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Aurora.3/code/modules/mob
Benjamin 52a066371a Fixes borg/drone lights and adds some emissives. (#22602)
This PR fixes the intent-based lights and emissives on silicons
(borgs/drones). It also adds an emissive to the combat shielding robot
module, since it seems logical for that module to have it, and adds a
slight emissive to robots in emergency power mode to differentiate
between the out-of-power and disabled states.

Due to issues with tables in particular, a drone's emissives will be
disabled when it hides to prevent through-table emissive displays.

Robots with various states below:
Top: dead/out of power
Bottom: normal/hidden drone/unhidden drone/milborg with shield
<img width="391" height="149" alt="image"
src="https://github.com/user-attachments/assets/87da7210-4670-4fc2-8d4a-b53f1f2aec49"
/>
2026-06-10 17:11:33 +00:00
..
2026-06-03 15:15:56 +00:00
2026-06-01 10:36:04 +00:00
2026-06-03 15:15:56 +00:00
2026-06-03 23:30:10 +02:00