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10 lines
899 B
Plaintext
10 lines
899 B
Plaintext
// the area channel of the important_recursive_contents list, everything in here will be sent a signal when their last holding object changes areas
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#define RECURSIVE_CONTENTS_AREA_SENSITIVE "recursive_contents_area_sensitive"
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// the hearing channel of the important_recursive_contents list, everything in here will count as a hearing atom
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#define RECURSIVE_CONTENTS_HEARING_SENSITIVE "recursive_contents_hearing_sensitive"
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// the client mobs channel of the important_recursive_contents list, everything in here will be a mob with an attached client
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// this is given to both a clients mob, and a clients eye, both point to the clients mob
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#define RECURSIVE_CONTENTS_CLIENT_MOBS "recursive_contents_client_mobs"
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// List of everything AI should evalulate as targets: all /mob/living, /obj/machinery/porta_turret, /obj/machinery/bot
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#define RECURSIVE_CONTENTS_AI_TARGETS "recursive_contents_ai_targets"
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