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cyberpresidentvanellope/Aurora.3
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2e728cfd4bcc5f7be587d3bb1c167eafedb0a38f
Aurora.3/code/game/objects/effects
History
Zuhayr aa6439096c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-26 23:25:26 +10:30
..
decals
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
spawners
Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
2014-12-23 17:38:05 +10:30
aliens.dm
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
bump_teleporter.dm
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chemsmoke.dm
Working on spores.
2015-02-14 10:30:06 +10:30
effect_system.dm
New bullet types, projectile rewrite
2015-02-06 20:09:32 -05:00
explosion_particles.dm
Another pass at WIP folder
2015-02-03 12:14:13 +03:00
gibs.dm
Fixes and tweaks to the previous.
2014-12-23 22:03:02 +10:30
glowshroom.dm
Renamed some files, did some path replacements
2015-02-04 10:48:18 +10:30
landmarks.dm
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
manifest.dm
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mines.dm
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
misc.dm
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overlays.dm
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portals.dm
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spiders.dm
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step_triggers.dm
refactor 'dir = ' into 'set_dir()'
2014-12-01 13:44:02 +00:00
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