Files
Aurora.3/code/game/objects/structures
Alberyk 7fe4433669 Syndicate borg rework and general fixes (#1275)
Changes:
-added some vars that allow for more pre-set borg models, ported from the newest bay changes
-added combat module and an ert borg as admin spawn presets
-fixed syndicate cyborg
-syndicate cyborgs explode when killed now
-added a limited frag grenade launcher to the syndicate module
-fixed a lot of broken guns
-fixed the bad ert id code added by the ert update
-fixed the tactical shield to have sprites and behave properly
-tweaked even more the vending machine at sec armory
-disabled joining as actor
-enabled spess bikes, heisters get two of them and can get one via cargo contraband system
-replaced advanced advanced e-guns with energy rifles
-fixed some missing id sprites
-fix #1281
2016-12-23 20:16:23 +02:00
..
2016-06-23 02:19:03 +03:00
2016-01-16 14:27:07 -05:00
2016-03-25 20:33:10 +02:00
2016-10-26 18:56:35 +03:00
2016-12-18 22:13:42 +02:00
2016-01-07 11:56:06 +01:00
2015-10-05 18:10:16 +03:00
2016-11-12 00:10:21 +02:00