Files
Aurora.3/code/modules/projectiles
VMSolidus bf1196e6f1 High Gun Skill Fix (#22587)
This fixes a math error that caused sufficiently high firearms skill to
wrap back around to less accurate guns. The fix is pretty simple, if the
calculated dispersion (in degrees) is a negative number, it instead
becomes 0. The dispersion math downstream of this effectively treats
dispersion as a magnitude, meaning -15 degrees of dispersion was the
same thing as 15 degrees, when the intended interaction was "Having -15
degrees of dispersion offsets the penalty from less accurate guns".
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