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51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
/datum/map/runtime
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name = "Runtime Ship"
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full_name = "Runtime Debugging Ship"
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path = "runtime"
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force_spawnpoint = TRUE
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lobby_icons = list('icons/misc/titlescreens/runtime/developers.dmi', 'icons/misc/titlescreens/runtime/away.dmi')
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lobby_transitions = 10 SECONDS
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station_levels = list(1, 2, 3)
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admin_levels = list(9)
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contact_levels = list(1, 2, 3)
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player_levels = list(1, 2, 3)
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accessible_z_levels = list(1, 2, 3)
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meteor_levels = list(1, 2, 3)
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overmap_event_areas = 10
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station_name = "NSV Runtime"
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station_short = "Runtime"
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dock_name = "singulo"
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boss_name = "#code_dungeon"
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boss_short = "Coders"
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company_name = "BanoTarsen"
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company_short = "BT"
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station_type = "dumpster"
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use_overmap = TRUE
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overmap_size = 35
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shuttle_docked_message = "Attention all hands: Jump preparation complete. The bluespace drive is now spooling up, secure all stations for departure. Time to jump: approximately %ETA%."
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shuttle_leaving_dock = "Attention all hands: Jump initiated, exiting bluespace in %ETA%."
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shuttle_called_message = "Attention all hands: Jump sequence initiated. Transit procedures are now in effect. Jump in %ETA%."
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shuttle_recall_message = "Attention all hands: Jump sequence aborted, return to normal operating conditions."
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evac_controller_type = /datum/evacuation_controller/starship
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station_networks = list(
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NETWORK_CIVILIAN_MAIN,
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NETWORK_COMMAND,
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NETWORK_ENGINEERING,
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)
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num_exoplanets = 3
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planet_size = list(65, 65)
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away_site_budget = 3
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map_shuttles = list(/datum/shuttle/autodock/overmap/runtime)
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