Files
5682f3c651 Per-source movement sounds. (#22800)
Movement sounds for mobs are now handled by a single component. Movement
sounds are fed into it through signals, which contain both a movement
source (like an item for a mob, causing the sound) and a list of sounds
to pick from.

To-do:

- [x] Figure out how to do barefoot species sounds
- [x] Maybe movement sounds for simple mobs
- [x] More movement sounds for other items

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Signed-off-by: Matt Atlas <mattiathebest2000@hotmail.it>
Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
2026-07-23 18:29:50 +00:00
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