefix ( #9643 )
2020-08-09 12:23:18 +02:00
Wowzewow (Wezzy)
9c5ff423bf
adds rfd-s radials ( #9575 )
2020-08-08 18:24:55 +02:00
Wowzewow (Wezzy)
8d9a3c1c6b
Fixes cigarette pipes spawning infinte ashes and no more lighter spam ( #9579 )
2020-08-06 21:26:42 +02:00
Geeves
010de3fc9d
Radio Things ( #9487 )
2020-08-06 21:13:03 +02:00
mikomyazaki
4de53f1d56
Replaced all instances of armour/armoury with armor/armory ( #9593 )
2020-08-06 20:57:30 +02:00
Wowzewow (Wezzy)
a9c018c30d
fixes fancy boxes not updating icon on init ( #9618 )
2020-08-06 11:43:57 +02:00
mikomyazaki
61d710e9d6
Splitting stacks no longer sometimes makes the new stack full. ( #9604 )
2020-08-04 02:45:10 +02:00
mikomyazaki
389efceb84
Makes sure cigarette consumption rate is higher than MINIMUM_CHEMICAL_VOLUME ( #9581 )
2020-08-03 11:46:30 +02:00
mikomyazaki
37c574b8fe
Labourer's Choice cigarette packet doesn't go invisible when opened ( #9552 )
...
Fixes #9549
Taj card was throwing off the count to determine icon state.
2020-08-01 20:43:02 +03:00
Matt Atlas
0254194029
Fixes the mounted RFD-C not working. ( #9560 )
2020-08-01 12:41:59 -03:00
mikomyazaki
0d7ab9bd66
Pipe painters can be used on /obj/item/pipes that are not secured to the floor ( #9519 )
2020-08-01 12:00:03 +02:00
Doxxmedearly
e63da66c69
Implant phrase tweaks ( #9488 )
2020-07-30 19:17:03 +02:00
Wowzewow (Wezzy)
4b1faebb80
adds crushing cans on your head and bottle flipping ( #9340 )
2020-07-30 11:59:28 +02:00
Geeves
e8102248c3
Construction Stuff ( #9379 )
2020-07-30 11:33:18 +02:00
mikomyazaki
eb4ee55e22
Nitrile gloves box now has a description. ( #9507 )
2020-07-29 12:05:39 -03:00
HouseOfSynth
80c0337430
Deadman implant ( #9440 )
...
* Deadman implant
Adds deadman implant and fixes some cargo bounty indentation that I broke without touching or something
* Please love me Travis
Fixes the changelog issue.
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/implants/implant.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/uplink_kits.dm
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
* Recommended changes.jpeg
thanks doxx!!!
Co-authored-by: Doxxmedearly <38594443+Doxxmedearly@users.noreply.github.com >
2020-07-28 17:11:24 +02:00
Alberyk
370e7036bf
Fixes the zweihander having no sprite ( #9476 )
2020-07-26 19:04:41 -03:00
Chada-1
d7e680a575
Full rename of all real chems to bone apple tea'd versions. ( #9400 )
...
As a continuation of #9389
As a bonus, any drugs that mentioned their IRL counterpart in their description now describe their predecessor as ancient, and the new ones as modern. The biggest difference here is just the Antihistamine which was given a full new name. They're similar enough that they'll be recognized (most of them) but different enough for us to call our own and not care what the real medicines are/do since these are our sci-fantasy versions just inspired by them.
2020-07-26 13:19:41 +03:00
mikomyazaki
3f2a515a8b
Changes all cases of update_icons(), updateicon(), UpdateIcon() etc. to update_icon(). ( #9432 )
...
update_icons(), UpdateIcon() and updateicon() are now changed to be update_icon().
Many interactions expect a target to have an update_icon(), so they should all be the same.
Also fixed some stuff that was using relative pathing, along the way.
2020-07-26 12:28:36 +03:00
mikomyazaki
9a6168e10a
Adds a pref for hearing instrument sounds ( #9416 )
...
Suggested here https://forums.aurorastation.org/topic/14618-please-for-the-love-of-god-add-a-preference-toggle-for-musical-instrument-sounds/?_fromLogin=1
Did I miss any instruments?
2020-07-26 12:28:26 +03:00
Geeves
44e1a72531
Material Crafting ( #9398 )
2020-07-25 18:55:35 +02:00
mikomyazaki
f797b207fd
PDA message alerts don't appear for unconscious players ( #9449 )
2020-07-25 15:07:17 +02:00
FirinMaLazors
513eacd3eb
Added Nitrile box, works like paper bin ( #9356 )
...
Added a nitrile gloves box, and sprite, based on the paper bin. Left the custom papers code in, since I wasn't sure how to change it.
2020-07-24 11:15:56 +03:00
kyres1
9e486ce599
Dominian gear update/dresses ( #9367 )
...
Adds a Dominian mercenary loadout, finishing off the main Human factions that can be represented via mercs.
Also, adds two Dominian dresses to the loadout (the Dominian clothing selection) and fixes the description of the Himeo cap.
The weirdest part of this PR is the 80 melee resists on the Dominian RIG. The other stats have been lowered to compensate for this (given it's meant to be a melee-centered suit) but let me know if the stats aren't to your liking, and I'll be willing to change them.
The Dominian mercenary kit gets 4 voidsuits, the RIG, 4 energy cutlasses and 4 resprited energy shields. The resprite just turns them red.
The solo mercenary kit gives you 1 voidsuit, a shield, a cutlass, and that's it.
The RIG is below, armed and unarmed.
2020-07-22 23:20:54 +03:00
Wowzewow (Wezzy)
4b432f1f96
fixes chewable trash items not spawning ( #9418 )
...
title
Fixes #9404
2020-07-22 23:16:56 +03:00