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https://github.com/Aurorastation/Aurora.3.git
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* starting point verdant * major progress * PAIN * test * zlevels AAGHHH OH NO * im scream * kawnyang * dam thats good * Biff Largehuge * Look Gordon, ropes! * wawagh * rgrhgrhrgrh * Gordon, you're alive! Thank God for that hazard suit. * help * frownie face * wegh * Gordon! Get away from the beams! * Good morning, Gordon. * Signs * fix multiple proc definition * initial ambience * gay rain * beach and some pebbles literally * fixing conflicts aUGH * generation * guh? * sewers and beach additions * maping * map * womp womp * landing zone * fixing missing shit * buddha * ass * major map updates * implemented key doors, fixed baloon alert and tasks * mineral color, adds ozone layer * real fake walls * vending subtypes for the regional market * mooooar * minimart pt 1 * haneunim skybox * station mapping progress * minimart and roboclinic * offices progress * bar work * size change, some polishing of the office + police station * map size update. Also a fuckton * tunnels * more work * Why doesnt the map initialize * broke shit * fixing point verdant spawning, also ocean landing zone * finishing some buildings * mapping, village, not finished * village, main road * village stuff * village stuff * village stuff * village stuff * anchoring * village stuff * random space tiles fix * random space tiles fix * bin fixes * missing initialize hint on new floors * fix open space on basement level * idk * missing initialize hint * tests again please * tests rerun please * oven/small be gone * remove shuttle landmarks idk * bad stairs fix maybe * fix missing open space above stairs * tests rerun please * CircularRandomTurfAround fix * spaces to tabs --------- Co-authored-by: atteria <tarkona@protonmail.com> Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com> Co-authored-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com>
44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
/particles/cooking_smoke
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width = 256
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height = 256
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count = 250
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spawning = 3 //per tick
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lifespan = 30 //in ticks
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fade = 20
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fadein = 5
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position = generator("box", list(-12,16,0), list(12,-4,50)) //x,y,z bounding box, origin is in the center of the parent
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gravity = list(0.1, 1)
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friction = 0.3 //percentage
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drift = generator("sphere", 0, 1.5)
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icon = 'icons/effects/native_particles.dmi'
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icon_state = "cooking_smoke"
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/particles/bar_smoke
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width = 256
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height = 256
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count = 250
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spawning = 1
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lifespan = 60
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fade = 30
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fadein = 10
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position = generator("box", list(-64,16,0), list(64,-16,50))
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gravity = list(-0.05, 0)
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friction = 0.1
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drift = generator("sphere", 0, 0.1)
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icon = 'icons/effects/native_particles.dmi'
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icon_state = "bar_smoke"
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/obj/effect/map_effect/particle_emitter
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var/particles/particle_type = /particles/bar_smoke
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invisibility = 0
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/obj/effect/map_effect/particle_emitter/Initialize(mapload, ...)
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. = ..()
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particles = new particle_type
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icon = null
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/obj/effect/map_effect/particle_emitter/bar_smoke
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particle_type = /particles/bar_smoke
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layer = LAYER_UNDER_TABLE
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alpha = 128
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