mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-23 05:47:24 +01:00
e2f82ec245
changes: - rscadd: "Spilled radium now generates (weakly) radioactive puddles of green goo, just like Uranium." - balance: "Extends Greimorian eggsac incubation time by 50%." - balance: "Introduces a probability element to greimorian egg toxin metabolism; after being injected with the reagent, each metabolism tick only has a % chance to create the eggsac 'organ', meaning quick helmizole injection (or dumb luck) can prevent incubation entirely." - balance: "Introduces clamp on spiderling generation counter to prevent RNG from causing outsized impact from single eggsac rupture." - balance: "If the randomly chosen body part a Greimorian eggsac would infest is the head, the victim will get an extra reroll of target body part to avoid the associated instant death risk." - balance: "Consuming radioactive waste is now MUCH unhealthier. Don't eat radioactive waste." - qol: "Updates some antagonist tips (removed old/deprecated ones, added new one.)" - bugfix: "Removed greimorian eggsacs now dissolve into goo as intended."
216 lines
6.4 KiB
Plaintext
216 lines
6.4 KiB
Plaintext
/obj/effect/decal/cleanable/generic
|
|
name = "clutter"
|
|
desc = "Someone should clean that up."
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/obj/trash.dmi'
|
|
icon_state = "shards"
|
|
|
|
/obj/effect/decal/cleanable/ash
|
|
name = "ashes"
|
|
desc = "Ashes to ashes, dust to dust, and into space."
|
|
gender = PLURAL
|
|
icon = 'icons/obj/trash.dmi'
|
|
icon_state = "ash"
|
|
anchored = TRUE
|
|
|
|
/obj/effect/decal/cleanable/ash/attack_hand(mob/user)
|
|
to_chat(user, SPAN_NOTICE("[src] sifts through your fingers."))
|
|
var/turf/simulated/floor/F = get_turf(src)
|
|
if (istype(F))
|
|
F.dirt += 4
|
|
qdel(src)
|
|
|
|
/obj/effect/decal/cleanable/dirt
|
|
name = "dirt"
|
|
desc = "Someone should clean that up."
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "dirt"
|
|
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
|
|
|
/obj/effect/decal/cleanable/flour
|
|
name = "flour"
|
|
desc = "It's still good. Four second rule!"
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "flour"
|
|
|
|
/obj/effect/decal/cleanable/greenglow
|
|
name = "glowing goo"
|
|
desc = "Jeez. I hope that's not for lunch."
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
light_range = 2
|
|
light_power = 0.5
|
|
light_color = LIGHT_COLOR_GREEN
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "greenglow"
|
|
|
|
/obj/effect/decal/cleanable/greenglow/Initialize(mapload)
|
|
. = ..()
|
|
if (!mapload) // Round-start goo should stick around.
|
|
QDEL_IN(src, 2 MINUTES)
|
|
|
|
/obj/effect/decal/cleanable/greenglow/post_sweep(var/mob/user)
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/H = user
|
|
H.apply_radiation(3)
|
|
STOP_PROCESSING(SSprocessing, src)
|
|
|
|
ABSTRACT_TYPE(/obj/effect/decal/cleanable/greenglow/radioactive)
|
|
/// Radiation generated by SSradiation.radiate each process() tick.
|
|
var/radioactivity
|
|
light_range = 2
|
|
light_power = 0.6
|
|
light_color = "#64C864"
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/antagonist_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "Characters directly adjacent to or on top of this object will be exposed to <b>[radioactivity] IU/s</b> of radiation. Radiation falls off (approximately) by 75% for every tile away you move."
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/low
|
|
radioactivity = 20
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/low/antagonist_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "Geiger counters will start clicking at ~5 tiles away from this object."
|
|
. += "Almost all voidsuits, including softsuits, provide sufficient protection to move safely adjacent to it."
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/medium
|
|
radioactivity = 40
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/medium/antagonist_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "Geiger counters will start clicking at ~8 tiles away from this object."
|
|
. += "An engineering or atmos voidsuit is necessary to move safely adjacent to it."
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/high
|
|
radioactivity = 80
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/high/antagonist_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "Geiger counters will start clicking at ~10 tiles away from this object."
|
|
. += "A radsuit is necessary to move safely adjacent to it."
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/extreme
|
|
/// This is higher than radsuits can absorb! Use with caution.
|
|
radioactivity = 120
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/extreme/antagonist_hints(mob/user, distance, is_adjacent)
|
|
. += ..()
|
|
. += "Geiger counters will start clicking at ~12 tiles away from this object."
|
|
. += "No living thing can safely stand next to this object! Borgs or IPCs only!"
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/Initialize()
|
|
. = ..()
|
|
START_PROCESSING(SSprocessing, src)
|
|
|
|
/obj/effect/decal/cleanable/greenglow/radioactive/process()
|
|
SSradiation.radiate(src, radioactivity)
|
|
|
|
|
|
/obj/effect/decal/cleanable/cobweb
|
|
name = "cobweb"
|
|
desc = "Somebody should remove that."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
layer = ABOVE_HUMAN_LAYER
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "cobweb1"
|
|
|
|
/obj/effect/decal/cleanable/cobweb2
|
|
name = "cobweb"
|
|
desc = "Somebody should remove that."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
layer = ABOVE_HUMAN_LAYER
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "cobweb2"
|
|
|
|
/obj/effect/decal/cleanable/molten_item
|
|
name = "gooey grey mass"
|
|
desc = "It looks like a melted... something."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
layer = OBJ_LAYER
|
|
icon = 'icons/obj/chemical.dmi'
|
|
icon_state = "molten"
|
|
|
|
//Vomit (sorry)
|
|
/obj/effect/decal/cleanable/vomit
|
|
name = "vomit"
|
|
desc = "Gosh, how unpleasant."
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/blood.dmi'
|
|
icon_state = "vomit_1"
|
|
random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
|
|
var/list/viruses = list()
|
|
|
|
/obj/effect/decal/cleanable/vomit/Initialize()
|
|
. = ..()
|
|
create_reagents(20, src)
|
|
|
|
/obj/effect/decal/cleanable/tomato_smudge
|
|
name = "tomato smudge"
|
|
desc = "It's red."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/tomatodecal.dmi'
|
|
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
|
|
|
|
/obj/effect/decal/cleanable/egg_smudge
|
|
name = "smashed egg"
|
|
desc = "Seems like this one won't hatch."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/tomatodecal.dmi'
|
|
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
|
|
|
|
/obj/effect/decal/cleanable/pie_smudge //honk
|
|
name = "smashed pie"
|
|
desc = "It's pie cream from a cream pie."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/tomatodecal.dmi'
|
|
random_icon_states = list("smashed_pie")
|
|
|
|
/obj/effect/decal/cleanable/fruit_smudge
|
|
name = "smudge"
|
|
desc = "Some kind of fruit smear."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/blood.dmi'
|
|
icon_state = "mfloor1"
|
|
random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
|
|
|
|
/obj/effect/decal/cleanable/confetti
|
|
name = "confetti"
|
|
desc = "Tiny bits of colored paper thrown about for the janitor to enjoy!"
|
|
gender = PLURAL
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "confetti"
|
|
|
|
/obj/effect/decal/cleanable/confetti/attack_hand(mob/user)
|
|
to_chat(user, SPAN_NOTICE("You start to meticulously pick up the confetti."))
|
|
if(do_after(user, 6 SECONDS))
|
|
qdel(src)
|
|
|
|
/obj/effect/decal/cleanable/acid_remnants
|
|
name = "acid remains"
|
|
desc = "A mixture of mortal remains and acid."
|
|
density = FALSE
|
|
anchored = TRUE
|
|
icon = 'icons/effects/effects.dmi'
|
|
icon_state = "acid_puddle"
|