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* Fixes napalm grenades failing to detonate if still held after their timer. Puts five grenades in the box, to match the uplink description * changelog * changelog author * Three napalm grenades, five credits
15 lines
692 B
Plaintext
15 lines
692 B
Plaintext
/obj/item/grenade/napalm
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name = "napalm grenade"
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desc = "A grenade that delivers napalm, not as classy as an airstrike bomb, but still effective."
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desc_extended = "A Necropolis Industries (now known as Zavodskoi Interstellar) engineered device, this grenade is one of the most effective and destructive portable emergency sterilization \
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device available, causing high-intensity sustained fires at over 2000K."
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desc_antag = "This causes a 5-tiles large fire that burns for quite a while, don't be a dick with it."
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/obj/item/grenade/napalm/prime()
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. = ..()
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for(var/turf/turf in view(5, get_turf(src)))
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new /obj/effect/decal/cleanable/liquid_fuel/napalm(turf, 100, TRUE)
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qdel(src)
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