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Aurora.3/code/datums/outfits/ert/iac.dm
2020-09-29 19:44:35 +02:00

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/datum/outfit/admin/ert/iac
name = "IAC Doctor"
uniform = /obj/item/clothing/under/rank/iacjumpsuit
suit = /obj/item/clothing/suit/storage/iacvest
head = /obj/item/clothing/head/softcap/iacberet
mask = /obj/item/clothing/mask/surgical
glasses = /obj/item/clothing/glasses/hud/health/aviator
shoes = /obj/item/clothing/shoes/iac
gloves = /obj/item/clothing/gloves/white
belt = /obj/item/storage/belt/medical
back = /obj/item/storage/backpack/satchel_med
accessory = /obj/item/clothing/accessory/storage/white_vest
accessory_contents = list(/obj/item/reagent_containers/hypospray/cmo = 1, /obj/item/storage/pill_bottle/dexalin_plus = 1, /obj/item/storage/pill_bottle/mortaphenyl = 1)
id = /obj/item/card/id/distress/iac
l_ear = /obj/item/device/radio/headset/distress
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/regular = 2,
/obj/item/storage/firstaid/surgery = 1,
/obj/item/storage/box/gloves = 1,
/obj/item/storage/box/syringes = 1,
/obj/item/device/flashlight/pen = 1
)
belt_contents = list(
/obj/item/stack/medical/advanced/bruise_pack = 2,
/obj/item/stack/medical/advanced/ointment = 2,
/obj/item/stack/medical/splint = 1,
/obj/item/reagent_containers/syringe = 1,
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1
)
/datum/outfit/admin/ert/iac/get_id_access()
return get_distress_access()
/datum/outfit/admin/iac/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
. = ..()
if(visualsOnly)
return
if(H?.w_uniform)
var/obj/item/clothing/uniform = H.w_uniform
var/obj/item/clothing/accessory/armband/iac/armband = new(src)
uniform.attach_accessory(null, armband)
if(!H.shoes)
var/obj/item/clothing/shoes/footwraps = new(src)
H.equip_to_slot_if_possible(footwraps, slot_shoes)
/datum/outfit/admin/ert/iac/bodyguard
name = "IAC Bodyguard"
accessory = /obj/item/clothing/accessory/storage/black_vest
accessory_contents = list(/obj/item/reagent_containers/hypospray/autoinjector/inaprovaline = 2, /obj/item/reagent_containers/hypospray/autoinjector/survival = 1)
suit = /obj/item/clothing/suit/storage/vest/heavy
head = /obj/item/clothing/head/helmet/iachelmet
mask = /obj/item/clothing/mask/gas/alt
glasses = /obj/item/clothing/glasses/sunglasses
suit_store = /obj/item/gun/energy/gun
back = /obj/item/storage/backpack/ert/medical
gloves = /obj/item/clothing/gloves/white
shoes = /obj/item/clothing/shoes/jackboots
belt = /obj/item/storage/belt/security
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/storage/firstaid/regular = 1,
/obj/item/stack/medical/advanced/bruise_pack = 2,
/obj/item/gun/projectile/automatic/x9 = 1
)
belt_contents = list(
/obj/item/ammo_magazine/c45x = 3,
/obj/item/device/flash = 1,
/obj/item/handcuffs/ziptie = 2,
/obj/item/melee/baton/loaded = 1,
/obj/item/device/flashlight/flare = 1
)
/datum/outfit/admin/ert/iac/paramedic
name = "IAC Paramedic"
head = /obj/item/clothing/head/helmet/iachelmet
mask = /obj/item/clothing/mask/balaclava/iac
back = /obj/item/storage/backpack/messenger/med
glasses = /obj/item/clothing/glasses/hud/health
backpack_contents = list(
/obj/item/storage/box/survival = 1,
/obj/item/device/healthanalyzer = 1,
/obj/item/storage/firstaid/adv = 2,
/obj/item/storage/firstaid/o2 = 1,
/obj/item/storage/box/syringes = 1
)