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Batrachophreno 4ecb0bc21c Repath obj/machinery to obj/structure/machinery [MDB Ignore] (#22500)
Repaths obj/machinery to obj/structure/machinery. **Note for
reviewers:** the only meaningful changed code exists within
**code/game/objects/structures.dm** and
**code/game/objects/structures/_machinery.dm**, largely concerning
damage procs. With the exception of moving airlock defines to their own
file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES.

Objects, _categorically_, are largely divided between those you can hold
in your hand/inventory and those you can't. Machinery objects are
already subtypes of Structures behaviorally, this PR just makes their
pathing reflect that, and allows for future work (tool actions, more
health/destruction functionality) to be developed without unnecessary
code duplication.

I have tested this PR by loading up the Horizon and dismantling various
machines and structures with tools, shooting guns of various types
throughout the ship, and detonating a bunch of explosions throughout the
ship.
2026-05-26 19:35:48 +00:00

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/datum/event/apc_damage
no_fake = 1
/datum/event/apc_damage/start()
..()
var/obj/structure/machinery/power/apc/victim_apc = acquire_random_apc()
if(QDELETED(victim_apc))
return
switch(severity)
if(EVENT_LEVEL_MAJOR)
victim_apc.overload_lighting(100, TRUE)
victim_apc.set_broken()
if(!QDELETED(victim_apc.cell))
victim_apc.cell.corrupt()
if(EVENT_LEVEL_MODERATE)
victim_apc.overload_lighting(85, TRUE)
victim_apc.set_broken()
if(!QDELETED(victim_apc.cell))
victim_apc.cell.corrupt()
//EVENT_LEVEL_MUNDANE and if someone fucked up the config
else
victim_apc.overload_lighting(60, TRUE)
victim_apc.emagged = TRUE
victim_apc.flicker_lights()
victim_apc.update_icon()
victim_apc.update()
/**
* Returns a random, valid APC from a station area
*/
/datum/event/apc_damage/proc/acquire_random_apc()
SHOULD_NOT_SLEEP(TRUE)
SHOULD_BE_PURE(TRUE)
RETURN_TYPE(/obj/structure/machinery/power/apc)
var/list/possible_valid_apcs = list()
for(var/area/candidate_area in GLOB.the_station_areas)
var/obj/structure/machinery/power/apc/candidate_apc = candidate_area.apc
if(QDELETED(candidate_apc))
continue
if(!is_valid_apc(candidate_apc))
continue
possible_valid_apcs += candidate_area.apc
if(!length(possible_valid_apcs))
return
return pick(possible_valid_apcs)
/**
* Returns whether the given APC is valid for this event
*/
/datum/event/apc_damage/proc/is_valid_apc(obj/structure/machinery/power/apc/apc)
SHOULD_NOT_SLEEP(TRUE)
SHOULD_BE_PURE(TRUE)
var/turf/T = get_turf(apc)
return !apc.is_critical && !apc.emagged && T && is_station_level(T.z)