mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-26 01:52:15 +00:00
The lifeless live again. Or in this case, what never actually lived here. Ports Baystation12/Baystation12#17460 probably for real this time. What this allows us to do is create shuttles on runtime and make shuttles easier by just making landmarks and a shuttle instead of areas and shuttles. Also allows runtime landmark creation via flares or whatever AND allows shuttles to use different landmarks at will. I removed most of the overmap stuff, I think. It shouldn't be hard to slam it in whenever we need to. Changes: "Shuttle code has been completely reworked." "Shuttles can now be modified to have more than one destination." "Shuttles now have a takeoff sound." "You can now throw mobs against walls to damage them. A lot." "You now need a neckgrab to throw mobs." "BEING UNBUCKLED DURING SHUTTLE LAUNCH IS DANGEROUS! Don't do it." "Adminghosts can now interact with all shuttles."
115 lines
3.4 KiB
Plaintext
115 lines
3.4 KiB
Plaintext
/obj/item/teleportation_scroll
|
|
name = "scroll of teleportation"
|
|
desc = "A scroll for moving around."
|
|
icon = 'icons/obj/wizard.dmi'
|
|
icon_state = "scroll"
|
|
item_state = "scroll"
|
|
item_icons = list(
|
|
slot_l_hand_str = 'icons/mob/items/lefthand_books.dmi',
|
|
slot_r_hand_str = 'icons/mob/items/righthand_books.dmi'
|
|
)
|
|
var/uses = 4.0
|
|
w_class = 1
|
|
item_state = "paper"
|
|
throw_speed = 4
|
|
throw_range = 20
|
|
origin_tech = list(TECH_BLUESPACE = 4)
|
|
|
|
/obj/item/teleportation_scroll/attack_self(mob/living/user as mob)
|
|
if(!user.is_wizard())
|
|
if(istype(user, /mob/living/carbon/human))
|
|
var/mob/living/carbon/human/H = user
|
|
var/obj/item/organ/O = H.internal_organs_by_name[pick(BP_EYES,"appendix",BP_KIDNEYS,BP_LIVER, BP_HEART, BP_LUNGS, BP_BRAIN)]
|
|
if(O == null)
|
|
to_chat(user, span("notice", "You can't make any sense of the arcane glyphs. . . maybe you should try again."))
|
|
else
|
|
to_chat(user, span("alert", "As you stumble over the arcane glyphs, you feel a twisting sensation in [O]!"))
|
|
user.visible_message("<span class='danger'>A flash of smoke pours out of [user]'s orifices!</span>")
|
|
playsound(user, 'sound/magic/lightningshock.ogg', 40, 1)
|
|
var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
|
|
smoke.set_up(5, 0, user.loc)
|
|
smoke.attach(user)
|
|
smoke.start()
|
|
user.show_message("<b>[user]</b> screams!",2)
|
|
user.drop_item()
|
|
if(O && istype(O))
|
|
O.removed(user)
|
|
return
|
|
else
|
|
user.set_machine(src)
|
|
var/dat = "<B>Teleportation Scroll:</B><BR>"
|
|
dat += "Number of uses: [src.uses]<BR>"
|
|
dat += "<HR>"
|
|
dat += "<B>Four uses use them wisely:</B><BR>"
|
|
dat += "<A href='byond://?src=\ref[src];spell_teleport=1'>Teleport</A><BR>"
|
|
dat += "Kind regards,<br>Wizards Federation<br><br>P.S. Don't forget to bring your gear, you'll need it to cast most spells.<HR>"
|
|
user << browse(dat, "window=scroll")
|
|
onclose(user, "scroll")
|
|
return
|
|
|
|
/obj/item/teleportation_scroll/Topic(href, href_list)
|
|
..()
|
|
if (usr.stat || usr.restrained() || src.loc != usr)
|
|
return
|
|
var/mob/living/carbon/human/H = usr
|
|
if (!( istype(H, /mob/living/carbon/human)))
|
|
return 1
|
|
if ((usr == src.loc || (in_range(src, usr) && istype(src.loc, /turf))))
|
|
usr.set_machine(src)
|
|
if (href_list["spell_teleport"])
|
|
if (src.uses >= 1)
|
|
teleportscroll(H)
|
|
attack_self(H)
|
|
return
|
|
|
|
/obj/item/teleportation_scroll/proc/teleportscroll(var/mob/user)
|
|
|
|
var/A
|
|
|
|
A = input(user, "Area to jump to", "BOOYEA", A) in teleportlocs
|
|
var/area/thearea = teleportlocs[A]
|
|
|
|
if (user.stat || user.restrained())
|
|
return
|
|
if(!((user == loc || (in_range(src, user) && istype(src.loc, /turf)))))
|
|
return
|
|
|
|
var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
|
|
smoke.set_up(5, 0, user.loc)
|
|
smoke.attach(user)
|
|
smoke.start()
|
|
var/list/L = list()
|
|
for(var/turf/T in get_area_turfs(thearea))
|
|
if(!T.density && !T.is_hole)
|
|
var/clear = 1
|
|
for(var/obj/O in T)
|
|
if(O.density)
|
|
clear = 0
|
|
break
|
|
if(clear)
|
|
L+=T
|
|
|
|
if(!L.len)
|
|
to_chat(user, "The spell matrix was unable to locate a suitable teleport destination for an unknown reason. Sorry.")
|
|
return
|
|
|
|
if(user && user.buckled)
|
|
user.buckled.unbuckle_mob()
|
|
|
|
var/list/tempL = L
|
|
var/attempt = null
|
|
var/success = 0
|
|
while(tempL.len)
|
|
attempt = pick(tempL)
|
|
success = user.Move(attempt)
|
|
if(!success)
|
|
tempL.Remove(attempt)
|
|
else
|
|
break
|
|
|
|
if(!success)
|
|
user.forceMove(pick(L))
|
|
|
|
smoke.start()
|
|
src.uses -= 1
|