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Fixes #3410 Ranged hostile mob stop if they are in range of fire, instead of keep going to point blank range. They also try to get to person within 6 tiles, not point blank. Hostile mobs also check if their target is in the view or not. Fixes #4468 Fixes #2867 Fixes #2721 Fixes #2678 Character input limit in Security/Medecal records was increased from 1024 to 3027 for all fields, to keep it consistent with character setup records. Fixes #5766 Fixes Energy net turret sprites. Updates spawned ionrifle turret to allow for two modes, adds lethal turret sprite for ionrifle.
187 B
187 B