Files
Aurora.3/code/modules/mining
fernerr 2a2cc7d52e Ports table item autoalign from Bay (#6946)
Made it so items get their pixel x/y reset on pickup.
    Thrown items now also get their pixel placement slightly randomized.
    Tweaked the center of mass on a boatload of items to be more accurate to their sprite art.
    Replaced a bunch of randomized pixel placement code into a unifying proc; randpixel_xy() that uses an item's randpixel var.
2019-09-08 22:51:49 +03:00
..
2019-05-19 16:22:54 +02:00
2019-07-24 21:34:44 +03:00
2019-05-19 16:22:54 +02:00
2017-03-22 18:14:37 -04:00