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Added some notifications of proximity to the plains tyrant. Reduced health and auto-brute-healing of the plains tyrant. Fixed traps pathing so that mobs should now pass in them. Optimized SA_attackable proc. Mechs are no longer opaque, this fixes the simplemobs not attacking them (because the line of sight check fails as the turf they stand on is opaque if they are opaque too) as well as avoid lighting recomputing on every step. --------- Signed-off-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com> Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>