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I mistakenly assumed mech armour was good. Only combat armour reduces the damage of any rifle round, all other mech armour is worthless against actual weapons.
119 lines
4.6 KiB
Plaintext
119 lines
4.6 KiB
Plaintext
/mob/living/heavy_vehicle/premade/combat
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name = "combat exosuit"
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desc = "A sleek, modern combat exosuit."
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icon_state = "durand"
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e_head = /obj/item/mech_component/sensors/combat
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e_body = /obj/item/mech_component/chassis/combat/cell
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e_arms = /obj/item/mech_component/manipulators/combat
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e_legs = /obj/item/mech_component/propulsion/combat
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e_color = COLOR_DARK_GUNMETAL
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h_r_shoulder = /obj/item/mecha_equipment/mounted_system/combat/smg
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/combat/smg
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/obj/item/mech_component/manipulators/combat
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name = "combat arms"
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exosuit_desc_string = "flexible, advanced manipulators"
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desc = "Extremely fast and responsive weapon mounts for combat mechas. These seem sturdy, but their short nature only permits access to shoulder-mounted weapons."
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icon_state = "combat_arms"
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melee_damage = 30
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action_delay = 5
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max_damage = 195
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power_use = 2500
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has_hardpoints = list(HARDPOINT_LEFT_SHOULDER, HARDPOINT_RIGHT_SHOULDER)
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/obj/item/mech_component/propulsion/combat
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name = "combat legs"
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exosuit_desc_string = "sleek hydraulic legs"
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desc = "Complex armor provides excellent protective coverage over the internals of these combat-oriented legs."
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icon_state = "combat_legs"
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move_delay = 3
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turn_delay = 3
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max_damage = 100
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power_use = 2500
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trample_damage = 35
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// Dedicated combat chassis is highly resistant to mobility loss until a full "mobility kill"
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damaged_delay = 3
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damaged_delay_slope = 0.5
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/obj/item/mech_component/sensors/combat
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name = "combat sensors"
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gender = PLURAL
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exosuit_desc_string = "high-resolution sensors"
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desc = "A highly advanced cockpit with high-resolution thermal optics installed on its faces. Poorly armored with excellent situational awareness."
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icon_state = "combat_head"
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max_damage = 50
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power_use = 50000
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vision_flags = SEE_MOBS
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lighting_alpha = LIGHTING_PLANE_ALPHA_SOMEWHAT_INVISIBLE
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/obj/item/mech_component/sensors/combat/prebuild()
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..()
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software = new(src)
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software.installed_software = list(MECH_SOFTWARE_WEAPONS, MECH_SOFTWARE_UTILITY)
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/obj/item/mech_component/chassis/combat
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name = "sealed exosuit chassis"
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hatch_descriptor = "canopy"
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pilot_coverage = 100
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cockpit_hatch_size = 60
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cockpit_pilot_damage_multiplier = 0.4
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exosuit_desc_string = "an armored chassis"
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desc = "A lightweight composite frame keeps the armor of this chassis respectable, but the interior spacious."
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icon_state = "combat_body"
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max_damage = 200
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power_use = 250
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transparent_cabin = TRUE
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/obj/item/mech_component/chassis/combat/prebuild()
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. = ..()
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mech_armor = new /obj/item/robot_parts/robot_component/armor/mech/combat(src)
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/obj/item/mech_component/chassis/combat/Initialize()
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pilot_positions = list(
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list(
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"[NORTH]" = list("x" = 8, "y" = 8),
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"[SOUTH]" = list("x" = 8, "y" = 8),
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"[EAST]" = list("x" = 4, "y" = 8),
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"[WEST]" = list("x" = 12, "y" = 8)
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)
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)
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. = ..()
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/obj/item/mech_component/chassis/combat/cell
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cell_type = /obj/item/cell/mecha
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/obj/item/mech_component/chassis/combat/nuclear
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cell_type = /obj/item/cell/mecha/nuclear
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/mob/living/heavy_vehicle/premade/combat/tcaf
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name = "\improper Vigilance combat exosuit"
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desc = "A heavy-duty combat exosuit manufactured by Zavodskoi Interstellar, and issued to the Tau Ceti Armed Forces."
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e_head = /obj/item/mech_component/sensors/combat
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e_body = /obj/item/mech_component/chassis/combat/nuclear
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e_arms = /obj/item/mech_component/manipulators/heavy
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e_legs = /obj/item/mech_component/propulsion/combat
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e_color = COLOR_TCAF
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/combat/grenadesmoke
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h_r_shoulder = /obj/item/mecha_equipment/mounted_system/flarelauncher
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h_l_hand = /obj/item/mecha_equipment/mounted_system/combat/blaster
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h_r_hand = /obj/item/mecha_equipment/mounted_system/combat/gauss
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h_head = /obj/item/mecha_equipment/light
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/mob/living/heavy_vehicle/premade/combat/coalition
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name = "\improper Vigilance-C combat exosuit"
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desc = "A heavy combat exosuit manufactured by Zavodskoi Interstellar, licensed to and slightly modified by the All-Xanu Armed Forces. Used by proponents of the combined Coalition of Colonies military."
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e_head = /obj/item/mech_component/sensors/combat
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e_body = /obj/item/mech_component/chassis/combat/nuclear
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e_arms = /obj/item/mech_component/manipulators/heavy
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e_legs = /obj/item/mech_component/propulsion/combat
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e_color = COLOR_COALITION
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h_l_shoulder = /obj/item/mecha_equipment/mounted_system/combat/grenadestinger
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h_r_shoulder = /obj/item/mecha_equipment/mounted_system/flarelauncher
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h_l_hand = /obj/item/mecha_equipment/mounted_system/combat/blaster
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h_r_hand = /obj/item/mecha_equipment/mounted_system/combat/gauss
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h_back = /obj/item/mecha_equipment/quick_enter
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h_head = /obj/item/mecha_equipment/light
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