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Aurora.3/code/controllers/Processes/garbage.dm
Lohikar 0cba68911d Lighting Overhaul & General process improvements (#1612)
This is it. The big one.
Risk: Very large. This modifies or rewrites several important systems.
Some things still need balancing, but that's probably better done if/when this hits dev.

changes:

New smooth lighting system.
Machinery split into three processes: machinery, powernet, pipenet Removed due to breakage. Refactored into multi-step process.
Mob process rewritten.
NanoUI process rewritten.
Objects process rewritten.
Tweaked color output of station lights.
Slime core lights now emit colored light.
Fixed light update frequency issue with fire alarms, hydroponics trays, and airlocks.
Increased light emission from bolted airlocks.
Miscellaneous performance improvements.
New datum pool implementation.
New lighting usage profiler.
Lighting system now tracks UV light, which is not visible to players.
Space now has a parallax effect.
Disabled Spin View verbs due to incompatibility with the new lighting system.
Disabled hallucination view spin due to incompatibility with the new lighting system.
Lighting system now initializes in the lobby before the round starts to reduce BoR deadtime.
Added UV light tracking to lighting engine; dionae now gain energy exclusively from UV light.
Added colored lighting to a few consoles that used default (white) light.
2017-01-29 01:13:54 +02:00

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// The time a datum was destroyed by the GC, or null if it hasn't been
/datum/var/gcDestroyed
#define GC_COLLECTIONS_PER_RUN 300
#define GC_COLLECTION_TIMEOUT (30 SECONDS)
#define GC_FORCE_DEL_PER_RUN 30
var/datum/controller/process/garbage_collector/garbage_collector
var/list/delayed_garbage = list()
/datum/controller/process/garbage_collector
var/garbage_collect = 1 // Whether or not to actually do work
var/total_dels = 0 // number of total del()'s
var/tick_dels = 0 // number of del()'s we've done this tick
var/soft_dels = 0
var/hard_dels = 0 // number of hard dels in total
var/list/destroyed = list() // list of refID's of things that should be garbage collected
// refID's are associated with the time at which they time out and need to be manually del()
// we do this so we aren't constantly locating them and preventing them from being gc'd
var/list/logging = list() // list of all types that have failed to GC associated with the number of times that's happened.
// the types are stored as strings
/datum/controller/process/garbage_collector/setup()
name = "garbage"
schedule_interval = 5 SECONDS
start_delay = 3
if(!garbage_collector)
garbage_collector = src
for(var/garbage in delayed_garbage)
qdel(garbage)
delayed_garbage.Cut()
delayed_garbage = null
#ifdef GC_FINDREF
world/loop_checks = 0
#endif
/datum/controller/process/garbage_collector/doWork()
if(!garbage_collect)
return
tick_dels = 0
var/time_to_kill = world.time - GC_COLLECTION_TIMEOUT
var/checkRemain = GC_COLLECTIONS_PER_RUN
var/remaining_force_dels = GC_FORCE_DEL_PER_RUN
while(destroyed.len && --checkRemain >= 0)
if(remaining_force_dels <= 0)
#ifdef GC_DEBUG
testing("GC: Reached max force dels per tick [dels] vs [maxDels]")
#endif
break // Server's already pretty pounded, everything else can wait 2 seconds
var/refID = destroyed[1]
var/GCd_at_time = destroyed[refID]
if(GCd_at_time > time_to_kill)
#ifdef GC_DEBUG
testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + collection_timeout]")
#endif
break // Everything else is newer, skip them
var/datum/A = locate(refID)
#ifdef GC_DEBUG
testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]")
#endif
if(A && A.gcDestroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
// Something's still referring to the qdel'd object. Kill it.
log_hard_delete(A)
logging["[A.type]"]++
del(A)
hard_dels++
remaining_force_dels--
else
#ifdef GC_DEBUG
testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]")
#endif
soft_dels++
tick_dels++
total_dels++
destroyed.Cut(1, 2)
F_SCHECK
#undef GC_FORCE_DEL_PER_TICK
#undef GC_COLLECTION_TIMEOUT
#undef GC_COLLECTIONS_PER_TICK
#ifdef GC_FINDREF
/datum/controller/process/garbage_collector/proc/LookForRefs(var/datum/D, var/list/targ)
. = 0
for(var/V in D.vars)
if(V == "contents")
continue
if(istype(D.vars[V], /atom))
var/atom/A = D.vars[V]
if(A in targ)
testing("GC: [A] | [A.type] referenced by [D] | [D.type], var [V]")
. += 1
else if(islist(D.vars[V]))
. += LookForListRefs(D.vars[V], targ, D, V)
/datum/controller/process/garbage_collector/proc/LookForListRefs(var/list/L, var/list/targ, var/datum/D, var/V)
. = 0
for(var/F in L)
if(istype(F, /atom))
var/atom/A = F
if(A in targ)
testing("GC: [A] | [A.type] referenced by [D] | [D.type], list [V]")
. += 1
if(islist(F))
. += LookForListRefs(F, targ, D, "[F] in list [V]")
#endif
/datum/controller/process/garbage_collector/proc/AddTrash(datum/A)
if(!istype(A) || !isnull(A.gcDestroyed))
return
#ifdef GC_DEBUG
testing("GC: AddTrash(\ref[A] - [A.type])")
#endif
A.gcDestroyed = world.time
destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list.
destroyed["\ref[A]"] = world.time
/datum/controller/process/garbage_collector/statProcess()
..()
stat(null, "[garbage_collect ? "On" : "Off"], [destroyed.len] queued")
stat(null, "Dels: [total_dels], [soft_dels] soft, [hard_dels] hard, [tick_dels] last run")
// Tests if an atom has been deleted.
/proc/deleted(atom/A)
return !A || !isnull(A.gcDestroyed)
// Should be treated as a replacement for the 'del' keyword.
// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
/proc/qdel(var/datum/A)
if(!A)
return
if(!istype(A))
warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.")
del(A)
if(garbage_collector)
garbage_collector.total_dels++
garbage_collector.hard_dels++
else if(isnull(A.gcDestroyed))
// Let our friend know they're about to get collected
. = !A.Destroy()
if(. && A)
A.finalize_qdel()
/datum/proc/finalize_qdel()
if(IsPooled(src))
returnToPool(src)
else
del(src)
/atom/finalize_qdel()
if (IsPooled(src))
returnToPool(src)
else
if(garbage_collector)
garbage_collector.AddTrash(src)
else
delayed_garbage |= src
/icon/finalize_qdel()
del(src)
/image/finalize_qdel()
del(src)
/mob/finalize_qdel()
del(src)
/turf/finalize_qdel()
del(src)
// Default implementation of clean-up code.
// This should be overridden to remove all references pointing to the object being destroyed.
// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.)
/datum/proc/Destroy()
nanomanager.close_uis(src)
tag = null
return
#ifdef TESTING
/client/var/running_find_references
/mob/verb/create_thing()
set category = "Debug"
set name = "Create Thing"
var/path = input("Enter path")
var/atom/thing = new path(loc)
thing.find_references()
/atom/verb/find_references()
set category = "Debug"
set name = "Find References"
set background = 1
set src in world
if(!usr || !usr.client)
return
if(usr.client.running_find_references)
testing("CANCELLED search for references to a [usr.client.running_find_references].")
usr.client.running_find_references = null
return
if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No")
return
// Remove this object from the list of things to be auto-deleted.
if(garbage_collector)
garbage_collector.destroyed -= "\ref[src]"
usr.client.running_find_references = type
testing("Beginning search for references to a [type].")
var/list/things = list()
for(var/client/thing)
things += thing
for(var/datum/thing)
things += thing
for(var/atom/thing)
things += thing
testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)")
for(var/datum/thing in things)
if(!usr.client.running_find_references) return
for(var/varname in thing.vars)
var/variable = thing.vars[varname]
if(variable == src)
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.")
else if(islist(variable))
if(src in variable)
testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.")
testing("Completed search for references to a [type].")
usr.client.running_find_references = null
/client/verb/purge_all_destroyed_objects()
set category = "Debug"
if(garbage_collector)
while(garbage_collector.destroyed.len)
var/datum/o = locate(garbage_collector.destroyed[1])
if(istype(o) && o.gcDestroyed)
del(o)
garbage_collector.dels++
garbage_collector.destroyed.Cut(1, 2)
#endif
#ifdef GC_DEBUG
#undef GC_DEBUG
#endif
#ifdef GC_FINDREF
#undef GC_FINDREF
#endif