mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-22 13:27:36 +01:00
387cee9243
Extends and reworks how various extended information text (desc_info, desc_build, desc_upgrades) are handled to make object interactions and mechanics A.) much more clearly documented in-game and B.) much easier to support from the back-end. Almost certainly a candidate for test merge. Assembly/Disassembly instructions are noticeably sporadic, largely due to our current lack of a unified framework. That's a future thing I'd like to attack so that it can be handled programmatically, but for now I only targeted the biggest culprits as I came across them. --------- Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
927 lines
43 KiB
Plaintext
927 lines
43 KiB
Plaintext
/obj/item/clothing/suit/armor/carrier
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name = "plate carrier"
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desc = "A plate carrier that can be decked out with various armor plates and accessories."
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
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contained_sprite = TRUE
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icon_state = "plate_carrier"
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item_state = "plate_carrier"
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blood_overlay_type = "armor"
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w_class = WEIGHT_CLASS_NORMAL
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restricted_accessory_slots = list(ACCESSORY_SLOT_ARMOR_PLATE, ACCESSORY_SLOT_ARM_GUARDS, ACCESSORY_SLOT_LEG_GUARDS, ACCESSORY_SLOT_ARMOR_POCKETS)
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valid_accessory_slots = list(ACCESSORY_SLOT_ARMOR_PLATE, ACCESSORY_SLOT_ARM_GUARDS, ACCESSORY_SLOT_LEG_GUARDS, ACCESSORY_SLOT_ARMOR_POCKETS, ACCESSORY_SLOT_GENERIC, ACCESSORY_SLOT_ARMBAND, ACCESSORY_SLOT_CAPE, ACCESSORY_SLOT_UTILITY_MINOR)
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pockets = null
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/obj/item/clothing/suit/armor/carrier/dominia
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name = "imperial army flak vest"
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desc = "Standard-issue body armor used by the Imperial Army. Has attachment points for a steel body armor plate."
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desc_extended = "While not offering the protection of an entire armor set, the Empire's flak vests protect the wearer from shrapnel, some ballistics, \
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and weak lasers. It is significantly more comfortable to wear than a full steel plate, and many soldiers on Sun Reach only wear their flak vests — \
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much to the dismay of officers."
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icon_state = "dom_carrier"
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armor = list(
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MELEE = ARMOR_MELEE_KEVLAR,
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BULLET = ARMOR_BALLISTIC_MEDIUM,
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LASER = ARMOR_LASER_KEVLAR,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED
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)
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/obj/item/clothing/suit/armor/carrier/officer
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate,
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/obj/item/clothing/accessory/storage/modular_pouch
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)
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/obj/item/clothing/suit/armor/carrier/hos
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate,
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/obj/item/clothing/accessory/storage/modular_pouch/large,
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/obj/item/clothing/accessory/sec_commander_stripes
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)
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/obj/item/clothing/suit/armor/carrier/generic
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/generic,
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/obj/item/clothing/accessory/storage/modular_pouch
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)
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/obj/item/clothing/suit/armor/carrier/scc
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/scc,
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/obj/item/clothing/accessory/storage/modular_pouch
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)
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/obj/item/clothing/suit/armor/carrier/riot
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/riot,
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/obj/item/clothing/accessory/leg_guard/riot,
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/obj/item/clothing/accessory/arm_guard/riot,
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/obj/item/clothing/accessory/storage/modular_pouch
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)
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/obj/item/clothing/suit/armor/carrier/ballistic
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/ballistic,
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/obj/item/clothing/accessory/leg_guard/ballistic,
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/obj/item/clothing/accessory/arm_guard/ballistic,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/suit/armor/carrier/ablative
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/ablative,
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/obj/item/clothing/accessory/leg_guard/ablative,
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/obj/item/clothing/accessory/arm_guard/ablative,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/suit/armor/carrier/military
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/military,
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/obj/item/clothing/accessory/leg_guard/military,
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/obj/item/clothing/accessory/arm_guard/military,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/suit/armor/carrier/heavy
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/heavy,
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/obj/item/clothing/accessory/leg_guard/heavy,
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/obj/item/clothing/accessory/arm_guard/heavy,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/suit/armor/carrier/heavy/scc
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/heavy/scc,
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/obj/item/clothing/accessory/leg_guard/heavy/scc,
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/obj/item/clothing/accessory/arm_guard/heavy/scc,
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/obj/item/clothing/accessory/storage/modular_pouch/large,
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/obj/item/clothing/accessory/sleevepatch/scc
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)
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/obj/item/clothing/suit/armor/carrier/heavy/sec
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/heavy/sec,
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/obj/item/clothing/accessory/leg_guard/heavy/sec,
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/obj/item/clothing/accessory/arm_guard/heavy/sec,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/suit/armor/carrier/tcaf
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/tcaf,
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/obj/item/clothing/accessory/leg_guard/tcaf,
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/obj/item/clothing/accessory/arm_guard/tcaf,
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/obj/item/clothing/accessory/storage/chestpouch
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)
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/obj/item/clothing/suit/armor/carrier/tcaf/tcaf_light
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/tcaf/tcaf_light,
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/obj/item/clothing/accessory/leg_guard/tcaf,
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/obj/item/clothing/accessory/storage/chest_gear
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)
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/obj/item/clothing/suit/armor/carrier/hoplan
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starting_accessories = list(
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/obj/item/clothing/accessory/armor_plate/heavy/hoplan,
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/obj/item/clothing/accessory/leg_guard/hoplan,
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/obj/item/clothing/accessory/arm_guard/hoplan,
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/obj/item/clothing/accessory/storage/modular_pouch/large
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)
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/obj/item/clothing/accessory/armor_plate
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name = "corporate armor plate"
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desc = "A particularly light-weight armor plate in stylish corporate black. Unfortunately, not very good if you hold it with your hands."
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
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icon_state = "plate_sec"
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item_state = "plate_sec"
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contained_sprite = TRUE
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slot = ACCESSORY_SLOT_ARMOR_PLATE
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accessory_layer = ACCESSORY_LAYER_LOWER
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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w_class = WEIGHT_CLASS_NORMAL
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armor = list(
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MELEE = ARMOR_MELEE_KEVLAR,
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BULLET = ARMOR_BALLISTIC_MEDIUM,
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LASER = ARMOR_LASER_KEVLAR,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED
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)
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/obj/item/clothing/accessory/armor_plate/mechanics_hints(mob/user, distance, is_adjacent)
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. += ..()
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. += "These must be attached to plate carriers for them to work."
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/obj/item/clothing/accessory/armor_plate/before_attached(var/obj/item/clothing/clothing, var/mob/user)
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if(!clothing.valid_accessory_slots || !(slot in clothing.valid_accessory_slots))
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return
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var/obj/item/clothing/accessory/armor_plate/existing_plate = locate() in clothing.accessories
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if(!existing_plate)
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return
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clothing.remove_accessory(user, existing_plate)
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/obj/item/clothing/accessory/armor_plate/generic
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name = "standard armor plate"
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desc = "A light-weight kevlar armor plate in drab black colors. A galactic favourite of Zavodskoi fans."
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icon_state = "plate_generic"
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item_state = "plate_generic"
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/obj/item/clothing/accessory/armor_plate/scc
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name = "scc armor plate"
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desc = "A light-weight kevlar armor plate in SCC corporate colors. Often issued to untrained personnel, to help with identification."
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icon_state = "plate_blue"
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item_state = "plate_scc"
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/obj/item/clothing/accessory/armor_plate/hos
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name = "commander armor plate"
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desc = "A particularly light-weight armor plate with really cool gold bands. Even more stylish when the gold bands are covered in the blood of your goons!"
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icon_state = "plate_sec_commander"
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item_state = "plate_sec_commander"
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/obj/item/clothing/accessory/armor_plate/ballistic
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name = "ballistic armor plate"
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desc = "A heavy alloy ballistic armor plate in gunmetal grey. Shockingly stylish, but also shockingly tiring to wear!"
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icon_state = "plate_ballistic"
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item_state = "plate_ballistic"
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armor = list(
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MELEE = ARMOR_MELEE_RESISTANT,
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BULLET = ARMOR_BALLISTIC_RIFLE,
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LASER = ARMOR_LASER_MINOR,
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ENERGY = ARMOR_ENERGY_MINOR,
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BOMB = ARMOR_BOMB_PADDED
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)
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/riot
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name = "riot armor plate"
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desc = "A heavily padded riot armor plate. Many Biesellites wish they had these for Black Friday!"
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icon_state = "plate_riot"
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item_state = "plate_riot"
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armor = list(
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MELEE = ARMOR_MELEE_VERY_HIGH,
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BULLET = ARMOR_BALLISTIC_MINOR,
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LASER = ARMOR_LASER_MINOR,
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ENERGY = ARMOR_ENERGY_MINOR,
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BOMB = ARMOR_BOMB_PADDED
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)
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/ablative
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name = "ablative armor plate"
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desc = "A heavy ablative armor plate. Shine like a diamond!"
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icon_state = "plate_ablative"
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item_state = "plate_ablative"
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armor = list(
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MELEE = ARMOR_MELEE_MINOR,
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BULLET = ARMOR_BALLISTIC_MINOR,
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LASER = ARMOR_LASER_MAJOR,
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ENERGY = ARMOR_ENERGY_RESISTANT
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)
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slowdown = 0.4
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siemens_coefficient = 0
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/obj/item/clothing/accessory/armor_plate/military
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name = "sol army armor plate"
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desc = "A heavy military armor plate. Standard-issue to the oft-forgotten Solarian Army."
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icon_state = "plate_military"
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item_state = "plate_military"
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armor = list(
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MELEE = ARMOR_MELEE_MAJOR,
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BULLET = ARMOR_BALLISTIC_MAJOR,
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LASER = ARMOR_LASER_RIFLE,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED,
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)
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/heavy
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name = "heavy armor plate"
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desc = "A heavy and menacing armor plate. Tan armor plates went out of style centuries ago!"
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icon_state = "plate_heavy"
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item_state = "plate_heavy"
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armor = list(
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MELEE = ARMOR_MELEE_MAJOR,
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BULLET = ARMOR_BALLISTIC_MAJOR,
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LASER = ARMOR_LASER_RIFLE,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED,
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)
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/heavy/scc
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name = "heavy SCC armor plate"
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desc = "A heavy and nondescript armor plate. You really get the idea they wanted these mooks to be unfeeling."
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icon_state = "plate_blue"
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item_state = "plate_blue"
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/heavy/dominia
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name = "imperial army steel body armor"
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desc = "Standard-issue heavy body armor used by the Imperial Army of the Empire of Dominia. When the Goddess' protection is not enough on its own, this will serve."
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desc_extended = "The combat vests used by the Imperial Army protect well against lasers, ballistics, and shrapnel. They can easily turn a fatal injury into a mere \
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wound, and are worn throughout the Imperial Army. Despite the protection it offers this body armor is often hot and uncomfortable to wear due to its weight."
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icon_state = "dom_plate"
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item_state = "dom_plate"
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/obj/item/clothing/accessory/armor_plate/heavy/hoplan
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name = "hoplan breastplate"
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desc = "What looks to you like a medieval relic, is actually ablative plating backed by ballistic padding! Have at thee!"
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
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icon_state = "hoplan_breastplate"
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item_state = "hoplan_breastplate"
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contained_sprite = TRUE
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/obj/item/clothing/accessory/armor_plate/tcaf
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name = "\improper TCAF legionnaire carapace"
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desc = "The blue carapace of the Tau Ceti Armed Forces. Polished and proud for Miranda Trasen's favorite soldiers."
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
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icon_state = "tcaf_plate"
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item_state = "tcaf_plate"
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contained_sprite = TRUE
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armor = list(
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MELEE = ARMOR_MELEE_MAJOR,
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BULLET = ARMOR_BALLISTIC_MAJOR,
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LASER = ARMOR_LASER_RIFLE,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED,
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)
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slowdown = 0.4
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/obj/item/clothing/accessory/armor_plate/tcaf/tcaf_light
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name = "\improper TCAF legionnaire light carapace"
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desc = "A lighter version of the blue carapace of the Tau Ceti Armed Forces. Reserved for recruits, recon, and prissy officers in the field."
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icon_state = "tcaf_plate_light"
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item_state = "tcaf_plate_light"
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armor = list(
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MELEE = ARMOR_MELEE_KEVLAR,
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BULLET = ARMOR_BALLISTIC_MEDIUM,
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LASER = ARMOR_LASER_KEVLAR,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED
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)
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slowdown = 0
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/obj/item/clothing/accessory/armor_plate/military/navy
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name = "konyang navy armor plate"
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desc = "A military-grade armor plate frequently seen in use by naval landing parties and sailors of the Konyang Navy."
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icon_state = "plate_navy"
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item_state = "plate_navy"
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/obj/item/clothing/accessory/armor_plate/press
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name = "press armor plate"
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desc = "A light-weight kevlar armor plate in blue colors and a \"PRESS\" sticker included. Used by wartime correspondents."
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icon_state = "plate_press"
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item_state = "plate_press"
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/obj/item/clothing/accessory/armor_plate/military/navy
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name = "konyang navy armor plate"
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desc = "A military-grade armor plate frequently seen in use by naval landing parties and sailors of the Konyang Navy."
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icon_state = "plate_navy"
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item_state = "plate_navy"
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/obj/item/clothing/accessory/storage/chestpouch
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name = "chestpouch rig"
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desc = "A harness made to be worn over a set of armor. Comes with three pouches on the front, and a hidden pouch on the back for your snacks!"
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
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icon_state = "tcaf_chestpouches"
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item_state = "tcaf_chestpouches"
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contained_sprite = TRUE
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slot = ACCESSORY_SLOT_ARMOR_POCKETS
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slots = 4
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/obj/item/clothing/accessory/storage/chest_gear
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name = "standard vest equipment"
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desc = "The standard pouch and commlink each Minuteman gets issued out of basic. This one has a bullet wedged in the radio, don't expect it to work anytime soon."
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
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icon_state = "tcaf_chest_gear"
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item_state = "tcaf_chest_gear"
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contained_sprite = TRUE
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slot = ACCESSORY_SLOT_ARMOR_POCKETS
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slots = 2
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/obj/item/clothing/accessory/storage/modular_pouch
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name = "plate carrier pouches"
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desc = "A comfortable set of pouches that can be attached to a plate carrier, allowing the wearer to store some small items."
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icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
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icon_state = "modular_pouch"
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item_state = "modular_pouch"
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contained_sprite = TRUE
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slot = ACCESSORY_SLOT_ARMOR_POCKETS
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slots = 2
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/obj/item/clothing/accessory/storage/modular_pouch/large
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name = "large plate carrier pouches"
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desc = "A comfortable set of pouches that can be attached to a plate carrier, allowing the wearer to store some small items. This one uses advanced sewing techniques for additional storage capacity."
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icon_state = "modular_pouch_l"
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item_state = "modular_pouch_l"
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slots = 3
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/obj/item/clothing/accessory/armor_plate/heavy/sec
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name = "heavy corporate armor plate"
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desc = "A heavy and stylish armor plate with blue highlights. That prevents teamkills, right?"
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icon_state = "plate_sec_heavy"
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item_state = "plate_sec_heavy"
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armor = list(
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MELEE = ARMOR_MELEE_MAJOR,
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BULLET = ARMOR_BALLISTIC_MAJOR,
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LASER = ARMOR_LASER_MEDIUM,
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ENERGY = ARMOR_ENERGY_SMALL,
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BOMB = ARMOR_BOMB_PADDED
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)
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slowdown = 0.4
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/obj/item/clothing/head/helmet/security
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name = "corporate helmet"
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desc = "A shiny helmet in corporate black! Goes well with the respective plate carrier."
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icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
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contained_sprite = TRUE
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icon_state = "helm_sec"
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item_state = "helm_sec"
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/obj/item/clothing/head/helmet/security/scc
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name = "scc helmet"
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desc = "A helmet in SCC colors. Often issued to untrained personnel."
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icon_state = "helm_scc"
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item_state = "helm_scc"
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|
|
/obj/item/clothing/head/helmet/security/generic
|
|
name = "standard helmet"
|
|
desc = "A shiny helmet in grey! Goes well with the respective plate carrier."
|
|
icon_state = "helm_generic"
|
|
item_state = "helm_generic"
|
|
|
|
/obj/item/clothing/head/helmet/security/press
|
|
name = "press helmet"
|
|
desc = "A helmet in blue colors with a prominent \"PRESS\" emblazoned in front. A common sight on journalists in the Wildlands."
|
|
icon_state = "helm_press"
|
|
item_state = "helm_press"
|
|
|
|
/obj/item/clothing/head/helmet/security/skrell
|
|
name = "skrellmet"
|
|
desc = "A helmet built for use by a Skrell. This one appears to be fairly standard and reliable."
|
|
icon_state = "helm_skrell"
|
|
item_state = "helm_skrell"
|
|
valid_accessory_slots = null
|
|
|
|
/obj/item/clothing/head/helmet/security/heavy
|
|
name = "corporate heavy helmet"
|
|
desc = "A shiny and heavy helmet in corporate black! Goes well with the respective plate carrier."
|
|
icon_state = "helm_sec_heavy"
|
|
item_state = "helm_sec_heavy"
|
|
armor = list(
|
|
MELEE = ARMOR_MELEE_MAJOR,
|
|
BULLET = ARMOR_BALLISTIC_MAJOR,
|
|
LASER = ARMOR_LASER_MEDIUM,
|
|
ENERGY = ARMOR_ENERGY_SMALL,
|
|
BOMB = ARMOR_BOMB_PADDED,
|
|
)
|
|
|
|
/obj/item/clothing/head/helmet/military
|
|
name = "sol army helmet"
|
|
desc = "A helmet in drab olive. Standard-issue to the oft-forgotten Solarian Army. Comes with a fancy military HUDglass."
|
|
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
|
contained_sprite = TRUE
|
|
icon_state = "helm_military"
|
|
item_state = "helm_military"
|
|
armor = list(
|
|
MELEE = ARMOR_MELEE_MAJOR,
|
|
BULLET = ARMOR_BALLISTIC_MAJOR,
|
|
LASER = ARMOR_LASER_MEDIUM,
|
|
ENERGY = ARMOR_ENERGY_SMALL,
|
|
BOMB = ARMOR_BOMB_PADDED,
|
|
)
|
|
|
|
/obj/item/clothing/head/helmet/dominia
|
|
name = "imperial army helmet"
|
|
desc = "A standard-issue helmet of the Imperial Army of Dominia. Wear on head for best results."
|
|
desc_extended = "The distinctive outline of the Imperial Army's helmet has made it into a symbol of Dominian imperialism abroad. The helmets themselves protect well \
|
|
against lasers, ballistics, and shrapnel."
|
|
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
|
contained_sprite = TRUE
|
|
icon_state = "dom_helmet"
|
|
item_state = "dom_helmet"
|
|
armor = list(
|
|
MELEE = ARMOR_MELEE_MAJOR,
|
|
BULLET = ARMOR_BALLISTIC_MAJOR,
|
|
LASER = ARMOR_LASER_MEDIUM,
|
|
ENERGY = ARMOR_ENERGY_SMALL,
|
|
BOMB = ARMOR_BOMB_PADDED,
|
|
)
|
|
|
|
/obj/item/clothing/head/helmet/dominia/nco
|
|
name = "imperial army NCO helmet"
|
|
desc = "The standard-issue helmet of a non-commissioned officer of the Imperial Army of Dominia. Offers no additional protection."
|
|
icon_state = "dom_helmet_nco"
|
|
item_state = "dom_helmet_nco"
|
|
|
|
/obj/item/clothing/head/helmet/tcaf
|
|
name = "\improper TCAF legionnaire faceplate helmet"
|
|
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces. This one equipped with the signature faceplate."
|
|
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
|
contained_sprite = TRUE
|
|
icon_state = "tcaf_helm_face"
|
|
item_state = "tcaf_helm_face"
|
|
armor = list(
|
|
MELEE = ARMOR_MELEE_MAJOR,
|
|
BULLET = ARMOR_BALLISTIC_MAJOR,
|
|
LASER = ARMOR_LASER_MEDIUM,
|
|
ENERGY = ARMOR_ENERGY_SMALL,
|
|
BOMB = ARMOR_BOMB_PADDED,
|
|
)
|
|
|
|
/obj/item/clothing/head/helmet/tcaf/tcaf_novisor
|
|
name = "\improper TCAF legionnaire helmet"
|
|
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces."
|
|
icon_state = "tcaf_helm_novisor"
|
|
item_state = "tcaf_helm_novisor"
|
|
|
|
/obj/item/clothing/head/helmet/tcaf/tcaf_visor
|
|
name = "\improper TCAF legionnaire visored helmet"
|
|
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces. This one is equipped with a stylish visor."
|
|
icon_state = "tcaf_helm_visor"
|
|
item_state = "tcaf_helm_visor"
|
|
|
|
/obj/item/clothing/head/helmet/hoplan
|
|
name = "hoplan helm"
|
|
desc = "A modern combat helmet with a stylish outer shell to make it appear from another era entirely. What these robots do for fashion..."
|
|
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
|
contained_sprite = TRUE
|
|
icon_state = "hoplan_helm"
|
|
item_state = "hoplan_helm"
|
|
armor = list(
|
|
MELEE = ARMOR_MELEE_MAJOR,
|
|
BULLET = ARMOR_BALLISTIC_MAJOR,
|
|
LASER = ARMOR_LASER_MEDIUM,
|
|
ENERGY = ARMOR_ENERGY_SMALL,
|
|
BOMB = ARMOR_BOMB_PADDED,
|
|
)
|
|
|
|
//Cosmetic Accessories
|
|
|
|
/obj/item/clothing/accessory/sec_commander_stripes
|
|
name = "head of security stripes"
|
|
desc = "A set of high visibility inserts for use in armour. This one declares the wearer as a Head of Security."
|
|
icon = 'icons/obj/item/clothing/accessory/armor/modular_armor_accessories.dmi'
|
|
icon_state = "sec_commander_stripes"
|
|
item_state = "sec_commander_stripes"
|
|
contained_sprite = TRUE
|
|
slot = ACCESSORY_SLOT_GENERIC
|
|
flippable = FALSE
|
|
|
|
/obj/item/clothing/accessory/flagpatch
|
|
name = "flagpatch"
|
|
desc = "A simple strip of fabric attached to a vest or helmet typically used to denote the wearer's \
|
|
organization or nationality."
|
|
icon = 'icons/obj/item/clothing/accessory/armor/modular_armor_accessories.dmi'
|
|
icon_state = "flagpatch"
|
|
item_state = "flagpatch"
|
|
var/shading_state = "flagpatch"
|
|
contained_sprite = TRUE
|
|
slot = ACCESSORY_SLOT_GENERIC
|
|
flippable = TRUE
|
|
|
|
/obj/item/clothing/accessory/flagpatch/flip_message(mob/user)
|
|
to_chat(user, "You change \the [src] to be on your [src.flipped ? "shoulder" : "chest"].")
|
|
|
|
/obj/item/clothing/accessory/flagpatch/Initialize()
|
|
. = ..()
|
|
var/icon/shading_icon
|
|
var/icon/flagpatch_icon = new(icon, icon_state)
|
|
if(shading_state)
|
|
shading_icon = new(icon, shading_state)
|
|
flagpatch_icon.Blend(shading_icon, ICON_MULTIPLY)
|
|
AddOverlays(flagpatch_icon)
|
|
|
|
/obj/item/clothing/accessory/flagpatch/rectangular
|
|
shading_state = null
|
|
|
|
/obj/item/clothing/accessory/flagpatch/triangular
|
|
icon_state = "flagpatch_triangular"
|
|
item_state = "flagpatch_triangular"
|
|
shading_state = null
|
|
|
|
/obj/item/clothing/accessory/flagpatch/circular
|
|
icon_state = "flagpatch_circular"
|
|
item_state = "flagpatch_circular"
|
|
shading_state = null
|
|
|
|
/obj/item/clothing/accessory/flagpatch/square
|
|
icon_state = "flagpatch_square"
|
|
item_state = "flagpatch_square"
|
|
shading_state = null
|
|
|
|
/obj/item/clothing/accessory/flagpatch/biesel
|
|
name = "republic of biesel flagpatch"
|
|
desc = "A flagpatch representing the Republic of Biesel. A common sight in the CRZ, they became incredibly popular \
|
|
after the formation of the Tau Ceti Foreign Legion as a cheap way to quickly identify people and equipment as belonging \
|
|
to the organization."
|
|
icon_state = "flagpatch_biesel"
|
|
item_state = "flagpatch_biesel"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/valkyrie
|
|
name = "valkyrie flagpatch"
|
|
desc = "A flagpatch representing te Commonwealth of Valkyrie. Regarded as the gate to Tau Ceti, just as many foreigners as Valkyrians can be found wearing these patches."
|
|
icon_state = "flagpatch_valkyrie"
|
|
item_state = "flagpatch_valkyrie"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/mictlan
|
|
name = "mictlan flagpatch"
|
|
desc = "A flagpatch representing Mictlan. These patches are not commonly worn as they are viewed as a flag imposed by a colonial government."
|
|
icon_state = "flagpatch_mictlan"
|
|
item_state = "flagpatch_mictlan"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/newgibson
|
|
name = "new gibson flagpatch"
|
|
desc = "A flagpatch representing New Gibson. With the need for quick identification in the tunnels of the planet, these patches are often printed in reflective colors to be seen more \
|
|
clearly."
|
|
icon_state = "flagpatch_newgibson"
|
|
item_state = "flagpatch_newgibson"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/sol
|
|
name = "sol alliance flagpatch"
|
|
desc = "A flagpatch representing the Alliance of Sovereign Solarian Nations. Until the collapse of Sol, this flag used to represent the greatest collection of people within the Spur and many \
|
|
still wear it in hope for a return to the glory days of the past."
|
|
icon_state = "flagpatch_sol"
|
|
item_state = "flagpatch_sol"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/mars
|
|
name = "mars flagpatch"
|
|
desc = "A flagpatch representing the Provisional Government of Mars. The flag itself is wildly polarizing, with some viewing it as siding with those who destroyed the Martian people, \
|
|
while others view it as the only choice left to save the planet."
|
|
icon_state = "flagpatch_mars"
|
|
item_state = "flagpatch_mars"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/gus
|
|
name = "\improper GUS! flagpatch"
|
|
desc = "A flagpatch with the face of Gus Maldarth, a famous Martian whistleblower who exposed the Solarian government abuses in the \
|
|
phoron crisis. After his assassination, 'Justice for Gus!' became a rallying cry for anti-Sol protests on the red planet."
|
|
icon_state = "flagpatch_gus"
|
|
item_state = "flagpatch_gus"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/eridani
|
|
name = "eridani corporate federation flagpatch"
|
|
desc = "A flagpatch representing the Eridani Corporate Federation. These patches are often resistant to corrosion as a consequence of the toxic atmosphere, \
|
|
not that this has stopped resourceful dregs from desecrating those they can get their hands on."
|
|
icon_state = "flagpatch_eridani"
|
|
item_state = "flagpatch_eridani"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/europa
|
|
name = "europa flagpatch"
|
|
desc = "A flagpatch representing Europa. It is a common tradition, which nobody really knows the origin of, to make these patches out of waterproof fabric then carry them on a dive, before displaying them on one's own clothes in order to gain good luck."
|
|
icon_state = "flagpatch_europa"
|
|
item_state = "flagpatch_europa"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/newhaiphong
|
|
name = "new hai phong flagpatch"
|
|
desc = "A flagpatch representing New Hai Phong. With the haggling culture of the planet, the price of these patches can range from free to a thousand credits."
|
|
icon_state = "flagpatch_newhaiphong"
|
|
item_state = "flagpatch_newhaiphong"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/pluto
|
|
name = "pluto flagpatch"
|
|
desc = "A flagpatch representing Pluto. As loyalty to the party is very important on the communist planet, \
|
|
these patches have become a popular way for Plutonians to display their affiliation with their home."
|
|
icon_state = "flagpatch_pluto"
|
|
item_state = "flagpatch_pluto"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/visegrad
|
|
name = "visegrad flagpatch"
|
|
desc = "A flagpatch representing Visegrad. You swear you saw this in a trial on the main Solarian news network once."
|
|
icon_state = "flagpatch_visegrad"
|
|
item_state = "flagpatch_visegrad"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/silversun
|
|
name = "silversun flagpatch"
|
|
desc = "A flagpatch representing Silversun. As Silversun Expatriates are often more loyal to Idris, most wearers of these patches are Originals."
|
|
icon_state = "flagpatch_silversun"
|
|
item_state = "flagpatch_silversun"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/callisto
|
|
name = "callisto flagpatch"
|
|
desc = "A flagpatch representing the Commonwealth of Callisto for you to like put on your like coat or vest. From the loving detail and choice materials used \
|
|
it is clear that the moon garners a lot of respect from its inhabitants."
|
|
icon_state = "flagpatch_callisto"
|
|
item_state = "flagpatch_callisto"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/venus
|
|
name = "venus flagpatch"
|
|
desc = "A flagpatch representing Venus. While not trendy among people who have use for wearing patches to begin with, the \
|
|
Venusian flag retains solidarity among Cythereans and Jintarians both."
|
|
icon_state = "flagpatch_venus"
|
|
item_state = "flagpatch_venus"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/luna
|
|
name = "luna flagpatch"
|
|
desc = "A flagpatch representing Luna. The crescent represents Luna itself, and is meant to remind viewers of Selene's headpiece."
|
|
icon_state = "flagpatch_luna"
|
|
item_state = "flagpatch_luna"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/coalition
|
|
name = "coalition flagpatch"
|
|
desc = "A flagpatch representing the Coalition of Colonies. Although used on many Coalition worlds, this flag has also come \
|
|
to represent the Xanu Free League, the capital of the Coalition, in particular."
|
|
icon_state = "flagpatch_coalition"
|
|
item_state = "flagpatch_coalition"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/all_xanu
|
|
name = "all-xanu republic flagpatch"
|
|
desc = "A flagpatch representing the All-Xanu Republic. Despite it being a flag patch, this is not the flag of the republic, but rather than the banner."
|
|
icon_state = "flagpatch_allxanu"
|
|
item_state = "flagpatch_allxanu"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/elyra
|
|
name = "elyran flagpatch"
|
|
desc = "A flagpatch representing the Serene Republic of Elyra. Although uncommon out of their space, some Elyrans have adopted \
|
|
holographic patches made of hardlight to make their affiliation clear no matter the conditions."
|
|
icon_state = "flagpatch_elyra"
|
|
item_state = "flagpatch_elyra"
|
|
shading_state = "flagpatch_triangular"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/konyang
|
|
name = "konyang flagpatch"
|
|
desc = "A flagpatch representing Konyang. In the wake of their independence, patches like these became very popular \
|
|
across the planet, oftentimes accompanied by the burning of Solarian counterparts."
|
|
icon_state = "flagpatch_konyang"
|
|
item_state = "flagpatch_konyang"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/himeo
|
|
name = "himeo flagpatch"
|
|
desc = "A flagpatch representing the United Syndicates of Himeo. For an offworld Himean, it is often not \
|
|
enough to wear the patch of the nation, but often times, many Himeans carry something indicating the specific \
|
|
syndicate they belong to."
|
|
icon_state = "flagpatch_himeo"
|
|
item_state = "flagpatch_himeo"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/vysoka
|
|
name = "vysoka flagpatch"
|
|
desc = "A flagpatch from Vysoka. Commonly used in addition to the symbology of one's host or home city, \
|
|
but typically only while offworld."
|
|
icon_state = "flagpatch_vysoka"
|
|
item_state = "flagpatch_vysoka"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/gadpathur
|
|
name = "gadpathur flagpatch"
|
|
desc = "A flagpatch representing the United Planetary Defense Council of Gadpathur. Wearing a cadre patch square on the \
|
|
center of one's chest is often frowned upon as it is viewed as a way of placing group above country."
|
|
icon_state = "flagpatch_gadpathur"
|
|
item_state = "flagpatch_gadpathur"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/assunzione
|
|
name = "assunzione flagpatch"
|
|
desc = "A flagpatch representing the Republic of Assunzione. In keeping with their culture's love of light, \
|
|
many of these patches are often inlaid with vine when concealment is not an issue to the wearer."
|
|
icon_state = "flagpatch_assunzione"
|
|
item_state = "flagpatch_assunzione"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/dominia
|
|
name = "dominia flagpatch"
|
|
desc = "A flagpatch bearing the standard of House Keeser, representing the Empire of Dominia. As most imperial \
|
|
forces have sigils engraved on their armor instead, accessories like these are usually privately commissioned."
|
|
icon_state = "flagpatch_dominia"
|
|
item_state = "flagpatch_dominia"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/fisanduh
|
|
name = "fisanduh flagpatch"
|
|
desc = "A flagpatch representing the Confederated States of Fisanduh. As Fisanduh is also known as the Imperial Occupied Territory \
|
|
of Fisanduh, possessing items like these is a major offense and is swiftly and harsly punished."
|
|
icon_state = "flagpatch_fisanduh"
|
|
item_state = "flagpatch_fisanduh"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/nralakk
|
|
name = "nralakk flagpatch"
|
|
desc = "A flagpatch representing the Nralakk Federation. The free use of these patches is a contentious issue back home as \
|
|
there is a fear that their wearers may misrepresent the nation."
|
|
icon_state = "flagpatch_nralakk"
|
|
item_state = "flagpatch_nralakk"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/pra
|
|
name = "pra flagpatch"
|
|
desc = "A flagpatch representing the People's Republic of Adhomai. As tajara abroad find themselves increasingly exposed \
|
|
to human equipment, these patches have found themselves mass-produced by state-run corporations."
|
|
icon_state = "flagpatch_pra"
|
|
item_state = "flagpatch_pra"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/dpra
|
|
name = "dpra flagpatch"
|
|
desc = "A flagpatch representing the Democratic People's Republic of Adhomai. The craftsmanship appears \
|
|
excellent despite the materials appearing rudimentary."
|
|
icon_state = "flagpatch_dpra"
|
|
item_state = "flagpatch_dpra"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/nka
|
|
name = "nka flagpatch"
|
|
desc = "A flagpatch representing the New Kingdom of Adhomai. In an attempt to proudly display their allegiance to \
|
|
the monarchist state, these insignias are often marketed and cheaply sold to NKA tajara going abroad."
|
|
icon_state = "flagpatch_nka"
|
|
item_state = "flagpatch_nka"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/freecouncil
|
|
name = "free council flagpatch"
|
|
desc = "A patch bearing the flag of the Free Tajaran Council, imported straight from Himeo."
|
|
icon_state = "flagpatch_freecouncil"
|
|
item_state = "flagpatch_freecouncil"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/hegemony
|
|
name = "hegemony flagpatch"
|
|
desc = "A patch bearing the flag of the Izweski Hegemony. It is high-quality and appears to have the \
|
|
insignia of a well known unathi drapers' guild stitched on the back."
|
|
icon_state = "flagpatch_hegemony"
|
|
item_state = "flagpatch_hegemony"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/portantillia
|
|
name = "port antillia flagpatch"
|
|
desc = "A patch bearing the flag of the Union of Port Antillia. Often associated with veterans of the \
|
|
Antillian Provincial Naval Fleets, these patches are a mark of resilience through hard times on the planet."
|
|
icon_state = "flagpatch_portantillia"
|
|
item_state = "flagpatch_portantillia"
|
|
|
|
/obj/item/clothing/accessory/flagpatch/zora
|
|
name = "zo'ra hive flagpatch"
|
|
desc = "A flagpatch representing the Zo'ra Hive. This flag depicts the Zo'rane capital world of Caprice, \
|
|
bearing a torch representing their position within the Republic of Biesel."
|
|
icon_state = "flagpatch_zora"
|
|
item_state = "flagpatch_zora"
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/obj/item/clothing/accessory/flagpatch/klax
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name = "k'lax hive flagpatch"
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desc = "A flagpatch representing the K'lax Hive. This flag depicts the K'laxian capital world of Tret, \
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bearing the quartered colours of the Izweski Hegemony to represent the Hive's vassalage."
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icon_state = "flagpatch_klax"
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item_state = "flagpatch_klax"
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/obj/item/clothing/accessory/flagpatch/cthur
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name = "c'thur hive flagpatch"
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desc = "A flagpatch representing the C'thur Hive. This flag depicts the star borne by the Nralakk Federation's \
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own flag, representing the Hive's independence and gracious allegiance toward the Federation."
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icon_state = "flagpatch_cthur"
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item_state = "flagpatch_cthur"
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/obj/item/clothing/accessory/flagpatch/sedantis
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name = "sedantis flagpatch"
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desc = "A flagpatch representing the gas giant Sedantis and it's orbiting bodies. Sedantis I, also known as \
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Vaur'avek'uyit, was the homeworld of the Vaurca. Symbolism involving it is often employed to represent greater \
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pan-Vaurcaesian interests over the interests of the individual Hives."
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icon_state = "flagpatch_sedantis"
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item_state = "flagpatch_sedantis"
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/obj/item/clothing/accessory/flagpatch/burzsia
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name = "burzsia flagpatch"
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desc = "A patch bearing the sigil of Burzsia. While mainly worn by workers and natives loyal to Hephaestus alike, \
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there are still those who don this item in a more patriotic sense."
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icon_state = "flagpatch_burzsia"
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item_state = "flagpatch_burzsia"
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// Wildlands
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/obj/item/clothing/accessory/flagpatch/fsf
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name = "\improper Free Solarian Fleets flagpatch"
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desc = "A patch bearing the ensign of the Free Solarian Fleets, popular among the mercenary group's marines to \
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denote their loyalty."
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desc_extended = "Unique amongst the major successor states in the wildlands were the former Solarian battle fleets \
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of the Free Solarian Fleets. The reason for this uniqueness relate to the Fleets' origins and goals: while they, \
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like many successor states, were formerly a Solarian fleet group, the Free Solarian Fleets did not rule over any \
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planets or claim any greater goals beyond making money hand over fist as mercenaries in the Wildlands. They had \
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an utter disinterest in conquering and holding territory of their own, instead opting to serve as a mercenary fleet \
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for the highest bidder in the Wildlands. The group fought alongside the Middle Ring Shield Pact in the war in the \
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Northern Wildlands."
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icon_state = "flagpatch_fsf"
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item_state = "flagpatch_fsf"
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/obj/item/clothing/accessory/flagpatch/league
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name = "\improper League of Independent Corporate-free Systems flagpatch"
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desc = "A patch bearing the ensign of the League of Independent Corporate-Free Systems. Wearing this \
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on a corporate vessel would probably be a bad idea."
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desc_extended = "Many radical political changes followed the retreat of the Solarian Alliance from its \
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Middle and Outer Rings. In most areas this political change was accompanied by a reckoning over what, \
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exactly, had caused the once-great Solarian Alliance to slowly atrophy, decay, and then abandon the majority \
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of its outlying territories. In the Human Wildlands close to the former Alliance Neutral Zone, a proposal \
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regarding this emerged: that the Alliance had collapsed due to the meddling of corporations and if only the \
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Alliance had stood against the forces of interstellar capitalism, it would have never collapsed. Thus from the \
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ashes of the Alliance's colonies emerged something truly unforeseen in the Orion Spur: a left-leaning, anti-corporate \
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successor state to the Alliance in the region. After its defeat in the war in the Northern Wildlands at the hands of the \
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Solarian Restoration Front, the former territories of the League were placed under the Northern Solarian Reconstruction \
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Mandate (NSRM), seeking to rebuild the war torn region."
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icon_state = "flagpatch_league"
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item_state = "flagpatch_league"
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/obj/item/clothing/accessory/flagpatch/pact
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name = "\improper Middle Ring Shield Pact flagpatch"
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desc = "A patch bearing the ensign of the Middle Ring Shield Pact. These were popularised by soldiers \
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fighting in the Northern Wildlands from beyond San Colette."
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desc_extended = "Unfortunately located between the Solarian Restoration Front and the League of Independent \
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Corporate-Free Systems was a loosely-aligned cluster of fairly wealthy Middle Ring planets that banded \
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together to form what they referred to as the Middle Ring Shield Pact, a defensive alliance designed to protect \
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them from their neighbors. The Pact was formed shortly after the collapse of Solarian authority within the Middle Ring, \
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and it was one of the first powers to emerge in the warlordism following said retreat of Solarian authority. This, combined \
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with a robust (if arguably megacorporate-owned) local bureaucracy, led to the Pact becoming an island of relative \
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stability in the anarchy of the Northern Wildlands. The Pact was devastated by the war in the Northern Wildlands, being caught \
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between both the Solarian Restoration Front and the League of Independent Corporate-Free Systems, but emerged victorious with \
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the aid of the Alliance. Now it has formed the Northern Solarian Reconstruction Mandate (NSRM), seeking to rebuild the war torn \
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region."
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icon_state = "flagpatch_pact"
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item_state = "flagpatch_pact"
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/obj/item/clothing/accessory/flagpatch/sfa
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name = "\improper Solarian Fleet Administration flagpatch"
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desc = "A patch bearing the ensign of the Solarian Fleet Administration. It is a rare sight to see anyone \
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loyal enough to the SFA to have one of these made."
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desc_extended = "Before the total collapse of Solarian authority in much of the Middle and Outer Rings, the Tenth Middle \
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Ring Battlegroup under the command of Fleet Admiral F.R. Beauchamp was considered to be the absolute bottom of the \
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Solarian Navy's figurative barrel. With much of its enlisted being made up of prisoners conscripted or enlisted into \
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the Navy for a reduced prison sentence and the vast majority of its officers being washouts deliberately reassigned to the \
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Tenth due to their failings, discipline was lax even before the phoron crisis. Despite doubts from many Solarian naval \
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officers, the Solarian collapse was a time of many surprises, including the Tenth's shocking rallying under Admiral \
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Beauchamp to form the so-called Southern Fleet Administration shortly after the general Solarian withdraw from the region \
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that would come to be known as the Southern Wildlands. The SFA were all but wiped out by the combined forces of the Southern \
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Solarian Military District and the Solarian Provisional Government, and have since become a loose band of bandits and pirates \
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operating in lawless regions of space throughout the Spur."
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icon_state = "flagpatch_sfa"
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item_state = "flagpatch_sfa"
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/obj/item/clothing/accessory/flagpatch/spg
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name = "\improper Solarian Provisional Government flagpatch"
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desc = "A patch bearing the ensign of the Solarian Provisional Government, most commonly worn by the \
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Provisional Government's law enforcement."
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desc_extended = "In the Southern Human Wildlands lay the Solarian Provisional Government, the remnants of the Solarian \
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Alliance's massive bureaucratic apparatus that once lorded over the vast majority of the Middle Ring. While it was a mere rump \
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state compared to the titanic bureaucracy that once managed planets from Mictlan to New Hai Phong and most of its skilled bureaucrats \
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fled to the what remained of the Alliance, the SPG managed to hold onto a small amount of ground near the Solarian border with the \
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Wildlands thanks to the presence of the Sixth Middle Ring Battlegroup and unofficial support from the Alliance itself. The SPG aligned \
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itself closely with the Alliance and the Alliance responded by offering “humanitarian” aid to the region under the SPG's control. \
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In response the provisional government stated its clear intentions to rejoin the Alliance when the region around it stabilized. The \
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Provisional Government has since merged with the Southern Solarian Military District to form the Southern Solarian Reconstruction \
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Mandate (SSRM) shortly after the civil war in wake of the unrest and casualties that Szalai and MacPherson sought to undo."
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icon_state = "flagpatch_spg"
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item_state = "flagpatch_spg"
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/obj/item/clothing/accessory/flagpatch/srf
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name = "\improper Solarian Restoration Front flagpatch"
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desc = "A patch bearing the ensign of the Solarian Restoration Front. Considering the near universal hatred \
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of the Front across the Spur, wearing this would be a bold move."
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desc_extended = "Extremely nationalistic even by the standards of the authoritarian Solarian Alliance, the Solarian \
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Restoration Front is often rightfully viewed as the most militaristic of the Solarian successor states that jockied for control \
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of the Wildlands that had made up the former Middle and Outer Rings of the Solarian Alliance. The Front believed that the Alliance's \
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third Tajara ban was both not enough and too soft on aliens in the Alliance, and they viewed this softness as the main cause for its collapse. \
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Thus the Front strived to create a highly-militarized, extremely authoritarian, and human-only state in the Wildlands as a basis for purifying \
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the Sol Alliance itself of degenerating alien influence, no matter the cost. Defeated by a surprise intervention in the Northern Wildlands by \
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the Alliance, the former territories of the Front were placed under the Northern Solarian Reconstruction Mandate (NSRM), seeking to rebuild the war torn region."
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icon_state = "flagpatch_srf"
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item_state = "flagpatch_srf"
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/obj/item/clothing/accessory/flagpatch/ssmd
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name = "\improper Southern Solarian Military District flagpatch"
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desc = "A patch bearing the ensign of the Southern Solarian Military District. These patches are very common, \
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with most Military District marines being issued one upon enlisting."
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desc_extended = "While many of the fleets assigned to the area that would become the Southern Wildlands were considered second or even third-rate \
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organizations, one formation stood above the rest in terms of quality. The First Middle Ring Battlefleet - made up of the 103rd through 107th fleets \
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- under the command of Fleet Admiral Klaudia Szalai was considered to be the best fleet in the sector before it was lost during the chaos of the \
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Solarian collapse due to a lack of phoron for its dated engines. It came as quite a shock for many observers when, nearly a full month after the collapse, \
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Admiral Szalai finally reestablished communications with the outside world and declared that the First had formed the Southern Solarian Military District, \
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and was intent on stabilizing the Southern Wildlands pending their reintegration with the Alliance. The Southern District has since merged with the Solarian \
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Provisional Government to form the Southern Solarian Reconstruction Mandate (SSRM) shortly after the civil war in wake of the unrest and casualties that \
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Szalai and MacPherson sought to undo."
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icon_state = "flagpatch_ssmd"
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item_state = "flagpatch_ssmd"
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