mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-11 07:58:57 +01:00
4ecb0bc21c
Repaths obj/machinery to obj/structure/machinery. **Note for reviewers:** the only meaningful changed code exists within **code/game/objects/structures.dm** and **code/game/objects/structures/_machinery.dm**, largely concerning damage procs. With the exception of moving airlock defines to their own file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES. Objects, _categorically_, are largely divided between those you can hold in your hand/inventory and those you can't. Machinery objects are already subtypes of Structures behaviorally, this PR just makes their pathing reflect that, and allows for future work (tool actions, more health/destruction functionality) to be developed without unnecessary code duplication. I have tested this PR by loading up the Horizon and dismantling various machines and structures with tools, shooting guns of various types throughout the ship, and detonating a bunch of explosions throughout the ship.
60 lines
2.6 KiB
Plaintext
60 lines
2.6 KiB
Plaintext
/client/proc/atmosscan()
|
|
set category = "Mapping"
|
|
set name = "Check Piping"
|
|
if(!src.holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
feedback_add_details("admin_verb","CP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
if(alert("WARNING: This command should not be run on a live server. Do you want to continue?", "Check Piping", "No", "Yes") == "No")
|
|
return
|
|
|
|
to_chat(usr, "Checking for disconnected pipes...")
|
|
//all plumbing - yes, some things might get stated twice, doesn't matter.
|
|
for (var/obj/structure/machinery/atmospherics/plumbing in world)
|
|
if (plumbing.nodealert)
|
|
to_chat(usr, "Unconnected [plumbing.name] located at [plumbing.x],[plumbing.y],[plumbing.z] ([get_area(plumbing.loc)])")
|
|
|
|
//Manifolds
|
|
for (var/obj/structure/machinery/atmospherics/pipe/manifold/pipe in world)
|
|
if (!pipe.node1 || !pipe.node2 || !pipe.node3)
|
|
to_chat(usr, "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])")
|
|
|
|
//Pipes
|
|
for (var/obj/structure/machinery/atmospherics/pipe/simple/pipe in world)
|
|
if (!pipe.node1 || !pipe.node2)
|
|
to_chat(usr, "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])")
|
|
|
|
to_chat(usr, "Checking for overlapping pipes...")
|
|
next_turf:
|
|
for(var/turf/T in world)
|
|
for(var/dir in GLOB.cardinals)
|
|
var/alist/connect_types = alist(1 = 0, 2 = 0, 3 = 0)
|
|
for(var/obj/structure/machinery/atmospherics/pipe in T)
|
|
if(dir & pipe.initialize_directions)
|
|
for(var/connect_type in pipe.connect_types)
|
|
connect_types[connect_type] += 1
|
|
if(connect_types[1] > 1 || connect_types[2] > 1 || connect_types[3] > 1)
|
|
to_chat(usr, "Overlapping pipe ([pipe.name]) located at [T.x],[T.y],[T.z] ([get_area(T)])")
|
|
continue next_turf
|
|
to_chat(usr, "Done")
|
|
|
|
/client/proc/powerdebug()
|
|
set category = "Mapping"
|
|
set name = "Check Power"
|
|
if(!src.holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
feedback_add_details("admin_verb","CPOW") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
for (var/datum/powernet/PN in SSmachinery.powernets)
|
|
if (!PN.nodes || !PN.nodes.len)
|
|
if(PN.cables && (PN.cables.len > 1))
|
|
var/obj/structure/cable/C = PN.cables[1]
|
|
to_chat(usr, "Powernet with no nodes! (number [PN.number]) - example cable at [C.x], [C.y], [C.z] in area [get_area(C.loc)]")
|
|
|
|
if (!PN.cables || (PN.cables.len < 10))
|
|
if(PN.cables && (PN.cables.len > 1))
|
|
var/obj/structure/cable/C = PN.cables[1]
|
|
to_chat(usr, "Powernet with fewer than 10 cables! (number [PN.number]) - example cable at [C.x], [C.y], [C.z] in area [get_area(C.loc)]")
|