skull132
f6ce32bc9c
CCIAA access
2016-02-07 15:33:02 +02:00
skull132
36dbadc106
Del() -> Qdel()
2016-02-07 14:59:21 +02:00
skull132
d465b9aabe
Runtime Fix
2016-02-07 14:59:04 +02:00
skull132
33377b42f1
Clear Toxins/Fire in Zone verb
2016-02-07 14:25:15 +02:00
skull132
225b6fbbcf
Telescience Fixes
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Makes the telepad work properly, by converting TG procs to run in a fashion compatible with Bay procs.
2016-02-07 14:07:09 +02:00
skull132
0e1018d5ec
QOL: IAA Now Whitelisted
2016-02-07 13:12:09 +02:00
skull132
48ea5a6777
QOL: No More Annoying Airlocks
2016-02-07 12:42:29 +02:00
skull132
41a6c09fe8
Stylesheet Fixes
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Adds the two CSS classes referenced by dev- and cciaasay.
2016-02-07 01:08:06 +02:00
PsiOmegaDelta
4ed99bcfd1
Removes antag role caching.
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For unknown reasons this list doesn't populate properly on the server. Fixes #12132 .
2016-02-06 22:50:10 +01:00
skull132
fc6221eeee
Mirroring Bans
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No more "New ban for every attempted dodge." Mirrored bans are linked to an associative table, and then checked against the referenced original ban. Cuts down on the amount of clutter that exists.
2016-02-06 18:17:55 +02:00
skull132
6d19ca3ad4
Fixes #52
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Fixes to the ParseArguments() proc and the warnings panel.
2016-02-06 12:07:18 +02:00
GinjaNinja32
dcb48a2bc6
Merge pull request #12124 from Karolis2011/ID_console_permission_fix
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Fixed ID Modification program permissions
2016-02-06 03:13:04 +00:00
skull132
b2d84c914c
Merge pull request #65 from Aurorastation/master
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Backport Master
2016-02-06 02:20:39 +02:00
skull132
1e1261e54c
Compile Hotfix
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Dirty merging is bad.
2016-02-06 02:16:03 +02:00
skull132
26a449b861
Merge remote-tracking branch 'Aurorastation/development'
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# Conflicts:
# code/modules/admin/admin_verbs.dm
2016-02-06 02:08:11 +02:00
skull132
481cbf423d
+CCIAA and +DEV Finalization
2016-02-06 01:52:50 +02:00
skull132
fb82ba487f
del() -> qdel() & view_duty_log() proc
2016-02-06 01:29:51 +02:00
skull132
c302fcf210
Merge pull request #60 from Ryan784/DEV-Flags
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DEV+ Flags and verbs
2016-02-06 01:09:48 +02:00
skull132
fda5a7781f
Remove R_MENTOR & R_HOST
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Flags unnecessary, procs and functions concerning them removed.
2016-02-05 23:20:39 +02:00
Ryan784
0143439a22
BST Update 1.0
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Gave Admins their flag because they would whine otherwise.
2016-02-05 16:19:44 -05:00
skull132
6f1320bb48
Merge pull request #63 from Mahzel/FormBranch
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Update #54 - Form database
2016-02-05 23:08:14 +02:00
Ryan784
8277f9e779
BST Import/access for Devs/Admins
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Bluespace Technicians are back! And better than ever. And by better, I
mean exactly the same. Hoorah.
2016-02-05 15:51:01 -05:00
Mahzel
b0d872524b
fixed filtering forms
2016-02-05 18:20:43 +01:00
skull132
301dea9abf
Merge remote-tracking branch 'Ryan/DEV-Flags'
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Conflict clearance.
2016-02-05 18:28:51 +02:00
skull132
1f7f3b1751
CCIAA - Send_admin_fax() -> create_admin_fax() & Fixes
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The proc create_admin_fax() now works fully, under all scenarios tested.
2016-02-05 18:24:55 +02:00
Mahzel
d850304ffe
Update #54 - Form database
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Form database implementation.
Paper bundles update.
2016-02-05 15:08:12 +01:00
Karolis2011
5b403f9bb2
Fixed ID Modification program permissions
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this probably prevents AIs from modifying IDs
2016-02-05 13:19:24 +02:00
PsiOmegaDelta
183d8cbd3a
Makes the into-resist proc solely responsible for checking click delays.
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Because it sets the click cooldown itself downstream procs fail when they in turn check the click delay.
Fixes #11839 . Fixes #12062 . Fixes #12114 .
2016-02-05 10:37:09 +01:00
Ryan784
b6791cd5af
Useful Science Goggles
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Science goggles will now partially protect against acid!
2016-02-04 22:33:33 -05:00
Ryan784
c310158818
Cryopod/Sleeper/Scanner/Cryo Cell MouseDrag Enhancement
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Once again can players use their mouse to drag and drop themselves or
others in order to enter sleepers/scanners/cryopods and cryo cells.
2016-02-04 18:49:43 -05:00
Ryan784
a8a0e2cc13
Body Scan Enhancement
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Once again, body scans will now include the name of the person scanned,
instead of simply being "Body scan report".
2016-02-04 17:55:42 -05:00
Ryan784
6440d79d28
Updates to dev verbs
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Added in jumping to places as aghost, as opposed to having to fly there
manually to see/bugfix.
2016-02-04 17:04:45 -05:00
Ryan784
7d579b0d61
Handcuffed interaction #41
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Fixes handcuffed characters being able to interact with other players
inventories.
2016-02-04 11:36:55 -05:00
Ryan784
ff2cbdb885
DEV Flag update
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Here we go? Hopefully this will let me sync
2016-02-03 23:10:29 -05:00
Ryan784
650c34ee4c
DEV Flags + Perms + Verbs
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The Dev Flag and status is back in game! As of right now, you will have
to play around with the values in regards to the defines in setup.dm
(specifically with CCIAA), but everything works fine, besides maybe Devs
having some verbs they shouldn't for some reason..
But besides that, it's peachy.
2016-02-03 22:57:34 -05:00
GinjaNinja32
92b5dd6327
Merge pull request #12116 from Ccomp5950/bye_bye_var
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Removes unused pressure_resistance variable.
2016-02-04 00:31:42 +00:00
Chinsky
adf79dbefd
Merge pull request #12113 from PsiOmegaDelta/160203-MovedFix
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The moved event again returns the correct result from parent.
2016-02-04 02:27:57 +03:00
Ccomp5950
bd60099a7e
Removes unused pressure_resistance variable.
...
This is used with FEA not ZAS
Though it's kind of funny to look at what some of these values were set at.
(For reference: ONE_ATMOSPHERE = 101.325)
2016-02-03 18:17:52 -05:00
Hannon
48a219dc27
Create emote.dm
2016-02-03 22:27:55 +00:00
Ryan784
1e4745d2a8
Merge pull request #1 from skull132/master
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Dev Flags
2016-02-03 16:10:07 -05:00
Ryan784
0f22447ef2
Wizard Bucklecuff Fix #57
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If a wizard teleports away while bucklecuffed, the structure they are
buckled to will reset.
2016-02-03 16:00:12 -05:00
PsiOmegaDelta
759031be74
The moved event again returns the correct result from parent.
...
Fixes #12072 .
Fixes #12075 .
Fixes #12076 .
Fixes #12078 .
Fixes #12096 .
2016-02-03 21:54:30 +01:00
Ryan784
10b3fc505e
AI UI Fix #37
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Upped AI Hud layer so Static wasn't on top.
2016-02-03 15:18:05 -05:00
Ryan784
48b5c1e576
Vamp Enhancement, Fixes #45 #40 #53
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Vampire enhancement regarding blood transfusions (will no longer take
toxin damage).
Welder Bombs can now be defused by Mods/Admins, again.
Fixed issues with both the race-specific gloves and wirecutting gloves
to modify them for certain races.
2016-02-03 14:47:06 -05:00
Ryan784
90318f09aa
Fuel Tank Disarming
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Admins and Mods can once again disarm a fueltank as a ghost by clicking
on it.
2016-02-03 13:05:57 -05:00
PsiOmegaDelta
88b981ddc0
Merge pull request #12112 from DeeUnderscore/rig-ai-sealing
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Fix problem with hardsuit AI sealing
2016-02-03 18:25:18 +01:00
PsiOmegaDelta
36b90a6c5d
Fixes build error.
2016-02-03 08:37:58 +01:00
Ryan784
5f9018eeb8
Vampire Blood Immunity
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Vampires will no longer take toxin damage from blood infusions,
regardless of the type of blood it is.
2016-02-02 18:21:45 -05:00
GinjaNinja32
aa425a15a1
Merge pull request #12103 from PsiOmegaDelta/160202-FollowMyEye
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Ghosts should again be able to follow the AI eye.
2016-02-02 22:11:28 +00:00
skull132
8569d1c1ab
+CCIAA Flag
2016-02-02 23:37:15 +02:00