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188dfb526e40ec643ea895aa3ace799884e13607
Aurora.3/code/modules
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mport2004@gmail.com 188dfb526e Fixed a few runtimes.
Moved the all player mobs death check into the parent death proc.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2940 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 22:13:06 +00:00
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admin
- Updated .dme from polymorph's area defines thingy
2012-01-09 01:48:59 +00:00
assembly
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chemical
•Fixed bug with fireax (who corrected it from fireaxe? Thanks :3) closets becoming invisible.
2012-01-10 13:06:10 +00:00
clothing
Fixed some runtimes.
2012-01-02 22:12:36 +00:00
critters
Possibly the finishing touches to the telecomms prototype. They will be included in the game soon-ish.
2012-01-09 01:48:38 +00:00
food
Emitters emp_act now uses severity properly.
2011-12-29 07:14:02 +00:00
mining
Steel renamed to plasteel.
2012-01-07 21:02:56 +00:00
mob
Fixed a few runtimes.
2012-01-10 22:13:06 +00:00
power
Fixed a few runtimes.
2012-01-10 22:13:06 +00:00
projectiles
Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
2012-01-02 08:42:44 +00:00
recycling
Fixed some runtimes.
2012-01-02 22:12:36 +00:00
research
Trying to print the new telecomm machine boards shouldn't crash the R&D machines now.
2012-01-03 18:20:11 +00:00
security levels
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