mirror of
https://github.com/Aurorastation/Aurora.3.git
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95 lines
2.0 KiB
Plaintext
95 lines
2.0 KiB
Plaintext
////////////
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//SHUTTLES//
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////////////
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/area/shuttle
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name = "Shuttle"
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icon_state = "shuttle"
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requires_power = 0
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sound_env = SMALL_ENCLOSED
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no_light_control = 1
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flags = RAD_SHIELDED | SPAWN_ROOF
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centcomm_area = 1
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/area/shuttle/arrival
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name = "Arrival Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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ambience = AMBIENCE_ARRIVALS
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/area/shuttle/arrival/Entered(atom/movable/Obj, atom/oldLoc)
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. = ..()
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if (!istype(Obj, /mob/living) || !SSarrivals)
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return
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SSarrivals.on_hotzone_enter(Obj)
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/area/shuttle/arrival/Exited(atom/movable/Obj, atom/newLoc)
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. = ..()
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if (!istype(Obj, /mob/living) || !SSarrivals)
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return
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SSarrivals.on_hotzone_exit(Obj)
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/area/shuttle/escape
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name = "Transfer Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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sound_env = LARGE_ENCLOSED
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/area/shuttle/escape_pod
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name = "Escape pod"
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base_turf = /turf/unsimulated/floor/asteroid/ash
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/area/shuttle/escape_pod/pod1
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name = "Escape pod - 1"
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/area/shuttle/escape_pod/pod2
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name = "Escape pod - 2"
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/area/shuttle/escape_pod/pod3
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name = "Escape pod - 3"
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/area/shuttle/mining
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name = "Mining Shuttle"
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/area/shuttle/transport1
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icon_state = "shuttle"
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name = "Transport Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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/area/shuttle/specops
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name = "Special Ops Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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ambience = AMBIENCE_HIGHSEC
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/area/shuttle/burglar
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name = "Unidentified Transport"
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/area/shuttle/skipjack
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/area/shuttle/mercenary
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/area/shuttle/syndicate_elite
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name = "Naval Transport Shuttle"
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/area/shuttle/administration
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name = "Unidentified Corvette"
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base_turf = /turf/unsimulated/floor/plating
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sound_env = LARGE_ENCLOSED
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/area/shuttle/research
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name = "Research Shuttle"
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base_turf = /turf/unsimulated/floor/asteroid/ash
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/area/shuttle/legion
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name = "Foreign Legion Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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/area/shuttle/distress
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name = "Unidentified Shuttle"
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base_turf = /turf/unsimulated/floor/plating
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/area/shuttle/merchant
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name = "Merchant Ship"
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flags = RAD_SHIELDED | SPAWN_ROOF
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base_turf = /turf/space
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sound_env = LARGE_ENCLOSED
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