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Cyborgs no longer count against escape alone
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@@ -225,7 +225,7 @@
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if(player.mind && player.mind != owner)
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if(player.stat != DEAD)
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switch(player.type)
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if(/mob/living/silicon/ai, /mob/living/silicon/pai)
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if(/mob/living/silicon) //Borgs are technically dead anyways
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continue
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if(get_area(player) == A)
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if(!player.mind.special_role && !istype(get_turf(player.mind.current), /turf/simulated/floor/plasteel/shuttle/red))
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