Files
Batrachophreno 5277251959 Tool behaviors port (#21663)
For a robust crafting system, I need a new materials framework.
For a new materials framework, I need to clean up reagents.
To clean up reagents, I need to pare down foods from reagent holders.
To pare down foods from reagent holders, I need to port edibility
components.
To port edibility components, I need to port processing components.
To port processing components, I need to port tool behaviors.

This is all back-end code, no new features or functionality from this.
2026-01-27 08:44:49 +00:00

181 lines
4.1 KiB
Plaintext
Executable File

/obj/machinery/igniter
name = "igniter"
desc = "It's useful for igniting flammable items."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "igniter1"
var/id = null
var/on = 0
anchored = 1
idle_power_usage = 2
active_power_usage = 4
var/_wifi_id
var/datum/wifi/receiver/button/igniter/wifi_receiver
/obj/machinery/igniter/Initialize()
. = ..()
update_icon()
if(_wifi_id)
wifi_receiver = new(_wifi_id, src)
/obj/machinery/igniter/update_icon()
..()
icon_state = "igniter[on]"
/obj/machinery/igniter/Destroy()
qdel(wifi_receiver)
wifi_receiver = null
return ..()
/obj/machinery/igniter/attack_ai(mob/user as mob)
if(!ai_can_interact(user))
return
return src.attack_hand(user)
/obj/machinery/igniter/attack_hand(mob/user as mob)
if(..())
return
add_fingerprint(user)
ignite()
return
/obj/machinery/igniter/process() //ugh why is this even in process()?
if (on && powered() )
var/turf/location = src.loc
if (isturf(location))
location.hotspot_expose(1000,500,1)
return 1
/obj/machinery/igniter/power_change()
..()
update_icon()
/obj/machinery/igniter/proc/ignite()
use_power_oneoff(50)
on = !on
if(on)
START_PROCESSING_MACHINE(src, MACHINERY_PROCESS_SELF)
else
STOP_PROCESSING_MACHINE(src, MACHINERY_PROCESS_SELF)
update_icon()
// Wall mounted remote-control igniter.
/obj/machinery/sparker
name = "Mounted igniter"
desc = "A wall-mounted ignition device."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "migniter"
var/id = null
var/disable = 0
var/last_spark = 0
var/base_state = "migniter"
anchored = 1
idle_power_usage = 2
active_power_usage = 4
var/_wifi_id
var/datum/wifi/receiver/button/sparker/wifi_receiver
/obj/machinery/sparker/Initialize()
. = ..()
if(_wifi_id)
wifi_receiver = new(_wifi_id, src)
/obj/machinery/sparker/Destroy()
qdel(wifi_receiver)
wifi_receiver = null
return ..()
/obj/machinery/sparker/update_icon()
..()
if(disable)
icon_state = "migniter-d"
else if(powered())
icon_state = "migniter"
// src.sd_SetLuminosity(2)
else
icon_state = "migniter-p"
// src.sd_SetLuminosity(0)
/obj/machinery/sparker/power_change()
..()
update_icon()
/obj/machinery/sparker/attackby(obj/item/attacking_item, mob/user)
if (attacking_item.tool_behaviour == TOOL_SCREWDRIVER)
add_fingerprint(user)
disable = !disable
if(disable)
user.visible_message(SPAN_WARNING("[user] has disabled the [src]!"), SPAN_WARNING("You disable the connection to the [src]."))
else if(!disable)
user.visible_message(SPAN_WARNING("[user] has reconnected the [src]!"), SPAN_WARNING("You fix the connection to the [src]."))
update_icon()
return TRUE
/obj/machinery/sparker/attack_ai(mob/user)
if(!ai_can_interact(user))
return
if (anchored)
return ignite()
/obj/machinery/sparker/proc/ignite()
if (!powered())
return
if (disable || (last_spark && world.time < last_spark + 50))
return
flick("migniter-spark", src)
spark(src, 2, GLOB.alldirs)
src.last_spark = world.time
use_power_oneoff(1000)
var/turf/location = src.loc
if (isturf(location))
location.hotspot_expose(1000,500,1)
return 1
/obj/machinery/sparker/emp_act(severity)
. = ..()
if(stat & (BROKEN|NOPOWER))
return
ignite()
/obj/machinery/button/ignition
name = "ignition switch"
desc = "A remote control switch for a mounted igniter."
active_time = 5 SECONDS
var/list/datum/weakref/linked_sparkers
var/list/datum/weakref/linked_igniters
/obj/machinery/button/ignition/Initialize()
..()
return INITIALIZE_HINT_LATELOAD
/obj/machinery/button/ignition/LateInitialize()
. = ..()
for (var/obj/machinery/M in SSmachinery.machinery)
var/obj/machinery/sparker/S = M
if (istype(S) && S.id == id)
LAZYADD(linked_sparkers, WEAKREF(S))
else
var/obj/machinery/igniter/I = M
if (istype(I) && I.id == id)
LAZYADD(linked_igniters, WEAKREF(I))
/obj/machinery/button/ignition/activate(mob/living/user)
if(..())
return
for (var/datum/weakref/W in linked_sparkers)
var/obj/machinery/sparker/S = W.resolve()
if(!isnull(S))
INVOKE_ASYNC(S, TYPE_PROC_REF(/obj/machinery/sparker, ignite))
for (var/datum/weakref/W in linked_igniters)
var/obj/machinery/igniter/I = W.resolve()
if(!isnull(I))
I.ignite()