mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-26 09:12:29 +00:00
 --------- Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
86 lines
2.7 KiB
Plaintext
86 lines
2.7 KiB
Plaintext
/datum/map/runtime
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name = "Runtime Ship"
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full_name = "Runtime Debugging Ship"
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path = "runtime"
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traits = list(
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//Z1
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list(ZTRAIT_STATION = TRUE, ZTRAIT_UP = TRUE, ZTRAIT_DOWN = FALSE),
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//Z2
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list(ZTRAIT_STATION = TRUE, ZTRAIT_UP = FALSE, ZTRAIT_DOWN = TRUE),
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)
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force_spawnpoint = TRUE
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lobby_icon_image_paths = list(list('icons/misc/titlescreens/runtime/test.png'))
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lobby_transitions = 10 SECONDS
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admin_levels = list(9)
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contact_levels = list(1, 2)
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player_levels = list(1, 2)
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accessible_z_levels = list(1, 2)
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overmap_event_areas = 10
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station_name = "NSV Runtime"
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station_short = "Runtime"
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dock_name = "singulo"
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boss_name = "#code_dungeon"
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boss_short = "Coders"
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company_name = "BanoTarsen"
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company_short = "BT"
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station_type = "dumpster"
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//If you're testing overmap stuff, remove the conditional definition
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#if defined(UNIT_TEST)
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use_overmap = TRUE
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overmap_size = 35
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#endif
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shuttle_docked_message = "Attention all hands: Jump preparation complete. The bluespace drive is now spooling up, secure all stations for departure. Time to jump: approximately %ETA%."
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shuttle_leaving_dock = "Attention all hands: Jump initiated, exiting bluespace in %ETA%."
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shuttle_called_message = "Attention all hands: Jump sequence initiated. Transit procedures are now in effect. Jump in %ETA%."
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shuttle_recall_message = "Attention all hands: Jump sequence aborted, return to normal operating conditions."
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overmap_visitable_type = /obj/effect/overmap/visitable/ship/runtime
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evac_controller_type = /datum/evacuation_controller/starship
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station_networks = list(
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NETWORK_CIVILIAN_MAIN,
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NETWORK_COMMAND,
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NETWORK_ENGINEERING,
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)
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num_exoplanets = 1
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planet_size = list(255, 255)
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away_site_budget = 2
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away_ship_budget = 2
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map_shuttles = list(/datum/shuttle/autodock/overmap/runtime)
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warehouse_basearea = /area/storage/primary
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/area/turbolift/main_station
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name = "Civilian Lift - Main"
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lift_announce_str = "Arriving at the Main Level. Facilities on this floor include: Engineering, Medical, Security, Science, Command departments, Cargo Office, Chapel, Bar, Kitchen."
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lift_floor_label = "Main Lvl."
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lift_floor_name = "Main Lvl."
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base_turf = /turf/simulated/floor/plating
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/area/turbolift/main_mid
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name = "Civilian Lift - Mid Level"
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lift_announce_str = "Arriving at (Unknown). Facilities on this floor include: (Unknown)."
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lift_floor_label = "Under construction"
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lift_floor_name = "Under construction"
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ABSTRACT_TYPE(/obj/item/paper/fluff/runtime)
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/obj/item/paper/fluff/runtime/dontforgetuseovermap
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name = "Don't Forget use_overmap!"
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info = SPAN_BOLD("Don't forget to remove the conditional preprocessor definition for use_overmap = TRUE in maps\\runtime\\code\\runtime.dm if you want to test overmap things, it's off to load even faster!")
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