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* Fixed ship munitions occasionally failing to enter their overmap target when their original physical projectile no longer existed. * Fixed several ship munitions reconstructing as the wrong projectile after overmap travel, ensuring explosive rounds correctly detonate on impact. Also had the AI write a unit test that simulates ship combat using every munition type, so we don't have more regressions here. AI usage disclosure: The code for this was created using GPT 5.6 Sol.