mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-23 08:31:57 +00:00
186 lines
5.4 KiB
Plaintext
186 lines
5.4 KiB
Plaintext
/obj/structure/mirror
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name = "mirror"
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desc = "A SalonPro Nano-Mirror(TM) brand mirror! The leading technology in hair salon products, utilizing nano-machinery to style your hair just right."
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icon = 'icons/obj/watercloset.dmi'
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icon_state = "mirror"
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density = 0
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anchored = 1
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var/shattered = 0
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/// Visual object for handling the viscontents
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// var/datum/weakref/ref
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// vis_flags = VIS_HIDE
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// var/timerid = null
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/obj/structure/mirror/Initialize()
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. = ..()
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// var/obj/effect/reflection/reflection = new(src.loc)
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// reflection.setup_visuals(src)
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// ref = WEAKREF(reflection)
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// entered_event.register(loc, reflection, /obj/effect/reflection/proc/check_vampire_enter)
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// exited_event.register(loc, reflection, /obj/effect/reflection/proc/check_vampire_exit)
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/obj/structure/mirror/Destroy()
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// var/obj/effect/reflection/reflection = ref.resolve()
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// if(istype(reflection))
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// entered_event.unregister(loc, reflection)
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// exited_event.unregister(loc, reflection)
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// qdel(reflection)
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// ref = null
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return ..()
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/obj/structure/mirror/attack_hand(mob/user as mob)
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if(shattered)
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return
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if(user.mind)
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var/datum/vampire/vampire = user.mind.antag_datums[MODE_VAMPIRE]
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if(vampire && !(vampire.status & VAMP_ISTHRALL))
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to_chat(user, "<span class='notice'>Your reflection appears distorted on the surface of \the [src].</span>")
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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H.change_appearance(APPEARANCE_ALL_HAIR, H, FALSE, ui_state = default_state, state_object = src)
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/obj/structure/mirror/proc/shatter()
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if(shattered) return
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shattered = 1
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icon_state = "mirror_broke"
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playsound(src, /decl/sound_category/glass_break_sound, 70, 1)
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desc = "Oh no, seven years of bad luck!"
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// var/obj/effect/reflection/reflection = ref.resolve()
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// if(istype(reflection))
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// reflection.alpha_icon_state = "mirror_mask_broken"
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// reflection.update_mirror_filters()
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/obj/structure/mirror/bullet_act(var/obj/item/projectile/Proj)
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if(prob(Proj.get_structure_damage() * 2))
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if(!shattered)
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shatter()
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else
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playsound(src, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
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..()
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/obj/structure/mirror/attackby(obj/item/I as obj, mob/user as mob)
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if(shattered)
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playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
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return
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if(prob(I.force * 2))
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visible_message("<span class='warning'>[user] smashes [src] with [I]!</span>")
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shatter()
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else
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visible_message("<span class='warning'>[user] hits [src] with [I]!</span>")
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playsound(src.loc, 'sound/effects/glass_hit.ogg', 70, 1)
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/obj/structure/mirror/attack_generic(var/mob/user, var/damage)
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user.do_attack_animation(src)
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if(shattered)
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playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1)
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return 0
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if(damage)
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user.visible_message("<span class='danger'>[user] smashes [src]!</span>")
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shatter()
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else
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user.visible_message("<span class='danger'>[user] hits [src] and bounces off!</span>")
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return 1
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// /obj/effect/reflection
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// name = "reflection"
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// appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE
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// mouse_opacity = 0
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// vis_flags = VIS_HIDE
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// layer = ABOVE_OBJ_LAYER
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// var/alpha_icon = 'icons/obj/watercloset.dmi'
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// var/alpha_icon_state = "mirror_mask"
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// var/obj/mirror
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// desc = "Why are you locked in the bathroom?"
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// anchored = TRUE
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// unacidable = TRUE
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// var/blur_filter
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// /obj/effect/reflection/proc/setup_visuals(target)
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// mirror = target
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// if(mirror.pixel_x > 0)
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// dir = WEST
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// else if (mirror.pixel_x < 0)
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// dir = EAST
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// if(mirror.pixel_y > 0)
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// dir = SOUTH
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// else if (mirror.pixel_y < 0)
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// dir = NORTH
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// pixel_x = mirror.pixel_x
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// pixel_y = mirror.pixel_y
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// blur_filter = filter(type="blur", size = 1)
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// update_mirror_filters()
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// /obj/effect/reflection/proc/update_mirror_filters()
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// filters = null
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// vis_contents = null
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// if(!mirror)
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// return
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// var/matrix/M = matrix()
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// if(dir == WEST || dir == EAST)
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// M.Scale(-1, 1)
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// else if(dir == SOUTH|| dir == NORTH)
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// M.Scale(1, -1)
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// pixel_y = mirror.pixel_y + 5
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// transform = M
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// filters += filter("type" = "alpha", "icon" = icon(alpha_icon, alpha_icon_state), "x" = 0, "y" = 0)
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// for(var/mob/living/carbon/human/H in loc)
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// check_vampire_enter(H.loc, H)
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// vis_contents += get_turf(mirror)
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// /obj/effect/reflection/proc/check_vampire_enter(var/turf/T, var/mob/living/carbon/human/H)
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// if(!istype(H))
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// return
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// var/datum/vampire/V = H.get_antag_datum(MODE_VAMPIRE)
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// if(V)
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// if(V.status & VAMP_ISTHRALL)
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// filters += blur_filter
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// else
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// H.vis_flags |= VIS_HIDE
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// /obj/effect/reflection/proc/check_vampire_exit(var/turf/T, var/mob/living/carbon/human/H)
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// if(!istype(H))
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// return
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// var/datum/vampire/V = H.get_antag_datum(MODE_VAMPIRE)
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// if(V)
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// if(V.status & VAMP_ISTHRALL)
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// filters -= blur_filter
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// else
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// H.vis_flags &= ~VIS_HIDE
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/obj/item/mirror
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name = "mirror"
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desc = "A SalonPro Nano-Mirror(TM) brand mirror! Now a portable version."
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icon = 'icons/obj/cosmetics.dmi'
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icon_state = "mirror"
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/obj/item/mirror/attack_self(mob/user as mob)
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if(user.mind)
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var/datum/vampire/vampire = user.mind.antag_datums[MODE_VAMPIRE]
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if(vampire && !(vampire.status & VAMP_ISTHRALL))
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to_chat(user, "<span class='notice'>Your reflection appears distorted on the surface of \the [src].</span>")
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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H.change_appearance(APPEARANCE_HAIR, H, FALSE, ui_state = default_state, state_object = src)
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